Ilari Liusvaara
8df91c55f2
Wxwidgets: Allow controlling dumper start/stop from menu
2012-01-11 01:21:13 +02:00
Ilari Liusvaara
e1633750a9
Detect git revision and have version shown
2012-01-10 13:14:11 +02:00
Ilari Liusvaara
35560566d1
lsnes rr1-β3
2012-01-10 01:15:50 +02:00
Ilari Liusvaara
261b631ac2
Don't leak palette if freeing screen object
2012-01-10 01:12:50 +02:00
Ilari Liusvaara
dbb2dbd9ee
Controller command memory leak fixes
2012-01-10 01:12:17 +02:00
Ilari Liusvaara
394fcbf9da
Fix framecount/length given when loading movies
2012-01-10 01:11:53 +02:00
Ilari Liusvaara
ec20694f7b
Pack movie data in memory
...
Instead of using full 2*100 bytes for each subframe of movie data, pack
it in controller-dependent way, reducing the memory usage to 7-20 bytes
per subframe (90-96% reduction).
2012-01-09 21:55:55 +02:00
Ilari Liusvaara
0603dae6ce
Fix controller logical numbers
...
Controller logical numbers were incorrect if port 1 was multitap but
port 2 wasn't. Fix this.
2012-01-06 17:54:03 +02:00
Ilari Liusvaara
c298f8eae7
lsnes rr1-β0
2012-01-06 17:28:01 +02:00
Ilari Liusvaara
d8a7a554e1
Fix bug in skip to next poll function
...
Don't get stuck in some weird limbo pause mode after advancing to next
poll.
2012-01-04 15:46:01 +02:00
Ilari Liusvaara
c3fc676519
Fix whitespace errors
2011-12-27 09:41:28 +02:00
Ilari Liusvaara
2c3cf8db5e
Show distinction between readonly-in-movie and finished in status flags
2011-12-26 23:12:39 +02:00
Ilari Liusvaara
debe5c1110
Don't assume that rshift=16, gshift=8, bshift=0 in blending code
...
This fixes text colors on SDL with Mac OS X.
2011-12-25 08:30:41 +02:00
Ilari Liusvaara
9e3b7c82d4
Lua: Add gui.textH, gui.textV, gui.textHV
2011-12-25 00:26:25 +02:00
Ilari Liusvaara
7f8b57b7ad
lsnes rr0
2011-12-18 18:18:08 +02:00
Ilari Liusvaara
20b796f7bf
Make pause-on-end actually controllable
...
Pause-on-end was buggy: It always was on, regardless of pause-on-end
value. Fix it so pause only happens if pause-on-end is true.
2011-12-16 03:26:14 +02:00
Ilari Liusvaara
f3e3c4f6f7
lsnes rr0-β27
...
Fixes show-bindings to show the commands bound.
2011-12-14 00:11:16 +02:00
Ilari Liusvaara
271efb7f1d
lsnes rr0-β26
2011-12-12 19:17:40 +02:00
Ilari Liusvaara
993eeb20d3
Fix IPS patching
...
- Fix crash on applying IPS patch
- Make IPS offset rewriting work right
2011-12-12 18:21:09 +02:00
Ilari Liusvaara
b8e236972a
Allow direct loading of headered ROMs
2011-12-12 16:08:22 +02:00
Ilari Liusvaara
27d639b2b1
Use bsnes core internal IPS and BPS patchers
...
Now .bps patches are also supported
2011-12-12 15:27:44 +02:00
Ilari Liusvaara
3bc312c938
Move ROM patcher to its own source code file
...
Makes it easier to add new patch formats.
2011-12-11 19:49:33 +02:00
Ilari Liusvaara
b5a6379d46
lsnes rr0-β25
2011-12-03 10:42:33 +02:00
Ilari Liusvaara
77a2d9e906
Fix zip_writer
...
zip_writer accidentially set bit 3 in central directory but not in
local file header. This bit should not be set, so don't write it to
central directory. Fixes warnings from info-zip and errrors from advzip.
2011-12-03 10:38:09 +02:00
Ilari Liusvaara
3edb715eb8
Call lua_close()
...
Prevents Valgrind from complaining about some memory leaks...
