OPTIONS=options.build include $(OPTIONS) #Compilers. REALCC = $(CROSS_PREFIX)$(CC) REALLD = $(CROSS_PREFIX)$(LD) REALRANLIB = $(CROSS_PREFIX)$(RANLIB) GAMBATTE_PATH=$(shell pwd)/gambatte #Flags. HOSTCCFLAGS = -std=gnu++0x CFLAGS = -I$(GAMBATTE_PATH) -std=gnu++0x $(USER_CFLAGS) ifdef BOOST_NEEDS_MT BOOST_LIB_POSTFIX=-mt else BOOST_LIB_POSTFIX= endif LDFLAGS = -lboost_iostreams$(BOOST_LIB_POSTFIX) -lboost_filesystem$(BOOST_LIB_POSTFIX) -lboost_system$(BOOST_LIB_POSTFIX) -lboost_regex$(BOOST_LIB_POSTFIX) -lz $(USER_LDFLAGS) ifeq ($(THREADS), NATIVE) CFLAGS += -DNATIVE_THREADS else ifeq ($(THREADS), BOOST) CFLAGS += -DBOOST_THREADS LDFLAGS += -lboost_thread$(BOOST_LIB_POSTFIX) else $(error "Bad value for THREADS (expected NATIVE or BOOST)") endif endif export all: src/__all_files__ gambatte_compiler=$(subst ++,cc,$(REALCC)) gambatte/libgambatte/libgambatte.$(ARCHIVE_SUFFIX): forcelook $(MAKE) -C gambatte compiler=$(gambatte_compiler) $(REALRANLIB) $@ src/__all_files__: src/core/version.cpp forcelook gambatte/libgambatte/libgambatte.$(ARCHIVE_SUFFIX) $(MAKE) -C src precheck $(MAKE) -C src cp src/lsnes$(DOT_EXECUTABLE_SUFFIX) . buildaux/version.exe: buildaux/version.cpp VERSION $(HOSTCC) $(HOSTCCFLAGS) -o $@ $< src/core/version.cpp: buildaux/version.exe forcelook buildaux/version.exe >$@ clean: $(MAKE) -C gambatte clean $(MAKE) -C src clean forcelook: @true