Ilari Liusvaara
992096c8c5
Macro support
2013-06-23 15:57:20 +03:00
Ilari Liusvaara
2bcb022f95
Clean up save slots handling
...
Also changes save slots to be per-project instead of the weird handling
earlier.
2013-02-09 18:35:13 +02:00
Ilari Liusvaara
bb48143284
Handle conflicting sysregions
2013-01-11 22:31:13 +02:00
Ilari Liusvaara
981df4010c
Settings-based controllers
2013-01-05 09:19:09 +02:00
Ilari Liusvaara
4365cadbc3
Support systems with !=2 ports
...
This also changes the Gambatte core to have just 1 port.
2012-10-11 20:06:40 +03:00
Ilari Liusvaara
5bae541b8b
Refactor porttype_info into library/ (as port_type)
2012-10-11 11:32:44 +03:00
Ilari Liusvaara
be869b289b
Make lag counter useful in SNES games that autopoll
2012-09-26 00:24:59 +03:00
Ilari Liusvaara
7af494b92c
Base subtitle support
2012-09-08 19:44:45 +03:00
Ilari Liusvaara
e83e4eb4e1
Revamp ROM loading
2012-08-24 20:24:18 +03:00
Ilari Liusvaara
175c63d56a
Non-insane savestate anchoring
2012-07-20 00:23:40 +03:00
Ilari Liusvaara
008536d21c
Move core-specific code to core bindings
...
This is probably quite buggy...
2012-07-09 18:11:32 +03:00
Ilari Liusvaara
e27d4374dc
Get rid of porttype_t and devicetype_t
2012-07-08 12:57:22 +03:00
Ilari Liusvaara
06e3f96b3d
Add start paused option
...
This is handy for capturing
2012-04-21 10:48:59 +03:00
Ilari Liusvaara
66f7bd6deb
True movie slot support
2012-01-18 22:53:04 +02:00
Ilari Liusvaara
ec20694f7b
Pack movie data in memory
...
Instead of using full 2*100 bytes for each subframe of movie data, pack
it in controller-dependent way, reducing the memory usage to 7-20 bytes
per subframe (90-96% reduction).
2012-01-09 21:55:55 +02:00
Ilari Liusvaara
0236a1d606
Don't hash movies
...
Movie hashing is not a good idea due to how slow it is. Do raw comparison
without hashing instead.
2011-11-24 08:51:25 +02:00
Ilari Liusvaara
044691d555
Move files around a lot
2011-11-06 14:41:41 +02:00