#ifndef _rom__hpp__included__ #define _rom__hpp__included__ #include #include #include #include #include "core/misc.hpp" #include "core/rom-small.hpp" #include "interface/romtype.hpp" #include "library/fileimage.hpp" //ROM request. struct rom_request { //List of core types. std::vector cores; //Selected core (default core on call). bool core_guessed; size_t selected; //Filename selected (on entry, filename hint). bool has_slot[ROM_SLOT_COUNT]; bool guessed[ROM_SLOT_COUNT]; std::string filename[ROM_SLOT_COUNT]; std::string hash[ROM_SLOT_COUNT]; std::string hashxml[ROM_SLOT_COUNT]; //Canceled flag. bool canceled; }; /** * ROM loaded into memory. */ struct loaded_rom { /** * Create blank ROM */ loaded_rom() throw(); /** * Take in ROM filename (or a bundle) and load it to memory. * * parameter file: The file to load * parameter tmpprefer: The core name to prefer. * throws std::bad_alloc: Not enough memory. * throws std::runtime_error: Loading ROM file failed. */ loaded_rom(const std::string& file, const std::string& tmpprefer = "") throw(std::bad_alloc, std::runtime_error); /** * Take a ROM and load it. */ loaded_rom(const std::string& file, const std::string& core, const std::string& type, const std::string& region); /** * Load a multi-file ROM. */ loaded_rom(const std::string file[ROM_SLOT_COUNT], const std::string& core, const std::string& type, const std::string& region); /** * Take in ROM filename and load it to memory with specified type. * * parameter file: The file to load * parameter ctype: The core type to use. * throws std::bad_alloc: Not enough memory. * throws std::runtime_error: Loading ROM file failed. */ loaded_rom(const std::string& file, core_type& ctype) throw(std::bad_alloc, std::runtime_error); /** * Loaded main ROM */ fileimage::image romimg[ROM_SLOT_COUNT]; /** * Loaded main ROM XML */ fileimage::image romxml[ROM_SLOT_COUNT]; /** * MSU-1 base. */ std::string msu1_base; /** * Load filename. */ std::string load_filename; /** * Switches the active cartridge to this cartridge. The compatiblity between selected region and original region * is checked. Region is updated after cartridge has been loaded. * * throws std::bad_alloc: Not enough memory * throws std::runtime_error: Switching cartridges failed. */ void load(std::map& settings, uint64_t rtc_sec, uint64_t rtc_subsec) throw(std::bad_alloc, std::runtime_error); /** * Saves core state into buffer. WARNING: This takes emulated time. * * returns: The saved state. * throws std::bad_alloc: Not enough memory. */ std::vector save_core_state(bool nochecksum = false) throw(std::bad_alloc, std::runtime_error); /** * Loads core state from buffer. * * parameter buf: The buffer containing the state. * throws std::runtime_error: Loading state failed. */ void load_core_state(const std::vector& buf, bool nochecksum = false) throw(std::runtime_error); /** * Is file a gamepak? * * parameter filename: The file to probe. * retruns: True if gamepak, false if not. * throws std::runtime_error: No such file. */ static bool is_gamepak(const std::string& filename) throw(std::bad_alloc, std::runtime_error); /** * Get internal type representation. */ core_type& get_internal_rom_type() { return *rtype; } /** * Get internal region representation. */ core_region& get_internal_region() { return *region; } /** * Is same ROM type? */ bool is_of_type(core_type& type) { return (rtype == &type); } /** * Get gametype of this ROM. */ core_sysregion& get_sysregion() { return rtype->combine_region(*region); } /** * Set internal region representation. */ void set_internal_region(core_region& reg) { region = ® } //ROM methods. std::string get_core_identifier() { return rtype->get_core_identifier(); } std::pair get_scale_factors(uint32_t width, uint32_t height) { return rtype->get_scale_factors(width, height); } const std::string& get_hname() { return rtype->get_hname(); } core_sysregion& combine_region(core_region& reg) { return rtype->combine_region(reg); } bool isnull() { return !rtype || rtype->isnull(); } std::vector get_trace_cpus() { return rtype->get_trace_cpus(); } controller_set controllerconfig(std::map& settings) { return