Remove Mac OS support

This commit is contained in:
Ilari Liusvaara 2019-12-11 21:30:15 +02:00
parent 88160be520
commit f37bcfbd49
13 changed files with 5 additions and 1537 deletions

View file

@ -65,7 +65,6 @@ wxString towxstring(const std::string& str);
std::string tostdstring(const wxString& str);
wxString towxstring(const std::u32string& str);
std::u32string tou32string(const wxString& str);
void bring_app_foreground();
std::string pick_archive_member(wxWindow* parent, const std::string& filename);
void boot_emulator(emulator_instance& inst, loaded_rom& rom, moviefile& movie, bool fscreen);
void handle_wx_keyboard(emulator_instance& inst, wxKeyEvent& e, bool polarity);

View file

@ -96,7 +96,6 @@ SOUND=PORTAUDIO
# - EVDEV: EVDEV (Linux only)
# - WIN32MM: Windows Multimedia (Win32 only).
# - WXWIDGETS: wxWidgets (GRAPHICS=WXWIDGETS only)
# - MACOSX: Mac OS X (Mac OS X only).
JOYSTICK=DUMMY
# Set to non-empty value (e.g. 'yes') to enable use of Secret Rabbit Code (a.k.a. libsamperate).

View file

@ -1,4 +1,4 @@
PLATFORMS=evdev portaudio wxwidgets win32mm libao macosx
PLATFORMS=evdev portaudio wxwidgets win32mm libao
ALLFILES=__all__.files
ALLFLAGS=__all__.ldflags
PLATFORMS_FILES=$(patsubst %,%/$(ALLFILES),$(PLATFORMS))
@ -23,9 +23,6 @@ libao/$(ALLFILES): forcelook
wxwidgets/$(ALLFILES): forcelook
$(MAKE) -C wxwidgets
macosx/$(ALLFILES): forcelook
$(MAKE) -C macosx
.PRECIOUS: %.$(OBJECT_SUFFIX) *.files
precheck:
@ -34,7 +31,6 @@ precheck:
$(MAKE) -C portaudio precheck
$(MAKE) -C libao precheck
$(MAKE) -C wxwidgets precheck
$(MAKE) -C macosx precheck
clean:
rm -f *.$(OBJECT_SUFFIX) __all__.ldflags __all__.files
@ -43,7 +39,6 @@ clean:
$(MAKE) -C portaudio clean
$(MAKE) -C libao clean
$(MAKE) -C wxwidgets clean
$(MAKE) -C macosx clean
forcelook:
@true

View file

@ -1,458 +0,0 @@
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View file

@ -1,27 +0,0 @@
ifeq ($(JOYSTICK), MACOSX)
OBJECTS=$(patsubst %.cpp,%.$(OBJECT_SUFFIX),$(wildcard *.cpp)) $(patsubst %.c,%.$(OBJECT_SUFFIX),$(wildcard *.c))
else
OBJECTS=
endif
.PRECIOUS: %.$(OBJECT_SUFFIX) %.files
__all__.files: $(OBJECTS)
lua ../../genfilelist.lua $^ >$@
touch __all__.ldflags
%.$(OBJECT_SUFFIX): %.cpp %.cpp.dep
$(REALCC) -c -o $@ $< -I../../../include $(CFLAGS)
%.$(OBJECT_SUFFIX): %.c %.c.dep
$(REALCC) -DSDL_JOYSTICK_IOKIT -x c --std=gnu99 -c -o $@ $< $(CSTDFLAGS)
precheck:
../../../buildaux/mkdeps$(DOT_EXECUTABLE_SUFFIX) ../../../include -- *.cpp *.c
@true
forcelook:
@true
clean:
rm -f *.$(OBJECT_SUFFIX) __all__.ldflags __all__.files

