56deafcd4a
Adds tracking for Lua VM and ROM images. The rest comes later.
571 lines
17 KiB
C++
571 lines
17 KiB
C++
#ifndef _library__lua_base__hpp__included__
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#define _library__lua_base__hpp__included__
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#include <string>
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#include <stdexcept>
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#include <typeinfo>
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#include <typeindex>
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#include <map>
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#include <unordered_map>
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#include <functional>
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#include <set>
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#include <list>
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#include <cassert>
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#include "string.hpp"
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#include "utf8.hpp"
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#include "lua-version.hpp"
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namespace lua
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{
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class state;
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class function;
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class function_group;
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class class_group;
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class class_base;
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/**
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* Lua state object.
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*/
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class state
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{
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public:
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const static unsigned trampoline_upvals = 2;
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//Auxillary type for store-tag.
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template<typename T> struct _store_tag
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{
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T& addr;
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T val;
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_store_tag(T& a, T v) : addr(a), val(v) {}
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};
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//Auxillary type for vararg-tag.
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struct vararg_tag
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{
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std::list<std::string> args;
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vararg_tag(std::list<std::string>& _args) : args(_args) {}
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int pushargs(state& L);
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};
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//Auxillary type for numeric-tag.
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template<typename T> struct _numeric_tag
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{
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T val;
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_numeric_tag(T v) : val(v) {}
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};
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//Auxillary type for fnptr-tag.
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template<typename T> struct _fnptr_tag
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{
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int(*fn)(state& L, T v);
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T val;
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_fnptr_tag(int (*f)(state& L, T v), T v) : fn(f), val(v) {}
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};
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//Auxillary type for fn-tag.
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template<typename T> struct _fn_tag
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{
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T fn;
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_fn_tag(T f) : fn(f) {}
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};
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/**
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* Callback parameter: Don't pass any real parameter, but instead store specified value in specified
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* location.
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*
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* Parameter a: The location to store value to.
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* Parameter v: The value to store.
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* Returns: The parameter structure.
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*/
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template<typename T> static struct _store_tag<T> store_tag(T& a, T v) { return _store_tag<T>(a, v); }
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/**
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* Callback parameter: Pass numeric value.
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*
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* Parameter v: The value to pass.
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* Returns: The parameter structure.
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*/
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template<typename T> static struct _numeric_tag<T> numeric_tag(T v) { return _numeric_tag<T>(v); }
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/**
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* Callback parameter: Execute function to push more parameters.
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*
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* Parameter f: The function to execute. The return value is number of additional parameters pushed.
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* Parameter v: The value to pass to function.
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* Returns: The parameter structure.
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*/
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template<typename T> static struct _fnptr_tag<T> fnptr_tag(int (*f)(state& L, T v), T v)
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{
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return _fnptr_tag<T>(f, v);
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}
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/**
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* Callback parameter: Execute function to push more parameters.
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*
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* Parameter v: The functor to execute. Passed reference to the Lua state. The return value is number of
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* additional parameters pushed.
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* Returns: The parameter structure.
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*/
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template<typename T> static struct _fn_tag<T> fn_tag(T v) { return _fn_tag<T>(v); }
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/**
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* Callback parameter: Pass boolean argument.
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*
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* Parameter v: The boolean value to pass.
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*/
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struct boolean_tag { bool val; boolean_tag(bool v) : val(v) {}};
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/**
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* Callback parameter: Pass string argument.
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*
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* Parameter v: The string value to pass.
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*/
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struct string_tag { std::string val; string_tag(const std::string& v) : val(v) {}};
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/**
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* Callback parameter: Pass nil argument.
