Commit graph

9 commits

Author SHA1 Message Date
Ilari Liusvaara
afca090265 Special-case render object allocation
This is a slight optimization
2012-03-07 15:50:02 +02:00
Ilari Liusvaara
2fb19ea144 Refactor render queue management
This makes it easier to switch render queue object memory management
to internal implementation, speeding stuff up.
2012-03-07 13:33:54 +02:00
Ilari Liusvaara
58c7860d83 Premultiplied_color default constructor (transparent color) 2012-03-03 11:26:20 +02:00
Ilari Liusvaara
debe5c1110 Don't assume that rshift=16, gshift=8, bshift=0 in blending code
This fixes text colors on SDL with Mac OS X.
2011-12-25 08:30:41 +02:00
Ilari Liusvaara
9e3b7c82d4 Lua: Add gui.textH, gui.textV, gui.textHV 2011-12-25 00:26:25 +02:00
Ilari Liusvaara
43fe0ba283 Direct framebuffer
Allow screen to directly write into mapped framebuffer. Should be slightly
faster.
2011-11-15 05:10:12 +02:00
Ilari Liusvaara
9f51c1d969 Get rid of need for host C++ compiler 2011-11-06 17:37:53 +02:00
Ilari Liusvaara
3f5686bd32 Make find_glyph return a pointer to glyph data, not offset 2011-11-06 15:58:26 +02:00
Ilari Liusvaara
044691d555 Move files around a lot 2011-11-06 14:41:41 +02:00
Renamed from generic/render.hpp (Browse further)