View file

@ -1,851 +0,0 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
/* Modified 2013-07-04 by H. Ilari Liusvaara:
- Change user includes to point to one file in the same directory.
- Change one non-ASCII character to be UTF-8 -compatible.
*/
#include "sdl-sysjoy-interface.h"
/*#include "SDL_config.h"*/
#ifdef SDL_JOYSTICK_IOKIT
/* SDL joystick driver for Darwin / Mac OS X, based on the IOKit HID API */
/* Written 2001 by Max Horn */
#include <unistd.h>
#include <ctype.h>
#include <sysexits.h>
#include <mach/mach.h>
#include <mach/mach_error.h>
#include <IOKit/IOKitLib.h>
#include <IOKit/IOCFPlugIn.h>
#ifdef MACOS_10_0_4
#include <IOKit/hidsystem/IOHIDUsageTables.h>
#else
/* The header was moved here in Mac OS X 10.1 */
#include <Kernel/IOKit/hidsystem/IOHIDUsageTables.h>
#endif
#include <IOKit/hid/IOHIDLib.h>
#include <IOKit/hid/IOHIDKeys.h>
#include <CoreFoundation/CoreFoundation.h>
#include <Carbon/Carbon.h> /* for NewPtrClear, DisposePtr */
/*#include "SDL_joystick.h"*/
/*#include "../SDL_sysjoystick.h"*/
/*#include "../SDL_joystick_c.h"*/
struct recElement
{
IOHIDElementCookie cookie; /* unique value which identifies element, will NOT change */
long min; /* reported min value possible */
long max; /* reported max value possible */
#if 0
/* TODO: maybe should handle the following stuff somehow? */
long scaledMin; /* reported scaled min value possible */
long scaledMax; /* reported scaled max value possible */
long size; /* size in bits of data return from element */
Boolean relative; /* are reports relative to last report (deltas) */
Boolean wrapping; /* does element wrap around (one value higher than max is min) */
Boolean nonLinear; /* are the values reported non-linear relative to element movement */
Boolean preferredState; /* does element have a preferred state (such as a button) */
Boolean nullState; /* does element have null state */
#endif /* 0 */
/* runtime variables used for auto-calibration */
long minReport; /* min returned value */
long maxReport; /* max returned value */
struct recElement * pNext; /* next element in list */
};
typedef struct recElement recElement;
struct joystick_hwdata
{
IOHIDDeviceInterface ** interface; /* interface to device, NULL = no interface */
char product[256]; /* name of product */
long usage; /* usage page from IOUSBHID Parser.h which defines general usage */
long usagePage; /* usage within above page from IOUSBHID Parser.h which defines specific usage */
long axes; /* number of axis (calculated, not reported by device) */
long buttons; /* number of buttons (calculated, not reported by device) */
long hats; /* number of hat switches (calculated, not reported by device) */
long elements; /* number of total elements (shouldbe total of above) (calculated, not reported by device) */
recElement* firstAxis;
recElement* firstButton;
recElement* firstHat;
int removed;
int uncentered;
struct joystick_hwdata* pNext; /* next device */
};
typedef struct joystick_hwdata recDevice;
/* Linked list of all available devices */
static recDevice *gpDeviceList = NULL;
static void HIDReportErrorNum (char * strError, long numError)
{
SDL_SetError(strError);
}
static void HIDGetCollectionElements (CFMutableDictionaryRef deviceProperties, recDevice *pDevice);
/* returns current value for element, polling element
* will return 0 on error conditions which should be accounted for by application
*/
static SInt32 HIDGetElementValue (recDevice *pDevice, recElement *pElement)
{
IOReturn result = kIOReturnSuccess;
IOHIDEventStruct hidEvent;
hidEvent.value = 0;
if (NULL != pDevice && NULL != pElement && NULL != pDevice->interface)
{
result = (*(pDevice->interface))->getElementValue(pDevice->interface, pElement->cookie, &hidEvent);
if (kIOReturnSuccess == result)
{
/* record min and max for auto calibration */
if (hidEvent.value < pElement->minReport)
pElement->minReport = hidEvent.value;
if (hidEvent.value > pElement->maxReport)
pElement->maxReport = hidEvent.value;
}
}
/* auto user scale */
return hidEvent.value;
}
static SInt32 HIDScaledCalibratedValue (recDevice *pDevice, recElement *pElement, long min, long max)
{
float deviceScale = max - min;
float readScale = pElement->maxReport - pElement->minReport;
SInt32 value = HIDGetElementValue(pDevice, pElement);
if (readScale == 0)
return value; /* no scaling at all */
else
return ((value - pElement->minReport) * deviceScale / readScale) + min;
}
static void HIDRemovalCallback(void * target,
IOReturn result,
void * refcon,
void * sender)
{
recDevice *device = (recDevice *) refcon;
device->removed = 1;
device->uncentered = 1;
}
/* Create and open an interface to device, required prior to extracting values or building queues.
* Note: appliction now owns the device and must close and release it prior to exiting
*/
static IOReturn HIDCreateOpenDeviceInterface (io_object_t hidDevice, recDevice *pDevice)
{
IOReturn result = kIOReturnSuccess;
HRESULT plugInResult = S_OK;
SInt32 score = 0;
IOCFPlugInInterface ** ppPlugInInterface = NULL;
if (NULL == pDevice->interface)
{