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*/
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struct nil_tag { nil_tag() {}};
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private:
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template<typename U, typename... T> void _callback(int argc, _store_tag<U> tag, T... args)
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{
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tag.addr = tag.val;
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_callback(argc, args...);
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tag.addr = NULL;
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}
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template<typename... T> void _callback(int argc, vararg_tag tag, T... args)
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{
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int e = tag.pushargs(*this);
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_callback(argc + e, args...);
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}
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template<typename... T> void _callback(int argc, nil_tag tag, T... args)
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{
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pushnil();
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_callback(argc + 1, args...);
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}
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template<typename... T> void _callback(int argc, boolean_tag tag, T... args)
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{
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pushboolean(tag.val);
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_callback(argc + 1, args...);
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}
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template<typename... T> void _callback(int argc, string_tag tag, T... args)
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{
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pushlstring(tag.val);
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_callback(argc + 1, args...);
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}
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template<typename U, typename... T> void _callback(int argc, _numeric_tag<U> tag, T... args)
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{
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pushnumber(tag.val);
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_callback(argc + 1, args...);
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}
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template<typename U, typename... T> void _callback(int argc, _fnptr_tag<U> tag, T... args)
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{
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int extra = tag.fn(*this, tag.val);
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_callback(argc + extra, args...);
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}
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template<typename U, typename... T> void _callback(int argc, _fn_tag<U> tag, T... args)
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{
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int extra = tag.fn(*this);
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_callback(argc + extra, args...);
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}
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void _callback(int argc)
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{
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int r = pcall(argc, 0, 0);
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if(r == LUA_ERRRUN) {
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(stringfmt() << "Error running Lua callback: " << tostring(-1)).throwex();
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pop(1);
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}
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if(r == LUA_ERRMEM) {
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(stringfmt() << "Error running Lua callback: Out of memory").throwex();
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pop(1);
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}
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if(r == LUA_ERRERR) {
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(stringfmt() << "Error running Lua callback: Double Fault???").throwex();
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pop(1);
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}
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}
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public:
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/**
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* Create a new state.
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*/
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state() throw(std::bad_alloc);
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/**
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* Create a new state with specified master state.
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*/
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state(state& _master, lua_State* L);
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/**
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* Destroy a state.
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*/
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~state() throw();
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/**
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* Get the internal state object.
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*
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* Return value: Internal state.
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*/
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lua_State* handle() { return lua_handle; }
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/**
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* Get the master state.
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*/
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state& get_master() { return master ? master->get_master() : *this; }
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/**
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* Set the internal state object.
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*/
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void handle(lua_State* l) { lua_handle = l; }
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/**
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* Set OOM handler.
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*/
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void set_oom_handler(void (*oom)()) { oom_handler = oom ? oom : builtin_oom; }
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/**
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* Set soft OOM handler.
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*/
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void set_soft_oom_handler(void (*oom)(int status)) { soft_oom_handler = oom ? oom : builtin_soft_oom; }
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/**
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* Set memory use change handler.
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*/
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void set_memory_change_handler(std::function<void(ssize_t change)> cb)
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{
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memory_change = cb;
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}
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/**
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* Reset the state.
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*/
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void reset() throw(std::runtime_error, std::bad_alloc);
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/**
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* Deinit the state.
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*/
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void deinit() throw();
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/**
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* Create a trampoline.
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*
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* Parameter fn The function to execute.
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* Parameter n_upvals The number of extra upvalues besides the 2 used by trampoline itself. Popped from stack.
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*/
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void push_trampoline(int(*fn)(state& L), unsigned n_upvals);
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/**
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* Get specified trampoline upvalue index.
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*/
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int trampoline_upval(int val) { return lua_upvalueindex(trampoline_upvals + val); }
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/**
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* Set value of interruptable flag.
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*
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* Parameter flag: The flag.
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*/
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void set_interruptable_flag(bool flag)
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{
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if(master) master->set_interruptable_flag(flag); else interruptable = flag;
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}
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/**
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* Get interruptable flag.
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*/
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bool get_interruptable_flag()
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{
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if(master) return master->get_interruptable_flag(); else return interruptable;
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}
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/**
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* Set memory limit.
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*/
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void set_memory_limit(size_t limit)
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{
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if(master) master->set_memory_limit(limit); else memory_limit = limit;
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}
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/**
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* Get memory limit.
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*/
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size_t get_memory_limit()
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{
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if(master) return master->get_memory_limit(); else return memory_limit;
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}
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/**
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* Get memory use.
