Commit graph

8 commits

Author SHA1 Message Date
Ilari Liusvaara
3edb715eb8 Call lua_close()
Prevents Valgrind from complaining about some memory leaks...
2011-11-29 11:46:58 +02:00
Ilari Liusvaara
d4ef03a0f2 Fix crash upon enter/leave full console followed by repaint
It turns out that briefly enabling full console mode followed by
triggering a repaint crashed the emulator with SIGSEGV.

The cause is that window size is not properly updated upon entry/leaving
of full console mode. Fix this. This also fixes full console mode to
display properly.
2011-11-20 09:36:23 +02:00
Ilari Liusvaara
1e8c7c342d Try to use SDL_ANYFORMAT if possible 2011-11-15 05:18:32 +02:00
Ilari Liusvaara
43fe0ba283 Direct framebuffer
Allow screen to directly write into mapped framebuffer. Should be slightly
faster.
2011-11-15 05:10:12 +02:00
Ilari Liusvaara
109a37fdf4 Fix the version number in window title 2011-11-12 00:41:53 +02:00
Ilari Liusvaara
d04999ae89 Concentrate inter-component communication to one place 2011-11-08 21:22:30 +02:00
Ilari Liusvaara
3f5686bd32 Make find_glyph return a pointer to glyph data, not offset 2011-11-06 15:58:26 +02:00
Ilari Liusvaara
044691d555 Move files around a lot 2011-11-06 14:41:41 +02:00