result = IOCreatePlugInInterfaceForService (hidDevice, kIOHIDDeviceUserClientTypeID,
kIOCFPlugInInterfaceID, &ppPlugInInterface, &score);
if (kIOReturnSuccess == result)
{
/* Call a method of the intermediate plug-in to create the device interface */
plugInResult = (*ppPlugInInterface)->QueryInterface (ppPlugInInterface,
CFUUIDGetUUIDBytes (kIOHIDDeviceInterfaceID), (void *) &(pDevice->interface));
if (S_OK != plugInResult)
HIDReportErrorNum ("Couldn't query HID class device interface from plugInInterface", plugInResult);
(*ppPlugInInterface)->Release (ppPlugInInterface);
}
else
HIDReportErrorNum ("Failed to create **plugInInterface via IOCreatePlugInInterfaceForService.", result);
}
if (NULL != pDevice->interface)
{
result = (*(pDevice->interface))->open (pDevice->interface, 0);
if (kIOReturnSuccess != result)
HIDReportErrorNum ("Failed to open pDevice->interface via open.", result);
else
(*(pDevice->interface))->setRemovalCallback (pDevice->interface, HIDRemovalCallback, pDevice, pDevice);
}
return result;
}
/* Closes and releases interface to device, should be done prior to exting application
* Note: will have no affect if device or interface do not exist
* application will "own" the device if interface is not closed
* (device may have to be plug and re-plugged in different location to get it working again without a restart)
*/
static IOReturn HIDCloseReleaseInterface (recDevice *pDevice)
{
IOReturn result = kIOReturnSuccess;
if ((NULL != pDevice) && (NULL != pDevice->interface))
{
/* close the interface */
result = (*(pDevice->interface))->close (pDevice->interface);
if (kIOReturnNotOpen == result)
{
/* do nothing as device was not opened, thus can't be closed */
}
else if (kIOReturnSuccess != result)
HIDReportErrorNum ("Failed to close IOHIDDeviceInterface.", result);
/* release the interface */
result = (*(pDevice->interface))->Release (pDevice->interface);
if (kIOReturnSuccess != result)
HIDReportErrorNum ("Failed to release IOHIDDeviceInterface.", result);
pDevice->interface = NULL;
}
return result;
}
/* extracts actual specific element information from each element CF dictionary entry */
static void HIDGetElementInfo (CFTypeRef refElement, recElement *pElement)
{
long number;
CFTypeRef refType;
refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementCookieKey));
if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number))
pElement->cookie = (IOHIDElementCookie) number;
refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementMinKey));
if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number))
pElement->minReport = pElement->min = number;
refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementMaxKey));
if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number))
pElement->maxReport = pElement->max = number;
/*
TODO: maybe should handle the following stuff somehow?
refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementScaledMinKey));
if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number))
pElement->scaledMin = number;
refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementScaledMaxKey));
if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number))
pElement->scaledMax = number;
refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementSizeKey));
if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number))
pElement->size = number;
refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementIsRelativeKey));
if (refType)
pElement->relative = CFBooleanGetValue (refType);
refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementIsWrappingKey));
if (refType)
pElement->wrapping = CFBooleanGetValue (refType);
refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementIsNonLinearKey));
if (refType)
pElement->nonLinear = CFBooleanGetValue (refType);
refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementHasPreferedStateKey));
if (refType)
pElement->preferredState = CFBooleanGetValue (refType);
refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementHasNullStateKey));
if (refType)
pElement->nullState = CFBooleanGetValue (refType);
*/
}
/* examines CF dictionary vlaue in device element hierarchy to determine if it is element of interest or a collection of more elements
* if element of interest allocate storage, add to list and retrieve element specific info
* if collection then pass on to deconstruction collection into additional individual elements
*/
static void HIDAddElement (CFTypeRef refElement, recDevice* pDevice)
{
recElement* element = NULL;
recElement** headElement = NULL;
long elementType, usagePage, usage;
CFTypeRef refElementType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementTypeKey));
CFTypeRef refUsagePage = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementUsagePageKey));
CFTypeRef refUsage = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementUsageKey));
if ((refElementType) && (CFNumberGetValue (refElementType, kCFNumberLongType, &elementType)))
{
/* look at types of interest */
if ((elementType == kIOHIDElementTypeInput_Misc) || (elementType == kIOHIDElementTypeInput_Button) ||