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*/
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size_t get_memory_use()
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{
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if(master) return master->get_memory_use(); else return memory_use;
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}
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/**
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* Charge against memory limit.
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*/
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bool charge_memory(size_t amount, bool release);
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/**
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* Execute function in interruptable mode.
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*
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* Parameter fn: The function to execute
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* Parameter in: Number of slots to copy in.
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* Parameter out: Number of slots to copy out.
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*/
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void run_interruptable(std::function<void()> fn, unsigned in, unsigned out);
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/**
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* Get a string argument.
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*
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* Parameter argindex: The stack index.
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* Parameter fname: The name of function to use in error messages.
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* Returns: The string.
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* Throws std::runtime_error: The specified argument is not a string.
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*/
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std::string get_string(int argindex, const std::string& fname) throw(std::runtime_error, std::bad_alloc)
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{
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if(isnone(argindex))
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(stringfmt() << "argument #" << argindex << " to " << fname << " must be string").throwex();
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size_t len;
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const char* f = lua_tolstring(lua_handle, argindex, &len);
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if(!f)
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(stringfmt() << "argument #" << argindex << " to " << fname << " must be string").throwex();
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return std::string(f, f + len);
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}
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/**
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* Get a boolean argument.
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*
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* Parameter argindex: The stack index.
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* Parameter fname: The name of function to use in error messages.
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* Returns: The string.
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* Throws std::runtime_error: The specified argument is not a boolean.
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*/
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bool get_bool(int argindex, const std::string& fname) throw(std::runtime_error, std::bad_alloc)
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{
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if(isnone(argindex) || !isboolean(argindex))
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(stringfmt() << "argument #" << argindex << " to " << fname << " must be boolean").throwex();
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return (lua_toboolean(lua_handle, argindex) != 0);
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}
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/**
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* Get a mandatory numeric argument.
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*
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* Parameter argindex: The stack index.
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* Parameter fname: The name of function to use in error messages.
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* Returns: The parsed number.
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* Throws std::runtime_error: Bad type.
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*/
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template<typename T>
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T get_numeric_argument(int argindex, const std::string& fname)
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{
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if(std::numeric_limits<T>::is_integer) {
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if(isnone(argindex) || !isinteger(argindex))
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(stringfmt() << "Argument #" << argindex << " to " << fname
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<< " must be integer").throwex();
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return static_cast<T>(lua_tointeger(lua_handle, argindex));
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} else {
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if(isnone(argindex) || !isnumber(argindex))
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(stringfmt() << "Argument #" << argindex << " to " << fname
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<< " must be numeric").throwex();
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return static_cast<T>(lua_tonumber(lua_handle, argindex));
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}
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}
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/**
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* Get a optional numeric argument.
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*
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* Parameter argindex: The stack index.
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* Parameter value: The place to store the value.
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* Parameter fname: The name of function to use in error messages.
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* Throws std::runtime_error: Bad type.
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*/
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template<typename T>
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void get_numeric_argument(unsigned argindex, T& value, const std::string& fname)
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{
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if(isnoneornil(argindex))
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return;
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if(std::numeric_limits<T>::is_integer) {
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if(isnone(argindex) || !isinteger(argindex))
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(stringfmt() << "Argument #" << argindex << " to " << fname << " must be integer if "
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"present").throwex();
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value = static_cast<T>(lua_tointeger(lua_handle, argindex));
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} else {
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if(isnone(argindex) || !isnumber(argindex))
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(stringfmt() << "Argument #" << argindex << " to " << fname << " must be numeric if "
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"present").throwex();
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value = static_cast<T>(lua_tonumber(lua_handle, argindex));
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}
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}
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/**
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* Do a callback.
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*
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* Parameter name: The name of the callback.
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* Parameter args: Arguments to pass to the callback.
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*/
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template<typename... T>
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bool callback(const std::string& name, T... args)
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{
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getglobal(name.c_str());
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int t = type(-1);
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if(t != LUA_TFUNCTION) {
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pop(1);
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return false;
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}
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_callback(0, args...);
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return true;
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}
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/**
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* Do a callback.
