ifeq ($(GRAPHICS), SDL) OBJECTS = commandline.$(OBJECT_SUFFIX) drawprim.$(OBJECT_SUFFIX) graphicsfn.$(OBJECT_SUFFIX) keyboard.$(OBJECT_SUFFIX) main.$(OBJECT_SUFFIX) thread.$(OBJECT_SUFFIX) status.$(OBJECT_SUFFIX) SDL_CFLAGS += $(shell $(CROSS_PREFIX)sdl-config --cflags) SDL_LDFLAGS += $(shell $(CROSS_PREFIX)sdl-config --libs) else OBJECTS = dummy.$(OBJECT_SUFFIX) endif ifeq ($(SOUND), SDL) ifneq ($(GRAPHICS), SDL) $(error "SDL sound requires SDL graphics") endif OBJECTS += sound.$(OBJECT_SUFFIX) endif ifeq ($(JOYSTICK), SDL) ifneq ($(GRAPHICS), SDL) $(error "SDL joystick requires SDL graphics") endif OBJECTS += joystick.$(OBJECT_SUFFIX) else SDL_CFLAGS += -DSDL_NO_JOYSTICK endif .PRECIOUS: %.$(OBJECT_SUFFIX) __all__.$(OBJECT_SUFFIX): $(OBJECTS) $(REALLD) -r -o $@ $^ echo $(SDL_LDFLAGS) >__all__.ldflags %.$(OBJECT_SUFFIX): %.cpp $(REALCC) -c -o $@ $< -I../../../include $(CFLAGS) $(SDL_CFLAGS) precheck: @true clean: rm -f *.$(OBJECT_SUFFIX) *.ldflags