(elementType == kIOHIDElementTypeInput_Axis))
{
if (refUsagePage && CFNumberGetValue (refUsagePage, kCFNumberLongType, &usagePage) &&
refUsage && CFNumberGetValue (refUsage, kCFNumberLongType, &usage))
{
switch (usagePage) /* only interested in kHIDPage_GenericDesktop and kHIDPage_Button */
{
case kHIDPage_GenericDesktop:
{
switch (usage) /* look at usage to determine function */
{
case kHIDUsage_GD_X:
case kHIDUsage_GD_Y:
case kHIDUsage_GD_Z:
case kHIDUsage_GD_Rx:
case kHIDUsage_GD_Ry:
case kHIDUsage_GD_Rz:
case kHIDUsage_GD_Slider:
case kHIDUsage_GD_Dial:
case kHIDUsage_GD_Wheel:
element = (recElement *) NewPtrClear (sizeof (recElement));
if (element)
{
pDevice->axes++;
headElement = &(pDevice->firstAxis);
}
break;
case kHIDUsage_GD_Hatswitch:
element = (recElement *) NewPtrClear (sizeof (recElement));
if (element)
{
pDevice->hats++;
headElement = &(pDevice->firstHat);
}
break;
}
}
break;
case kHIDPage_Button:
element = (recElement *) NewPtrClear (sizeof (recElement));
if (element)
{
pDevice->buttons++;
headElement = &(pDevice->firstButton);
}
break;
default:
break;
}
}
}
else if (kIOHIDElementTypeCollection == elementType)
HIDGetCollectionElements ((CFMutableDictionaryRef) refElement, pDevice);
}
if (element && headElement) /* add to list */
{
pDevice->elements++;
if (NULL == *headElement)
*headElement = element;
else
{
recElement *elementPrevious, *elementCurrent;
elementCurrent = *headElement;
while (elementCurrent)
{
elementPrevious = elementCurrent;
elementCurrent = elementPrevious->pNext;
}
elementPrevious->pNext = element;
}
element->pNext = NULL;
HIDGetElementInfo (refElement, element);
}
}
/* collects information from each array member in device element list (each array memeber = element) */
static void HIDGetElementsCFArrayHandler (const void * value, void * parameter)
{
if (CFGetTypeID (value) == CFDictionaryGetTypeID ())
HIDAddElement ((CFTypeRef) value, (recDevice *) parameter);
}
/* handles retrieval of element information from arrays of elements in device IO registry information */
static void HIDGetElements (CFTypeRef refElementCurrent, recDevice *pDevice)
{
CFTypeID type = CFGetTypeID (refElementCurrent);
if (type == CFArrayGetTypeID()) /* if element is an array */
{
CFRange range = {0, CFArrayGetCount (refElementCurrent)};
/* CountElementsCFArrayHandler called for each array member */
CFArrayApplyFunction (refElementCurrent, range, HIDGetElementsCFArrayHandler, pDevice);
}
}
/* handles extracting element information from element collection CF types
* used from top level element decoding and hierarchy deconstruction to flatten device element list
*/
static void HIDGetCollectionElements (CFMutableDictionaryRef deviceProperties, recDevice *pDevice)
{
CFTypeRef refElementTop = CFDictionaryGetValue (deviceProperties, CFSTR(kIOHIDElementKey));
if (refElementTop)
HIDGetElements (refElementTop, pDevice);
}
/* use top level element usage page and usage to discern device usage page and usage setting appropriate vlaues in device record */
static void HIDTopLevelElementHandler (const void * value, void * parameter)
{
CFTypeRef refCF = 0;
if (CFGetTypeID (value) != CFDictionaryGetTypeID ())
return;
refCF = CFDictionaryGetValue (value, CFSTR(kIOHIDElementUsagePageKey));
if (!CFNumberGetValue (refCF, kCFNumberLongType, &((recDevice *) parameter)->usagePage))
SDL_SetError ("CFNumberGetValue error retrieving pDevice->usagePage.");
refCF = CFDictionaryGetValue (value, CFSTR(kIOHIDElementUsageKey));
if (!CFNumberGetValue (refCF, kCFNumberLongType, &((recDevice *) parameter)->usage))
SDL_SetError ("CFNumberGetValue error retrieving pDevice->usage.");
}
/* extracts device info from CF dictionary records in IO registry */
static void HIDGetDeviceInfo (io_object_t hidDevice, CFMutableDictionaryRef hidProperties, recDevice *pDevice)
{
CFMutableDictionaryRef usbProperties = 0;
io_registry_entry_t parent1, parent2;
/* Mac OS X currently is not mirroring all USB properties to HID page so need to look at USB device page also
* get dictionary for usb properties: step up two levels and get CF dictionary for USB properties
*/
if ((KERN_SUCCESS == IORegistryEntryGetParentEntry (hidDevice, kIOServicePlane, &parent1)) &&
(KERN_SUCCESS == IORegistryEntryGetParentEntry (parent1, kIOServicePlane, &parent2)) &&
(KERN_SUCCESS == IORegistryEntryCreateCFProperties (parent2, &usbProperties, kCFAllocatorDefault, kNilOptions)))
{
if (usbProperties)
{
CFTypeRef refCF = 0;
/* get device info
* try hid dictionary first, if fail then go to usb dictionary
*/
/* get product name */
refCF = CFDictionaryGetValue (hidProperties, CFSTR(kIOHIDProductKey));
if (!refCF)
refCF = CFDictionaryGetValue (usbProperties, CFSTR("USB Product Name"));
if (refCF)
{
if (!CFStringGetCString (refCF, pDevice->product, 256, CFStringGetSystemEncoding ()))
SDL_SetError ("CFStringGetCString error retrieving pDevice->product.");
}
/* get usage page and usage */
refCF = CFDictionaryGetValue (hidProperties, CFSTR(kIOHIDPrimaryUsagePageKey));
if (refCF)
{
if (!CFNumberGetValue (refCF, kCFNumberLongType, &pDevice->usagePage))
