Ilari Liusvaara
d0f5b8ece9
Support stream compression
2013-11-11 01:49:36 +02:00
Ilari Liusvaara
d92b321d16
HTTP request code
2013-11-11 01:49:36 +02:00
Ilari Liusvaara
8c2fdff4c8
dh25519 HTTP auth class
2013-11-11 01:49:36 +02:00
Ilari Liusvaara
1ac35c2773
Zip: Allow output to arbitrary ostream
2013-11-11 01:49:36 +02:00
Ilari Liusvaara
3ab4db9aeb
Add a slow Curve25519 implementation
2013-11-11 01:49:36 +02:00
Ilari Liusvaara
74f8723fa8
Add Skein hash code
2013-11-11 01:49:36 +02:00
Ilari Liusvaara
2f301e1502
Improve randomness of get_random_hexstring (on I386)
2013-11-11 01:49:36 +02:00
Ilari Liusvaara
a271756c06
Fix in-memory slots
2013-11-11 01:49:36 +02:00
Ilari Liusvaara
fb8910cda5
Support in-memory saves and use those for wxwidgets ROM loading
2013-11-10 13:24:49 +02:00
Ilari Liusvaara
ef0eca0caf
Don't crash if setting game name & authors outside project context
2013-11-10 02:00:12 +02:00
Ilari Liusvaara
4e082a0150
Win32 compile fixes
2013-11-08 03:36:39 +02:00
Ilari Liusvaara
3a77967619
Fix output if core tries to output wider than buffer (currently 4096)
2013-11-05 01:45:31 +02:00
Ilari Liusvaara
2fb3f201dc
Fix recent movies menu
2013-10-29 17:07:41 +02:00
Ilari Liusvaara
6e729a5595
Lua: bsnes.dump_sprite: Allow overriding row stride
2013-10-29 05:59:16 +02:00
Ilari Liusvaara
64557c2245
Lua: gui.bitmap_hash/gui.palete_hash
2013-10-29 05:54:45 +02:00
Ilari Liusvaara
5661c7ca59
Save bitmaps as PNG
...
Also:
- Refactor PNG code to have PNG writing support
- Add functions to dump SNES sprites and palettes
2013-10-28 21:15:08 +02:00
Ilari Liusvaara
3cae98e8a5
Try to autodect I386/amd64
2013-10-28 15:38:01 +02:00
Ilari Liusvaara
2ca99739ae
Add on_latch to Lua docs
2013-10-27 16:00:20 +02:00
Ilari Liusvaara
e48213f1b9
Oops, forgot to update patchseries for latch notification support
2013-10-27 15:13:03 +02:00
Ilari Liusvaara
50e3a3e0f6
Wxwidgets: Command line history
2013-10-27 15:01:59 +02:00
Ilari Liusvaara
1d2df8ebea
Support latch notifications on SNES
...
This patch is so large since it adds support for passing arguments to
the Lua callback, even if SNES doesn't use those.
2013-10-27 14:41:28 +02:00
Ilari Liusvaara
4f3df85a46
Recent Lua scripts
...
This is handy if you are developing Lua script, even if using
projects.
2013-10-27 00:51:26 +03:00
Ilari Liusvaara
182accd4b2
JSON: Reduce internal exception spam
2013-10-23 23:45:53 +03:00
Ilari Liusvaara
cda917a45a
Make regex thread-safe
2013-10-23 23:43:11 +03:00
Ilari Liusvaara
b9e3a36588
Optimize generic controllers using dynamically generated code
...
The serialization is not quite on par with the static code,
deserialization is quite a bit faster.
2013-10-23 18:06:33 +03:00
Ilari Liusvaara
99130e1f21
Fix compile for Mac OS X
2013-10-21 13:41:08 +03:00
Ilari Liusvaara
b3417018d4
JSON-based controller descriptions
...
Also allows creating a new controller type (albeit with not optimal
performance) at runtime.
2013-10-20 21:18:27 +03:00
Ilari Liusvaara
ff59cb6e91
Allow setting AVI scale factors
2013-10-17 16:53:46 +03:00
Ilari Liusvaara
84f0d2f774
If libgcrypt is available but /dev/urandom is not, use libgcrypt for RNG
2013-10-16 12:50:40 +03:00
Ilari Liusvaara
d3eee55445
lsnes rr2-β12
2013-10-15 00:11:33 +03:00
Ilari Liusvaara
8de45f693e
lsnes rr1-Δ18ε2
2013-10-14 23:33:07 +03:00
Ilari Liusvaara
a471680ec9
Speed up binary savestate saving
...
1) "Guess" screenshot and savestate sizes beforehand. Speeds up saving
those greatly.
2) Optionally (on by default) use SHA-256 from libgcrypt, which is greatly
faster than the builtin one.
2013-10-12 11:02:26 +03:00
Ilari Liusvaara
4bcbbb7691
Fix bug that caused save slots always to be semi-text in projects
2013-10-11 00:28:06 +03:00
Ilari Liusvaara
ed8a251b6e
Fix more bugs in rerecord counting
2013-10-10 03:15:30 +03:00
Ilari Liusvaara
7101af82fa
Use correct file for rerecord counting
2013-10-10 02:22:41 +03:00
Ilari Liusvaara
88dc3f0108
Merge branch 'rr1-maint
2013-10-09 10:29:57 +03:00
Ilari Liusvaara
45447e3c14
Fix crash if reloading ROM with non-default controllers in readwrite mode
2013-10-09 10:29:05 +03:00
Ilari Liusvaara
f19fea0ea4
Refactor rrdata handling
...
Makes savestate/loadstate fair bit faster
2013-10-08 21:35:01 +03:00
Ilari Liusvaara
ecd8b74ee1
Fix crash if loading rom with non-default controllers active
2013-10-08 18:08:56 +03:00
Ilari Liusvaara
72cc54876a
Lua: Also add scatter-gather to memory.* (not just memory2.*)
2013-10-08 17:53:20 +03:00
Ilari Liusvaara
7afdb33c8f
Fix compilation on Mac OS X
2013-10-07 12:58:36 +03:00
Ilari Liusvaara
75f90891f6
lsnes rr2-β11
2013-10-06 22:57:40 +03:00
Ilari Liusvaara
163909f907
Change working directory
2013-10-06 22:57:05 +03:00
Ilari Liusvaara
54c257fbbf
TAS Input: Compute buffer size for lightgun correctly
2013-10-06 22:48:22 +03:00
Ilari Liusvaara
0bc6e39301
TAS input: Don't bug out on loadstate
2013-10-06 22:31:15 +03:00
Ilari Liusvaara
93056a1993
Multitrack support
2013-10-06 22:13:52 +03:00
Ilari Liusvaara
01a8f5521c
TAS Input: Improve lightgun support
2013-10-05 23:41:26 +03:00
Ilari Liusvaara
1561b33dea
Fix graphics update hanging
2013-10-05 23:38:58 +03:00
Ilari Liusvaara
861caf2256
Fix uninitialzed variable
2013-10-05 23:19:49 +03:00
Ilari Liusvaara
379db3d4a8
Movie editor: Add panel for inputting axis values
2013-10-05 18:08:18 +03:00