#include "window.hpp" #include #include #include "command.hpp" void sound_init() {} void sound_quit() {} void window::sound_enable(bool enable) throw() {} void window::play_audio_sample(uint16_t left, uint16_t right) throw() {} void window::set_sound_rate(uint32_t rate_n, uint32_t rate_d) {} bool window::sound_initialized() { return true; } void window::set_sound_device(const std::string& dev) { if(dev != "null") throw std::runtime_error("Bad sound device '" + dev + "'"); } std::string window::get_current_sound_device() { return "null"; } std::map window::get_sound_devices() { std::map ret; ret["null"] = "NULL sound output"; return ret; } const char* sound_plugin_name = "Dummy sound plugin";