SDL_SetError ("CFNumberGetValue error retrieving pDevice->usagePage.");
refCF = CFDictionaryGetValue (hidProperties, CFSTR(kIOHIDPrimaryUsageKey));
if (refCF)
if (!CFNumberGetValue (refCF, kCFNumberLongType, &pDevice->usage))
SDL_SetError ("CFNumberGetValue error retrieving pDevice->usage.");
}
if (NULL == refCF) /* get top level element HID usage page or usage */
{
/* use top level element instead */
CFTypeRef refCFTopElement = 0;
refCFTopElement = CFDictionaryGetValue (hidProperties, CFSTR(kIOHIDElementKey));
{
/* refCFTopElement points to an array of element dictionaries */
CFRange range = {0, CFArrayGetCount (refCFTopElement)};
CFArrayApplyFunction (refCFTopElement, range, HIDTopLevelElementHandler, pDevice);
}
}
CFRelease (usbProperties);
}
else
SDL_SetError ("IORegistryEntryCreateCFProperties failed to create usbProperties.");
if (kIOReturnSuccess != IOObjectRelease (parent2))
SDL_SetError ("IOObjectRelease error with parent2.");
if (kIOReturnSuccess != IOObjectRelease (parent1))
SDL_SetError ("IOObjectRelease error with parent1.");
}
}
static recDevice *HIDBuildDevice (io_object_t hidDevice)
{
recDevice *pDevice = (recDevice *) NewPtrClear (sizeof (recDevice));
if (pDevice)
{
/* get dictionary for HID properties */
CFMutableDictionaryRef hidProperties = 0;
kern_return_t result = IORegistryEntryCreateCFProperties (hidDevice, &hidProperties, kCFAllocatorDefault, kNilOptions);
if ((result == KERN_SUCCESS) && hidProperties)
{
/* create device interface */
result = HIDCreateOpenDeviceInterface (hidDevice, pDevice);
if (kIOReturnSuccess == result)
{
HIDGetDeviceInfo (hidDevice, hidProperties, pDevice); /* hidDevice used to find parents in registry tree */
HIDGetCollectionElements (hidProperties, pDevice);
}
else
{
DisposePtr((Ptr)pDevice);
pDevice = NULL;
}
CFRelease (hidProperties);
}
else
{
DisposePtr((Ptr)pDevice);
pDevice = NULL;
}
}
return pDevice;
}
/* disposes of the element list associated with a device and the memory associated with the list
*/
static void HIDDisposeElementList (recElement **elementList)
{
recElement *pElement = *elementList;
while (pElement)
{
recElement *pElementNext = pElement->pNext;
DisposePtr ((Ptr) pElement);
pElement = pElementNext;
}
*elementList = NULL;
}
/* disposes of a single device, closing and releaseing interface, freeing memory fro device and elements, setting device pointer to NULL
* all your device no longer belong to us... (i.e., you do not 'own' the device anymore)
*/
static recDevice *HIDDisposeDevice (recDevice **ppDevice)
{
kern_return_t result = KERN_SUCCESS;
recDevice *pDeviceNext = NULL;
if (*ppDevice)
{
/* save next device prior to disposing of this device */
pDeviceNext = (*ppDevice)->pNext;
/* free element lists */
HIDDisposeElementList (&(*ppDevice)->firstAxis);
HIDDisposeElementList (&(*ppDevice)->firstButton);
HIDDisposeElementList (&(*ppDevice)->firstHat);
result = HIDCloseReleaseInterface (*ppDevice); /* function sanity checks interface value (now application does not own device) */
if (kIOReturnSuccess != result)
HIDReportErrorNum ("HIDCloseReleaseInterface failed when trying to dipose device.", result);
DisposePtr ((Ptr)*ppDevice);
*ppDevice = NULL;
}
return pDeviceNext;
}
/* Function to scan the system for joysticks.
* Joystick 0 should be the system default joystick.
* This function should return the number of available joysticks, or -1
* on an unrecoverable fatal error.
*/
int SDL_SYS_JoystickInit(void)
{
IOReturn result = kIOReturnSuccess;
mach_port_t masterPort = 0;
io_iterator_t hidObjectIterator = 0;
CFMutableDictionaryRef hidMatchDictionary = NULL;
recDevice *device, *lastDevice;
io_object_t ioHIDDeviceObject = 0;
SDL_numjoysticks = 0;
if (gpDeviceList)
{
SDL_SetError("Joystick: Device list already inited.");
return -1;
}
result = IOMasterPort (bootstrap_port, &masterPort);
if (kIOReturnSuccess != result)
{
SDL_SetError("Joystick: IOMasterPort error with bootstrap_port.");
return -1;
}
/* Set up a matching dictionary to search I/O Registry by class name for all HID class devices. */
hidMatchDictionary = IOServiceMatching (kIOHIDDeviceKey);
if (hidMatchDictionary)
{
/* Add key for device type (joystick, in this case) to refine the matching dictionary. */
/* NOTE: we now perform this filtering later
UInt32 usagePage = kHIDPage_GenericDesktop;
UInt32 usage = kHIDUsage_GD_Joystick;
CFNumberRef refUsage = NULL, refUsagePage = NULL;
refUsage = CFNumberCreate (kCFAllocatorDefault, kCFNumberIntType, &usage);
CFDictionarySetValue (hidMatchDictionary, CFSTR (kIOHIDPrimaryUsageKey), refUsage);
refUsagePage = CFNumberCreate (kCFAllocatorDefault, kCFNumberIntType, &usagePage);
CFDictionarySetValue (hidMatchDictionary, CFSTR (kIOHIDPrimaryUsagePageKey), refUsagePage);
*/
}
else
{
SDL_SetError("Joystick: Failed to get HID CFMutableDictionaryRef via IOServiceMatching.");
return -1;
}
/*/ Now search I/O Registry for matching devices. */
result = IOServiceGetMatchingServices (masterPort, hidMatchDictionary, &hidObjectIterator);
/* Check for errors */
if (kIOReturnSuccess != result)
