#ifndef _mbranch__hpp__included__ #define _mbranch__hpp__included__ #define MBRANCH_IMPORT_TEXT 0 #define MBRANCH_IMPORT_BINARY 1 #define MBRANCH_IMPORT_MOVIE 2 class emulator_dispatch; class status_updater; class movie_logic; struct movie_branches { movie_branches(movie_logic& _mlogic, emulator_dispatch& _dispatch, status_updater& _supdater); std::string name(const std::string& internal); std::set enumerate(); std::string get(); void set(const std::string& branch); void _new(const std::string& branch, const std::string& from); void rename(const std::string& oldn, const std::string& newn); void _delete(const std::string& branch); std::set _movie_branches(const std::string& filename); void import_branch(const std::string& filename, const std::string& ibranch, const std::string& branchname, int mode); void export_branch(const std::string& filename, const std::string& branchname, bool binary); private: movie_logic& mlogic; emulator_dispatch& edispatch; status_updater& supdater; }; #endif