2011-11-29 11:46:58 +02:00
Ilari Liusvaara
f4d3774c13
Oops, last version was missing some files
2011-11-27 23:23:50 +02:00
Ilari Liusvaara
e3df37d724
lsnes rr0-β24
2011-11-26 16:29:52 +02:00
Ilari Liusvaara
81fdf41e3b
Lua: Add table _SYSTEM
2011-11-26 05:10:44 +02:00
Ilari Liusvaara
5b1a808645
Fix two bugs in new movie checking code
...
- Fix off-by-one in movie comparison code.
- Fix wrong offsets for poll counters and lag in compat code
2011-11-24 11:33:05 +02:00
Ilari Liusvaara
fde7c4e09a
Be backwards compatible with old savestates
2011-11-24 09:57:23 +02:00
Ilari Liusvaara
0236a1d606
Don't hash movies
...
Movie hashing is not a good idea due to how slow it is. Do raw comparison
without hashing instead.
2011-11-24 08:51:25 +02:00
Ilari Liusvaara
0a7d6bcdb4
lsnes rr0-β23
2011-11-20 10:10:11 +02:00
Ilari Liusvaara
984120972e
Load RTC correctly if loading savesate as a movie
2011-11-19 08:11:26 +02:00
Ilari Liusvaara
9f74ef1db3
Wxwidgets: Save jukebox on exit
2011-11-19 08:10:50 +02:00
Ilari Liusvaara
43fe0ba283
Direct framebuffer
...
Allow screen to directly write into mapped framebuffer. Should be slightly
faster.
2011-11-15 05:10:12 +02:00
Ilari Liusvaara
8d832263fb
search-memory update
...
This function performs update of old values without discarding new value.
Handy when you don't know how some value has changed in between.
2011-11-13 20:30:15 +02:00
Ilari Liusvaara
cc41fb792e
Fix mixup between macro and field
2011-11-13 18:58:02 +02:00
Ilari Liusvaara
769f90c2dc
lsnes rr0-β22
2011-11-12 00:46:27 +02:00
Ilari Liusvaara
22a41d1094
Some core debugging features:
...
- Lua function hashing core state
- Command to dump core state to file.
2011-11-12 00:40:02 +02:00
Ilari Liusvaara
18663a4caa
Add pause-on-movie-end
2011-11-12 00:39:16 +02:00
Ilari Liusvaara
91279556cd
Control bsnes random seeding
...
Even if bsnes randomness is disabled, the random seed is in savefiles,
so control it to make debugging easier.
2011-11-12 00:38:37 +02:00
Ilari Liusvaara
8d0a39e1df
Fix wrong variable in commented out debug code in rrdata.cpp
2011-11-10 21:23:04 +02:00
Ilari Liusvaara
54e0ed37e0
save_core_state() is not supposed to call runtosave!
2011-11-10 21:22:05 +02:00
Ilari Liusvaara
5138e9f8a9
Lua on_frame() callback
2011-11-10 21:20:34 +02:00
Ilari Liusvaara
88e27dee03
Don't misdecode 1 byte repeat counts 0xFE and 0xFF
2011-11-10 00:54:28 +02:00
Ilari Liusvaara
63fbeeed5a
Fix signedness mixup in loading rrdata
...
This bug caused the emulator to crash if rrdata repeat contained bytes
with high bit set.
2011-11-10 00:39:51 +02:00
Ilari Liusvaara
63ec84ba93
lsnes rr0-β21
2011-11-09 20:04:07 +02:00
Ilari Liusvaara
f65e0b7139
Fix memory corruption bug in lcscreen::load()
...
lcscren::load() didn't compute the number of pixels to load correctly.
The data has 2 byte header followed by 3 byte pixels, meaning the number
of pixels is (size - 2) / 3. But the code assumed 2 byte pixels, causing
load loop to trash memory after end of screen memory.
2011-11-09 19:48:58 +02:00
Ilari Liusvaara
85d00b243e
SNES is little-endian, not big-endian!
2011-11-09 19:18:40 +02:00
Ilari Liusvaara
2b7620f6d5
Patch problems in libsnes
...
Add patches for libsnes for making it suitable for rerecording and
add code to support some of the new features (remove time interception).
2011-11-09 02:08:57 +02:00