{
SDL_SetError("Joystick: Couldn't create a HID object iterator.");
return -1;
}
if (!hidObjectIterator) /* there are no joysticks */
{
gpDeviceList = NULL;
SDL_numjoysticks = 0;
return 0;
}
/* IOServiceGetMatchingServices consumes a reference to the dictionary, so we don't need to release the dictionary ref. */
/* build flat linked list of devices from device iterator */
gpDeviceList = lastDevice = NULL;
while ((ioHIDDeviceObject = IOIteratorNext (hidObjectIterator)))
{
/* build a device record */
device = HIDBuildDevice (ioHIDDeviceObject);
if (!device)
continue;
/* dump device object, it is no longer needed */
result = IOObjectRelease (ioHIDDeviceObject);
/* if (KERN_SUCCESS != result)
HIDReportErrorNum ("IOObjectRelease error with ioHIDDeviceObject.", result);
*/
/* Filter device list to non-keyboard/mouse stuff */
if ( (device->usagePage != kHIDPage_GenericDesktop) ||
((device->usage != kHIDUsage_GD_Joystick &&
device->usage != kHIDUsage_GD_GamePad &&
device->usage != kHIDUsage_GD_MultiAxisController)) ) {
/* release memory for the device */
HIDDisposeDevice (&device);
DisposePtr((Ptr)device);
continue;
}
/* Add device to the end of the list */
if (lastDevice)
lastDevice->pNext = device;
else
gpDeviceList = device;
lastDevice = device;
}
result = IOObjectRelease (hidObjectIterator); /* release the iterator */
/* Count the total number of devices we found */
device = gpDeviceList;
while (device)
{
SDL_numjoysticks++;
device = device->pNext;
}
return SDL_numjoysticks;
}
/* Function to get the device-dependent name of a joystick */
const char *SDL_SYS_JoystickName(int index)
{
recDevice *device = gpDeviceList;
for (; index > 0; index--)
device = device->pNext;
return device->product;
}
/* Function to open a joystick for use.
* The joystick to open is specified by the index field of the joystick.
* This should fill the nbuttons and naxes fields of the joystick structure.
* It returns 0, or -1 if there is an error.
*/
int SDL_SYS_JoystickOpen(SDL_Joystick *joystick)
{
recDevice *device = gpDeviceList;
int index;
for (index = joystick->index; index > 0; index--)
device = device->pNext;
joystick->hwdata = device;
joystick->name = device->product;
joystick->naxes = device->axes;
joystick->nhats = device->hats;
joystick->nballs = 0;
joystick->nbuttons = device->buttons;
return 0;
}
/* Function to update the state of a joystick - called as a device poll.
* This function shouldn't update the joystick structure directly,
* but instead should call SDL_PrivateJoystick*() to deliver events
* and update joystick device state.
*/
void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
{
recDevice *device = joystick->hwdata;
recElement *element;
SInt32 value, range;
int i;
if (device->removed) /* device was unplugged; ignore it. */
{
if (device->uncentered)
{
device->uncentered = 0;
/* Tell the app that everything is centered/unpressed... */
for (i = 0; i < device->axes; i++)
SDL_PrivateJoystickAxis(joystick, i, 0);
for (i = 0; i < device->buttons; i++)
SDL_PrivateJoystickButton(joystick, i, 0);
for (i = 0; i < device->hats; i++)
SDL_PrivateJoystickHat(joystick, i, SDL_HAT_CENTERED);
}
return;
}
element = device->firstAxis;
i = 0;
while (element)
{
value = HIDScaledCalibratedValue(device, element, -32768, 32767);
if ( value != joystick->axes[i] )
SDL_PrivateJoystickAxis(joystick, i, value);
element = element->pNext;
++i;
}
element = device->firstButton;
i = 0;
while (element)
{
value = HIDGetElementValue(device, element);
if (value > 1) /* handle pressure-sensitive buttons */
value = 1;
if ( value != joystick->buttons[i] )
SDL_PrivateJoystickButton(joystick, i, value);
element = element->pNext;
++i;
}
element = device->firstHat;
i = 0;
while (element)
{
Uint8 pos = 0;
range = (element->max - element->min + 1);
value = HIDGetElementValue(device, element) - element->min;
if (range == 4) /* 4 position hatswitch - scale up value */
value *= 2;
else if (range != 8) /* Neither a 4 nor 8 positions - fall back to default position (centered) */
value = -1;
switch(value)
{
case 0:
pos = SDL_HAT_UP;
break;
case 1:
pos = SDL_HAT_RIGHTUP;
break;
case 2:
pos = SDL_HAT_RIGHT;
break;
case 3:
pos = SDL_HAT_RIGHTDOWN;
break;
case 4:
pos = SDL_HAT_DOWN;
break;
case 5:
pos = SDL_HAT_LEFTDOWN;
break;
case 6:
pos = SDL_HAT_LEFT;
break;
case 7:
pos = SDL_HAT_LEFTUP;
break;
default:
/* Every other value is mapped to center. We do that because some
* joysticks use 8 and some 15 for this value, and apparently
* there are even more variants out there - so we try to be generous.
*/
pos = SDL_HAT_CENTERED;
break;
}
if ( pos != joystick->hats[i] )
SDL_PrivateJoystickHat(joystick, i, pos);
element = element->pNext;
++i;
}
return;
}
/* Function to close a joystick after use */
void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
{
/* Should we do anything here? */
return;
}
/* Function to perform any system-specific joystick related cleanup */
void SDL_SYS_JoystickQuit(void)
{
while (NULL != gpDeviceList)
gpDeviceList = HIDDisposeDevice (&gpDeviceList);
}
#endif /* SDL_JOYSTICK_IOKIT */

