#include "moviedata.hpp" #include "command.hpp" #include "framerate.hpp" #include "lua.hpp" #include "misc.hpp" #include "framebuffer.hpp" #include #include "lsnes.hpp" #include "window.hpp" #include #include #include "rrdata.hpp" #include "settings.hpp" #include "controller.hpp" struct moviefile our_movie; struct loaded_rom* our_rom; bool system_corrupt; movie_logic movb; extern "C" { time_t __wrap_time(time_t* t) { time_t v = static_cast(our_movie.rtc_second); if(t) *t = v; return v; } } std::vector& get_host_memory() { return our_movie.host_memory; } movie& get_movie() { return movb.get_movie(); } namespace { numeric_setting savecompression("savecompression", 0, 9, 7); function_ptr_command<> get_gamename("get-gamename", "Get the game name", "Syntax: get-gamename\nPrints the game name\n", []() throw(std::bad_alloc, std::runtime_error) { messages << "Game name is '" << our_movie.gamename << "'" << std::endl; }); function_ptr_command set_gamename("set-gamename", "Set the game name", "Syntax: set-gamename \nSets the game name to \n", [](const std::string& args) throw(std::bad_alloc, std::runtime_error) { our_movie.gamename = args; messages << "Game name changed to '" << our_movie.gamename << "'" << std::endl; }); function_ptr_command<> show_authors("show-authors", "Show the run authors", "Syntax: show-authors\nShows the run authors\n", []() throw(std::bad_alloc, std::runtime_error) { size_t idx = 0; for(auto i = our_movie.authors.begin(); i != our_movie.authors.end(); i++) { messages << (idx++) << ": " << i->first << "|" << i->second << std::endl; } messages << "End of authors list" << std::endl; }); function_ptr_command add_author("add-author", "Add an author", "Syntax: add-author \nSyntax: add-author |\n" "Syntax: add-author |\nAdds a new author\n", [](tokensplitter& t) throw(std::bad_alloc, std::runtime_error) { auto g = split_author(t.tail()); our_movie.authors.push_back(g); messages << (our_movie.authors.size() - 1) << ": " << g.first << "|" << g.second << std::endl; }); function_ptr_command remove_author("remove-author", "Remove an author", "Syntax: remove-author \nRemoves author with ID \n", [](tokensplitter& t) throw(std::bad_alloc, std::runtime_error) { uint64_t index = parse_value(t.tail()); if(index >= our_movie.authors.size()) throw std::runtime_error("No such author"); our_movie.authors.erase(our_movie.authors.begin() + index); }); function_ptr_command edit_author("edit-author", "Edit an author", "Syntax: edit-author \nSyntax: edit-author |\n" "Syntax: edit-author |\nEdits author name\n", [](tokensplitter& t) throw(std::bad_alloc, std::runtime_error) { uint64_t index = parse_value(t); if(index >= our_movie.authors.size()) throw std::runtime_error("No such author"); auto g = split_author(t.tail()); our_movie.authors[index] = g; }); void warn_hash_mismatch(const std::string& mhash, const loaded_slot& slot, const std::string& name) { if(mhash != slot.sha256) { messages << "WARNING: " << name << " hash mismatch!" << std::endl << "\tMovie: " << mhash << std::endl << "\tOur ROM: " << slot.sha256 << std::endl; } } } std::pair split_author(const std::string& author) throw(std::bad_alloc, std::runtime_error) { std::string _author = author; std::string fullname; std::string nickname; size_t split = _author.find_first_of("|"); if(split >= _author.length()) { fullname = _author; } else { fullname = _author.substr(0, split); nickname = _author.substr(split + 1); } if(fullname == "" && nickname == "") throw std::runtime_error("Bad author name"); return std::make_pair(fullname, nickname); } //Save state. void do_save_state(const std::string& filename) throw(std::bad_alloc, std::runtime_error) { lua_callback_pre_save(filename, true); try { uint64_t origtime = get_utime(); our_movie.is_savestate = true; our_movie.sram = save_sram(); our_movie.savestate = save_core_state(); framebuffer.save(our_movie.screenshot); auto s = movb.get_movie().save_state(); our_movie.movie_state.resize(s.size()); memcpy(&our_movie.movie_state[0], &s[0], s.size()); our_movie.input = movb.get_movie().save(); our_movie.save(filename, savecompression); uint64_t took = get_utime() - origtime; messages << "Saved state '" << filename << "' in " << took << " microseconds." << std::endl; lua_callback_post_save(filename, true); } catch(std::bad_alloc& e) { throw; } catch(std::exception& e) { messages << "Save failed: " << e.what() << std::endl; lua_callback_err_save(filename); } } //Save movie. void do_save_movie(const std::string& filename) throw(std::bad_alloc, std::runtime_error) { lua_callback_pre_save(filename, false); try { uint64_t origtime = get_utime(); our_movie.is_savestate = false; our_movie.input = movb.get_movie().save(); our_movie.save(filename, savecompression); uint64_t took = get_utime() - origtime; messages << "Saved movie '" << filename << "' in " << took << " microseconds." << std::endl; lua_callback_post_save(filename, false); } catch(std::bad_alloc& e) { OOM_panic(); } catch(std::exception& e) { messages << "Save failed: " << e.what() << std::endl; lua_callback_err_save(filename); } } //Load state from loaded movie file (does not catch errors). void do_load_state(struct moviefile& _movie, int