#ifndef _moviedata__hpp__included__ #define _moviedata__hpp__included__ #include "moviefile.hpp" #include "movie.hpp" #define LOAD_STATE_RW 0 #define LOAD_STATE_RO 1 #define LOAD_STATE_PRESERVE 2 #define LOAD_STATE_MOVIE 3 #define LOAD_STATE_DEFAULT 4 #define LOAD_STATE_CURRENT 5 #define LOAD_STATE_BEGINNING 6 #define LOAD_STATE_ROMRELOAD 7 #define LOAD_STATE_INITIAL 8 #define SAVE_STATE 0 #define SAVE_MOVIE 1 extern struct moviefile our_movie; extern struct loaded_rom our_rom; extern bool system_corrupt; std::vector& get_host_memory(); movie& get_movie(); std::string resolve_relative_path(const std::string& path); std::pair split_author(const std::string& author) throw(std::bad_alloc, std::runtime_error); void do_save_state(const std::string& filename, int binary) throw(std::bad_alloc, std::runtime_error); void do_save_movie(const std::string& filename, int binary) throw(std::bad_alloc, std::runtime_error); void do_load_beginning(bool reloading = false) throw(std::bad_alloc, std::runtime_error); void do_load_state(struct moviefile& _movie, int lmode); bool do_load_state(const std::string& filename, int lmode); std::string translate_name_mprefix(std::string original, int& binary, int save); extern std::string last_save; extern movie_logic movb; /** * Restore the actual core state from quicksave. Only call in rewind callback. * * Parameter state: The state to restore. * Parameter secs: The seconds counter. * Parameter ssecs: The subsecond counter. */ void mainloop_restore_state(const std::vector& state, uint64_t secs, uint64_t ssecs); std::string get_mprefix_for_project(); void set_mprefix_for_project(const std::string& pfx); void set_mprefix_for_project(const std::string& prjid, const std::string& pfx); #endif