#ifndef _mainloop__hpp__included__ #define _mainloop__hpp__included__ #include "rom.hpp" #include "moviefile.hpp" #include "movie.hpp" /** * \brief Emulator main loop. */ void main_loop(struct loaded_rom& rom, struct moviefile& settings, bool load_has_to_succeed = false) throw(std::bad_alloc, std::runtime_error); void update_movie_state(); #endif