#ifndef _instance__hpp__included__ #define _instance__hpp__included__ #include "core/movie.hpp" #include "core/memorywatch.hpp" #include "library/lua-base.hpp" #include "library/memoryspace.hpp" struct emulator_instance { movie_logic mlogic; memory_space memory; lua::state lua; lsnes_memorywatch_set mwatch; }; extern emulator_instance lsnes_instance; #endif