lmode) { if(_movie.force_corrupt) throw std::runtime_error("Movie file invalid"); bool will_load_state = _movie.is_savestate && lmode != LOAD_STATE_MOVIE; if(gtype::toromtype(_movie.gametype) != our_rom->rtype) throw std::runtime_error("ROM types of movie and loaded ROM don't match"); if(gtype::toromregion(_movie.gametype) != our_rom->orig_region && our_rom->orig_region != REGION_AUTO) throw std::runtime_error("NTSC/PAL select of movie and loaded ROM don't match"); if(_movie.coreversion != bsnes_core_version) { if(will_load_state) { std::ostringstream x; x << "ERROR: Emulator core version mismatch!" << std::endl << "\tThis version: " << bsnes_core_version << std::endl << "\tFile is from: " << _movie.coreversion << std::endl; throw std::runtime_error(x.str()); } else messages << "WARNING: Emulator core version mismatch!" << std::endl << "\tThis version: " << bsnes_core_version << std::endl << "\tFile is from: " << _movie.coreversion << std::endl; } warn_hash_mismatch(_movie.rom_sha256, our_rom->rom, "ROM #1"); warn_hash_mismatch(_movie.romxml_sha256, our_rom->rom_xml, "XML #1"); warn_hash_mismatch(_movie.slota_sha256, our_rom->slota, "ROM #2"); warn_hash_mismatch(_movie.slotaxml_sha256, our_rom->slota_xml, "XML #2"); warn_hash_mismatch(_movie.slotb_sha256, our_rom->slotb, "ROM #3"); warn_hash_mismatch(_movie.slotbxml_sha256, our_rom->slotb_xml, "XML #3"); SNES::config.random = false; SNES::config.expansion_port = SNES::System::ExpansionPortDevice::None; movie newmovie; if(lmode == LOAD_STATE_PRESERVE) newmovie = movb.get_movie(); else newmovie.load(_movie.rerecords, _movie.projectid, _movie.input); if(will_load_state) { std::vector tmp; tmp.resize(_movie.movie_state.size()); memcpy(&tmp[0], &_movie.movie_state[0], tmp.size()); newmovie.restore_state(tmp, true); } //Negative return. rrdata::read_base(_movie.projectid); rrdata::read(_movie.c_rrdata); rrdata::add_internal(); try { our_rom->region = gtype::toromregion(_movie.gametype); our_rom->load(); if(_movie.is_savestate && lmode != LOAD_STATE_MOVIE) { //Load the savestate and movie state. controller_set_port_type(0, _movie.port1); controller_set_port_type(1, _movie.port2); load_core_state(_movie.savestate); framebuffer.load(_movie.screenshot); } else { load_sram(_movie.movie_sram); controller_set_port_type(0, _movie.port1); controller_set_port_type(1, _movie.port2); framebuffer = screen_nosignal; } } catch(std::bad_alloc& e) { OOM_panic(); } catch(std::exception& e) { system_corrupt = true; framebuffer = screen_corrupt; throw; } //Okay, copy the movie data. our_movie = _movie; if(!our_movie.is_savestate || lmode == LOAD_STATE_MOVIE) { our_movie.is_savestate = false; our_movie.host_memory.clear(); } movb.get_movie() = newmovie; //Activate RW mode if needed. if(lmode == LOAD_STATE_RW) movb.get_movie().readonly_mode(false); if(lmode == LOAD_STATE_DEFAULT && !(movb.get_movie().get_frame_count())) movb.get_movie().readonly_mode(false); messages << "ROM Type "; switch(our_rom->rtype) { case ROMTYPE_SNES: messages << "SNES"; break; case ROMTYPE_BSX: messages << "BS-X"; break; case ROMTYPE_BSXSLOTTED: messages << "BS-X slotted"; break; case ROMTYPE_SUFAMITURBO: messages << "Sufami Turbo"; break; case ROMTYPE_SGB: messages << "Super Game Boy"; break; default: messages << "Unknown"; break; } messages << " region "; switch(our_rom->region) { case REGION_PAL: messages << "PAL"; break; case REGION_NTSC: messages << "NTSC"; break; default: messages << "Unknown"; break; } messages << std::endl; uint64_t mlength = _movie.get_movie_length(); { mlength += 999999; std::ostringstream x; if(mlength > 3600000000000) { x << mlength / 3600000000000 << ":"; mlength %= 3600000000000; } x << std::setfill('0') << std::setw(2) << mlength / 60000000000 << ":"; mlength %= 60000000000; x << std::setfill('0') << std::setw(2) << mlength / 1000000000 << "."; mlength %= 1000000000; x << std::setfill('0') << std::setw(3) << mlength / 1000000; messages << "Rerecords " << _movie.rerecords << " length " << x.str() << " (" << _movie.get_frame_count() << " frames)" << std::endl; } if(_movie.gamename != "") messages << "Game Name: " << _movie.gamename << std::endl; for(size_t i = 0; i < _movie.authors.size(); i++) messages << "Author: " << _movie.authors[i].first << "(" << _movie.authors[i].second << ")" << std::endl; } //Load state bool do_load_state(const std::string& filename, int lmode) { uint64_t origtime = get_utime(); lua_callback_pre_load(filename); struct moviefile mfile; try { mfile = moviefile(filename); } catch(std::bad_alloc& e) { OOM_panic(); } catch(std::exception& e) { messages << "Can't read movie/savestate '" << filename << "': " << e.what() << std::endl; lua_callback_err_load(filename); return false; } try { do_load_state(mfile, lmode); uint64_t took = get_utime() - origtime; messages << "Loaded '" << filename << "' in " << took << " microseconds." << std::endl; lua_callback_post_load(filename, our_movie.is_savestate); } catch(std::bad_alloc& e) { OOM_panic(); } catch(std::exception& e) { messages << "Can't load movie/savestate '" << filename << "': " << e.what() << std::endl; lua_callback_err_load(filename); return false; } return true; }