Ilari Liusvaara
99468dc616
Switch internally to 16-bit graphics instead of 32-bit
2011-09-26 23:35:13 +03:00
Ilari Liusvaara
9c3cdb57c5
Remove some unused defines
2011-09-26 19:09:37 +03:00
Ilari Liusvaara
f2550aebd5
Function comment cleanups
2011-09-26 19:02:43 +03:00
Ilari Liusvaara
847519c961
Use ld --wrap to intercept time() by bsnes core
...
This allows games using S-RTC to be rerecorded.
2011-09-25 02:13:50 +03:00
Ilari Liusvaara
b1295a3f11
Remove errant tab from joystick message
2011-09-23 22:46:33 +03:00
Ilari Liusvaara
f0c3f7b61c
Use dedicated callbacks for mouse/close, not commands
2011-09-22 14:54:00 +03:00
Ilari Liusvaara
dfea0bce31
Work even if sound can't be initialized
...
If sound wasn't initialized, then the program tried to drop/dup samples
using increment 0 modulus 1, which causes instant lockup on first audio
sample. Fix the program to use increment 0 modulus 0 (which causes all
audio to be dropped) if audio can't be initialized.
2011-09-21 15:44:47 +03:00
Ilari Liusvaara
83db3a0834
Various fixups from trying to compile this for win32
2011-09-21 02:58:15 +03:00
Ilari Liusvaara
e96fadcd09
Print messages to console if SDL is not initialized
2011-09-19 22:37:16 +03:00
Ilari Liusvaara
89d511f321
Major source reorganization
2011-09-18 12:42:33 +03:00