Ilari Liusvaara
99d5ad2215
Make mouse be ordinary keys instead of being special
2012-01-17 23:48:13 +02:00
Ilari Liusvaara
dfe264f629
Lua: input.keyhook
2012-01-17 21:35:49 +02:00
Ilari Liusvaara
af655f14f3
Lua: New function input.raw, which gives data for all buttons
2012-01-17 16:24:50 +02:00
Ilari Liusvaara
7b9a9590c1
Fix compiling on win32
...
Turns out the value of .native() can't be put into std::string.
Also provode way to link against boost_thread
2012-01-17 01:17:08 +02:00
Ilari Liusvaara
291024486a
Remember absolute path for last save
2012-01-17 00:40:44 +02:00
Ilari Liusvaara
2c4ffdc341
Remember last saved file when populating file to load
2012-01-17 00:31:17 +02:00
Ilari Liusvaara
996cecd164
Add warning about calling synchronous queue in callback to UI
...
This combo seems to trigger lots of deadlocks, so print warnings about
it so instances of this can be found.
2012-01-15 20:47:57 +02:00
Ilari Liusvaara
603730411e
Wxwidgets: Fix thread memory managment
...
This seems to fix those "invalid handle" errors on Win32.
2012-01-14 11:40:48 +02:00
Ilari Liusvaara
ebaaf010ce
Fix another order-of-global-ctor bug
2012-01-14 00:58:56 +02:00
Ilari Liusvaara
0a17ffdc3e
Support ${project} for filenames
...
When loading/saving, ${project} is translated into whatever value
$prefix (plus '-', defaulting to 'movieslot') has when saving.
2012-01-13 22:12:52 +02:00
Ilari Liusvaara
9740d24a29
wxwidgets: Allow editing jukebox from the GUI
2012-01-13 20:42:49 +02:00
Ilari Liusvaara
6b727c9628
Fix desyncs with rewind movie to begnning function
2012-01-13 09:24:19 +02:00
Ilari Liusvaara
63b65ea04d
Fix frame number reported to Lua in repaint after load
2012-01-13 08:52:18 +02:00
Ilari Liusvaara
fb757b9780
Rewind movie to beginning function
2012-01-13 07:25:02 +02:00
Ilari Liusvaara
d903f6c83b
When showing input in readwrite mode, show last sent input
...
Most rerecording emulators work this way, not by showing input pressed
right now.
2012-01-13 06:51:47 +02:00
Ilari Liusvaara
5480b3f4aa
Remove core/coroutine
...
This module is obsolete.
2012-01-12 22:57:05 +02:00
Ilari Liusvaara
a0680f8778
Refactor controller input code
...
This also fixes bugs in autoholding.
2012-01-11 23:07:31 +02:00
Ilari Liusvaara
1eea706956
Win32: Fix compile errors
2012-01-11 17:31:25 +02:00
Ilari Liusvaara
cd28aa2987
Lua: Support Lua 5.2.X too
2012-01-11 16:41:23 +02:00
Ilari Liusvaara
8df91c55f2
Wxwidgets: Allow controlling dumper start/stop from menu
2012-01-11 01:21:13 +02:00
Ilari Liusvaara
e1633750a9
Detect git revision and have version shown
2012-01-10 13:14:11 +02:00
Ilari Liusvaara
35560566d1
lsnes rr1-β3
2012-01-10 01:15:50 +02:00
Ilari Liusvaara
261b631ac2
Don't leak palette if freeing screen object
2012-01-10 01:12:50 +02:00
Ilari Liusvaara
dbb2dbd9ee
Controller command memory leak fixes
2012-01-10 01:12:17 +02:00
Ilari Liusvaara
394fcbf9da
Fix framecount/length given when loading movies
2012-01-10 01:11:53 +02:00
Ilari Liusvaara
ec20694f7b
Pack movie data in memory
...
Instead of using full 2*100 bytes for each subframe of movie data, pack
it in controller-dependent way, reducing the memory usage to 7-20 bytes
per subframe (90-96% reduction).