View file

@ -1,112 +0,0 @@
#include "sdl-sysjoy-interface.h"
#include "core/keymapper.hpp"
#include "core/joystickapi.hpp"
#include "core/messages.hpp"
#include "core/misc.hpp"
#include "library/string.hpp"
#include <cstdlib>
namespace
{
volatile bool quit_signaled = false;
volatile bool quit_ack = false;
const unsigned POLL_WAIT = 20000;
std::map<uint8_t, SDL_Joystick*> joys;
std::map<uint8_t, unsigned> idx_to_jid;
void probe_joystick(int index)
{
SDL_Joystick* j = new SDL_Joystick;
memset(j, 0, sizeof(*j));
j->index = index;
if(SDL_SYS_JoystickOpen(j) < 0) {
delete j;
return;
}
uint64_t joyid = reinterpret_cast<size_t>(j);
joys[index] = j;
idx_to_jid[index] = lsnes_gamepads.add(j->name);
gamepad::pad& ngp = lsnes_gamepads[idx_to_jid[index]];
for(int i = 0; i < j->nbuttons; i++)
ngp.add_button(i, (stringfmt() << "Button #" << i).str());
for(int i = 0; i < j->naxes; i++)
ngp.add_axis(i, -32768, 32767, false, (stringfmt() << "Axis #" << i).str());
for(int i = 0; i < j->nhats; i++)
ngp.add_hat(i, (stringfmt() << "Hat #" << i).str());
}
struct _joystick_driver drv = {
.init = []() -> void {
quit_signaled = false;
quit_ack = false;
int jcnt = SDL_SYS_JoystickInit();
if(jcnt < 0)
return;
for(int i = 0; i < jcnt; i++)
probe_joystick(i);
quit_ack = quit_signaled = false;
},
.quit = []() -> void {
quit_signaled = true;
while(!quit_ack);
for(auto i : joys) {
SDL_SYS_JoystickClose(i.second);
delete i.second;
}
SDL_SYS_JoystickQuit();
},
.thread_fn = []() -> void {
while(!quit_signaled) {
for(auto i : joys)
SDL_SYS_JoystickUpdate(i.second);
usleep(POLL_WAIT);
}
quit_ack = true;
},
.signal = []() -> void {
quit_signaled = true;
while(!quit_ack);
},
.name = []() -> const char* { return "Mac OS X joystick plugin"; }
};
struct joystick_driver _drv(drv);
}
uint8_t SDL_numjoysticks;
int SDL_PrivateJoystickAxis(SDL_Joystick* j, uint8_t axis, int16_t value)
{
lsnes_gamepads[j->index].report_axis(axis, value);
j->axes[axis] = value;
return 0;
}
int SDL_PrivateJoystickBall(SDL_Joystick* j, uint8_t ball, int16_t dx, int16_t dy)
{
//We don't support balls.
return 0;
}
int SDL_PrivateJoystickHat(SDL_Joystick* j, uint8_t hat, uint8_t val)
{
int angle = -1;
if(val > 0)
angle = 4500 * (val - 1);
lsnes_gamepads[j->index].report_hat(hat, angle);
j->hats[hat] = val;
return 0;
}
int SDL_PrivateJoystickButton(SDL_Joystick* j, uint8_t button, uint8_t state)
{
lsnes_gamepads[j->index].report_button(button, state != 0);
j->buttons[button] = state;
return 0;
}
void SDL_SetError(const char* err)
{
messages << "Joystick driver error: " << err << std::endl;
}

