#ifndef _lua_int__hpp__included__ #define _lua_int__hpp__included__ #include "lua/lua.hpp" #include #include #include #include "library/lua.hpp" extern lua_state LS; void push_keygroup_parameters(lua_state& L, const struct keygroup::parameters& p); extern lua_render_context* lua_render_ctx; extern controller_frame* lua_input_controllerdata; extern bool lua_booted_flag; extern uint64_t lua_idle_hook_time; extern uint64_t lua_timer_hook_time; #endif