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*
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* Parameter cblist: List of environment keys to do callbacks.
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* Parameter args: Arguments to pass to the callback.
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*/
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template<typename... T>
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bool callback(const std::list<char>& cblist, T... args)
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{
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bool any = false;
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for(auto& i : cblist) {
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pushlightuserdata(const_cast<char*>(&i));
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rawget(LUA_REGISTRYINDEX);
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int t = type(-1);
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if(t != LUA_TFUNCTION) {
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pop(1);
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} else {
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_callback(0, args...);
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any = true;
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}
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}
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return any;
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}
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/**
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* Add a group of functions.
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*/
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void add_function_group(function_group& group);
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/**
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* Add a group of classes.
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*/
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void add_class_group(class_group& group);
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/**
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* Function callback.
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*/
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void function_callback(const std::string& name, function* func);
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/**
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* Class callback.
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*/
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void class_callback(const std::string& name, class_base* func);
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/**
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* Do something just once per VM.
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*
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* Parameter key: The do-once key value.
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* Returns: True if called the first time for given key on given VM, false otherwise.
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*/
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bool do_once(void* key);
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/**
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* Callback list.
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*/
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class callback_list
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{
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public:
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callback_list(state& L, const std::string& name, const std::string& fn_cbname = "");
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~callback_list();
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void _register(state& L); //Reads callback from top of lua stack.
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void _unregister(state& L); //Reads callback from top of lua stack.
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template<typename... T> bool callback(T... args) {
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bool any = L.callback(callbacks, args...);
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if(fn_cbname != "" && L.callback(fn_cbname, args...))
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any = true;
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return any;
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}
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const std::string& get_name() { return name; }
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void clear() { callbacks.clear(); }
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private:
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callback_list(const callback_list&);
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callback_list& operator=(const callback_list&);
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std::list<char> callbacks;
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state& L;
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std::string name;
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std::string fn_cbname;
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};
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/**
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* Enumerate all callbacks.
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*/
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std::list<callback_list*> get_callbacks();
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/**
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* Register/Unregister a callback list.
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*/
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void do_register(const std::string& name, callback_list& callback);
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void do_unregister(const std::string& name, callback_list& callback);
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//All kinds of Lua API functions.
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void pop(int n) { lua_pop(lua_handle, n); }