rtype->controllerconfig(settings); } core_setting_group& get_settings() { return rtype->get_settings(); } std::set srams() { return rtype->srams(); } double get_PAR() { return rtype->get_PAR(); } std::string get_systemmenu_name() { return rtype->get_systemmenu_name(); } unsigned action_flags(unsigned id) { return rtype->action_flags(id); } std::set get_actions() { return rtype->get_actions(); } void execute_action(unsigned id, const std::vector& p) { return rtype->execute_action(id, p); } std::pair lightgun_scale() { return rtype->lightgun_scale(); } const interface_device_reg* get_registers() { return rtype->get_registers(); } bool get_pflag() { return rtype->get_pflag(); } void set_pflag(bool pflag) { rtype->set_pflag(pflag); } std::pair get_bus_map() { return rtype->get_bus_map(); } std::list get_regions() { return rtype->get_regions(); } const std::string& get_iname() { return rtype->get_iname(); } std::map> save_sram() throw(std::bad_alloc) { return rtype->save_sram(); } void load_sram(std::map>& sram) throw(std::bad_alloc) { rtype->load_sram(sram); } std::list vma_list() { return rtype->vma_list(); } framebuffer::raw& draw_cover() { return rtype->draw_cover(); } int reset_action(bool hard) { return rtype->reset_action(hard); } void pre_emulate_frame(portctrl::frame& cf) { return rtype->pre_emulate_frame(cf); } void emulate() { rtype->emulate(); } void runtosave() { rtype->runtosave(); } std::pair get_audio_rate() { return rtype->get_audio_rate(); } void set_debug_flags(uint64_t addr, unsigned flags_set, unsigned flags_clear) { return rtype->set_debug_flags(addr, flags_set, flags_clear); } void set_cheat(uint64_t addr, uint64_t value, bool set) { return rtype->set_cheat(addr, value, set); } void debug_reset() { rtype->debug_reset(); } //Region methods. const std::string& orig_region_get_iname() { return orig_region->get_iname(); } const std::string& orig_region_get_hname() { return orig_region->get_hname(); } const std::string& region_get_iname() { return region->get_iname(); } const std::string& region_get_hname() { return region->get_hname(); } double region_approx_framerate() { return region->approx_framerate(); } void region_fill_framerate_magic(uint64_t* magic) { region->fill_framerate_magic(magic); } bool region_compatible_with(core_region& run) { return orig_region && orig_region->compatible_with(run); } private: /** * ROM type */ core_type* rtype; /** * ROM region (this is the currently active region). */ core_region* region; /** * ROM original region (this is the region ROM is loaded as). */ core_region* orig_region; }; /** * Get major type and region of loaded ROM. * * returns: Tuple (ROM type, ROM region) of currently loaded ROM. */ std::pair get_current_rom_info() throw(); /** * Read SRAMs from command-line and and load the files. * * parameter cmdline: Command line * returns: The loaded SRAM contents. * throws std::bad_alloc: Out of memory. * throws std::runtime_error: Failed to load. */ std::map> load_sram_commandline(const std::vector& cmdline) throw(std::bad_alloc, std::runtime_error); /** * Set the hasher callback. */ void set_hasher_callback(std::function cb); struct romload_request { //Pack file to load. Overrides everything else. std::string packfile; //Single file to load to default slot. std::string singlefile; //Core and system. May be blank. std::string core; std::string system; std::string region; //Files to load. std::string files[ROM_SLOT_COUNT]; }; bool load_null_rom(); bool _load_new_rom(const romload_request& req); bool reload_active_rom(); regex_results get_argument(const std::vector& cmdline, const std::string& regexp); std::string get_requested_core(const std::vector& cmdline); loaded_rom construct_rom(const std::string& movie_filename, const std::vector& cmdline); void try_guess_roms(rom_request& req); void record_filehash(const std::string& file, uint64_t prefix, const std::string& hash); std::string try_to_guess_rom(const std::string& hint, const std::string& hash, const std::string& xhash, core_type& type, unsigned i); //Map of preferred cores for each extension and type. extern std::map preferred_core; //Main hasher extern fileimage::hash lsnes_image_hasher; #endif