2012-01-09 21:55:55 +02:00
Ilari Liusvaara
0603dae6ce
Fix controller logical numbers
...
Controller logical numbers were incorrect if port 1 was multitap but
port 2 wasn't. Fix this.
2012-01-06 17:54:03 +02:00
Ilari Liusvaara
c298f8eae7
lsnes rr1-β0
2012-01-06 17:28:01 +02:00
Ilari Liusvaara
d8a7a554e1
Fix bug in skip to next poll function
...
Don't get stuck in some weird limbo pause mode after advancing to next
poll.
2012-01-04 15:46:01 +02:00
Ilari Liusvaara
c3fc676519
Fix whitespace errors
2011-12-27 09:41:28 +02:00
Ilari Liusvaara
2c3cf8db5e
Show distinction between readonly-in-movie and finished in status flags
2011-12-26 23:12:39 +02:00
Ilari Liusvaara
debe5c1110
Don't assume that rshift=16, gshift=8, bshift=0 in blending code
...
This fixes text colors on SDL with Mac OS X.
2011-12-25 08:30:41 +02:00
Ilari Liusvaara
9e3b7c82d4
Lua: Add gui.textH, gui.textV, gui.textHV
2011-12-25 00:26:25 +02:00
Ilari Liusvaara
7f8b57b7ad
lsnes rr0
2011-12-18 18:18:08 +02:00
Ilari Liusvaara
20b796f7bf
Make pause-on-end actually controllable
...
Pause-on-end was buggy: It always was on, regardless of pause-on-end
value. Fix it so pause only happens if pause-on-end is true.
2011-12-16 03:26:14 +02:00
Ilari Liusvaara
f3e3c4f6f7
lsnes rr0-β27
...
Fixes show-bindings to show the commands bound.
2011-12-14 00:11:16 +02:00
Ilari Liusvaara
271efb7f1d
lsnes rr0-β26
2011-12-12 19:17:40 +02:00
Ilari Liusvaara
993eeb20d3
Fix IPS patching
...
- Fix crash on applying IPS patch
- Make IPS offset rewriting work right
2011-12-12 18:21:09 +02:00
Ilari Liusvaara
b8e236972a
Allow direct loading of headered ROMs
2011-12-12 16:08:22 +02:00
Ilari Liusvaara
27d639b2b1
Use bsnes core internal IPS and BPS patchers
...
Now .bps patches are also supported
2011-12-12 15:27:44 +02:00
Ilari Liusvaara
3bc312c938
Move ROM patcher to its own source code file
...
Makes it easier to add new patch formats.
2011-12-11 19:49:33 +02:00
Ilari Liusvaara
b5a6379d46
lsnes rr0-β25
2011-12-03 10:42:33 +02:00
Ilari Liusvaara
77a2d9e906
Fix zip_writer
...
zip_writer accidentially set bit 3 in central directory but not in
local file header. This bit should not be set, so don't write it to
central directory. Fixes warnings from info-zip and errrors from advzip.
2011-12-03 10:38:09 +02:00
Ilari Liusvaara
3edb715eb8
Call lua_close()
...
Prevents Valgrind from complaining about some memory leaks...
2011-11-29 11:46:58 +02:00
Ilari Liusvaara
f4d3774c13
Oops, last version was missing some files
2011-11-27 23:23:50 +02:00
Ilari Liusvaara
e3df37d724
lsnes rr0-β24
2011-11-26 16:29:52 +02:00
Ilari Liusvaara
81fdf41e3b
Lua: Add table _SYSTEM
2011-11-26 05:10:44 +02:00
Ilari Liusvaara
5b1a808645
Fix two bugs in new movie checking code
...
- Fix off-by-one in movie comparison code.
- Fix wrong offsets for poll counters and lag in compat code
2011-11-24 11:33:05 +02:00
Ilari Liusvaara
fde7c4e09a
Be backwards compatible with old savestates
2011-11-24 09:57:23 +02:00
Ilari Liusvaara
0236a1d606
Don't hash movies
...
Movie hashing is not a good idea due to how slow it is. Do raw comparison
without hashing instead.
2011-11-24 08:51:25 +02:00