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void* newuserdata(size_t size) { return lua_newuserdata(lua_handle, size); }
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int setmetatable(int index) { return lua_setmetatable(lua_handle, index); }
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int type(int index) { return lua_type(lua_handle, index); }
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void replace(int index) { lua_replace(lua_handle, index); }
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int getmetatable(int index) { return lua_getmetatable(lua_handle, index); }
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int rawequal(int index1, int index2) { return lua_rawequal(lua_handle, index1, index2); }
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void* touserdata(int index) { return lua_touserdata(lua_handle, index); }
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const void* topointer(int index) { return lua_topointer(lua_handle, index); }
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int gettop() { return lua_gettop(lua_handle); }
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void pushvalue(int index) { lua_pushvalue(lua_handle, index); }
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void pushlightuserdata(void* p) { lua_pushlightuserdata(lua_handle, p); }
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void rawset(int index) { lua_rawset(lua_handle, index); }
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void pushnil() { lua_pushnil(lua_handle); }
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void pushstring(const char* s) { lua_pushstring(lua_handle, s); }
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void rawget(int index) { lua_rawget(lua_handle, index); }
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int isnil(int index) { return lua_isnil(lua_handle, index); }
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void newtable() { lua_newtable(lua_handle); }
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void pushcclosure(lua_CFunction fn, int n) { lua_pushcclosure(lua_handle, fn, n); }
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void pushcfunction(lua_CFunction fn) { lua_pushcfunction(lua_handle, fn); }
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void setfield(int index, const char* k) { lua_setfield(lua_handle, index, k); }
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void getfield(int index, const char* k) { lua_getfield(lua_handle, index, k); }
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void getglobal(const char* name) { lua_getglobal(lua_handle, name); }
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void setglobal(const char* name) { lua_setglobal(lua_handle, name); }
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void insert(int index) { lua_insert(lua_handle, index); }
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void settable(int index) { lua_settable(lua_handle, index); }
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int isnone(int index) { return lua_isnone(lua_handle, index); }
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int isnumber(int index) { return lua_isnumber(lua_handle, index); }
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|
int isinteger(int index) { return LUA_INTEGER_POSTFIX(lua_is) (lua_handle, index); }
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|
int isboolean(int index) { return lua_isboolean(lua_handle, index); }
|
|
int toboolean(int index) { return lua_toboolean(lua_handle, index); }
|
|
const char* tolstring(int index, size_t *len) { return lua_tolstring(lua_handle, index, len); }
|
|
lua_Number tonumber(int index) { return lua_tonumber(lua_handle, index); }
|
|
uint64_t tointeger(int index) { return LUA_INTEGER_POSTFIX(lua_to) (lua_handle, index); }
|
|
void gettable(int index) { lua_gettable(lua_handle, index); }
|
|
int load(lua_Reader reader, void* data, const char* chunkname, const char* mode) {
|
|
(void)mode;
|
|
return lua_load(lua_handle, reader, data, chunkname LUA_LOADMODE_ARG(mode) );
|
|
}
|
|
const char* tostring(int index) { return lua_tostring(lua_handle, index); }
|
|
const char* tolstring(int index, size_t& len) { return lua_tolstring(lua_handle, index, &len); }
|
|
void pushlstring(const char* s, size_t len) { lua_pushlstring(lua_handle, s, len); }
|
|
void pushlstring(const std::string& s) { lua_pushlstring(lua_handle, s.c_str(), s.length()); }
|
|
void pushlstring(const char32_t* s, size_t len) { pushlstring(utf8::to8(std::u32string(s, len))); }
|
|
int pcall(int nargs, int nresults, int errfunc)
|
|
{
|
|
state* master_state = this;
|
|
while(master_state->master) master_state = master_state->master;
|
|
//Upon entry to protected mode, interruptable mode is always set, and it is restored on exit
|
|
//from protected mode.
|
|
bool old_interruptable = master_state->interruptable;
|
|
master_state->interruptable = true;
|
|
auto ret = lua_pcall(lua_handle, nargs, nresults, errfunc);
|
|
master_state->interruptable = old_interruptable;
|
|
return ret;
|
|
}
|
|
int next(int index) { return lua_next(lua_handle, index); }
|
|
int isnoneornil(int index) { return lua_isnoneornil(lua_handle, index); }
|
|
void rawgeti(int index, int n) { lua_rawgeti(lua_handle, index, n); }
|
|
template<typename T> void pushnumber(T val)
|
|
{
|
|
if(std::numeric_limits<T>::is_integer)
|
|
_pushinteger(val);
|
|
else
|
|
_pushnumber(val);
|
|
}
|
|
void pushboolean(bool b) { lua_pushboolean(lua_handle, b); }
|
|
void pushglobals() { LUA_LOADGLOBALS }
|
|
private:
|
|
void _pushnumber(lua_Number n) { return lua_pushnumber(lua_handle, n); }
|
|
void _pushinteger(uint64_t n) { return LUA_INTEGER_POSTFIX(lua_push) (lua_handle, n); }
|
|
static void builtin_oom();
|
|
static void builtin_soft_oom(int status);
|
|
static void* builtin_alloc(void* user, void* old, size_t olds, size_t news);
|
|
void (*oom_handler)();
|
|
void (*soft_oom_handler)(int status);
|
|
std::function<void(ssize_t change)> memory_change;
|
|
state* master;
|
|
bool interruptable;
|
|
size_t memory_limit;
|
|
size_t memory_use;
|
|
lua_State* lua_handle;
|
|
state(state&);
|
|
state& operator=(state&);
|
|
};
|
|
|
|
}
|
|
|
|
#endif
|