View file

@ -1,56 +0,0 @@
#ifndef _sdl__sysjoy__interface__included__
#define _sdl__sysjoy__interface__included__
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif
struct joystick_hwdata;
typedef struct _SDL_Joystick
{
int index;
const char* name;
int naxes;
int nhats;
int nballs;
int nbuttons;
struct joystick_hwdata* hwdata;
int16_t axes[256];
uint8_t hats[256];
uint8_t buttons[256];
} SDL_Joystick;
#define SDL_HAT_UP 1
#define SDL_HAT_RIGHTUP 2
#define SDL_HAT_RIGHT 3
#define SDL_HAT_RIGHTDOWN 4
#define SDL_HAT_DOWN 5
#define SDL_HAT_LEFTDOWN 6
#define SDL_HAT_LEFT 7
#define SDL_HAT_LEFTUP 8
#define SDL_HAT_CENTERED 0
typedef uint8_t Uint8;
//Driver -> Wrapper.
extern uint8_t SDL_numjoysticks;
int SDL_PrivateJoystickAxis(SDL_Joystick* j, uint8_t axis, int16_t value);
int SDL_PrivateJoystickBall(SDL_Joystick* j, uint8_t ball, int16_t dx, int16_t dy);
int SDL_PrivateJoystickHat(SDL_Joystick* j, uint8_t hat, uint8_t val);
int SDL_PrivateJoystickButton(SDL_Joystick* j, uint8_t button, uint8_t state);
void SDL_SetError(const char* err);
//Wrapper -> Driver.
int SDL_SYS_JoystickInit(void);
const char *SDL_SYS_JoystickName(int index);
int SDL_SYS_JoystickOpen(SDL_Joystick *joystick);
void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick);
void SDL_SYS_JoystickClose(SDL_Joystick *joystick);
void SDL_SYS_JoystickQuit(void);
#ifdef __cplusplus
}
#endif
#endif

View file

@ -248,10 +248,6 @@ void wxeditor_autohold::update_controls()
d.panel->SetSizer(d.rtop);
d.box = new wxStaticBox(d.panel, wxID_ANY, towxstring(_controller_labels[i.logical]));
d.top = new wxStaticBoxSizer(d.box, wxVERTICAL);
#ifdef __WXMAC__
d.label = new wxStaticText(d.panel, wxID_ANY, towxstring(_controller_labels[i.logical]));
d.top->Add(d.label);
#endif
current = d.grid = new wxFlexGridSizer(0, 3, 0, 0);
d.top->Add(d.grid);
d.rtop->Add(d.top);

View file

@ -514,10 +514,6 @@ void wxeditor_tasinput::update_controls()
d.panel->SetSizer(d.rtop);
d.box = new wxStaticBox(d.panel, wxID_ANY, towxstring(_controller_labels[i.logical]));
current = d.top = new wxStaticBoxSizer(d.box, wxVERTICAL);
#ifdef __WXMAC__
d.label = new wxStaticText(d.panel, wxID_ANY, towxstring(_controller_labels[i.logical]));
d.top->Add(d.label);
#endif
d.rtop->Add(d.top);
hsizer->Add(d.panel);
panels.push_back(d);

View file

@ -1,13 +0,0 @@
#ifdef __WXMAC__
#include <ApplicationServices/ApplicationServices.h>
#endif
void bring_app_foreground()
{
#ifdef __WXMAC__
//On Mac OS X, make the application foreground application.
ProcessSerialNumber PSN;
GetCurrentProcess(&PSN);
TransformProcessType(&PSN,kProcessTransformToForegroundApplication);
#endif
}

View file

@ -30,9 +30,6 @@ namespace
{ wxMOD_CONTROL, "ctrl", NULL },
{ wxMOD_SHIFT, "shift", NULL },
{ wxMOD_META, "meta", NULL },
#ifdef __WXMAC__
{ wxMOD_CMD, "cmd", NULL },
#endif
{ 0, NULL, NULL }
};

View file

@ -49,6 +49,10 @@
#include <wx/cmdline.h>
#include <iostream>
#ifdef __WXMAC__
#error "Mac OS is not supported"
#endif
#define UISERV_REFRESH_TITLE 9990
#define UISERV_RESIZED 9991
#define UISERV_UIFUN 9992
@ -554,7 +558,6 @@ bool lsnes_app::OnInit()
reached_main();
set_random_seed();
bring_app_foreground();
if(pluginmanager_mode)
if(!wxeditor_plugin_manager_display(NULL))