lsnes/include/lua
Ilari Liusvaara 0c0156647b Redo text rendering (adds halo support to gui.text())
Now gui.text() and friends support halos. Also fixes a bug with partially
opaque halos in CUSTOMFONT rendering.
2015-05-27 10:44:50 +03:00
..
address.hpp Lua: Memory address object 2014-06-03 11:33:53 +03:00
bitmap.hpp Lua: PALETTE:get() 2014-12-20 06:38:47 +02:00
debug.hpp Move some debug stuff to be in class scope 2014-05-23 18:11:06 +03:00
halo.hpp Redo text rendering (adds halo support to gui.text()) 2015-05-27 10:44:50 +03:00
internal.hpp Instancefy lua core stuff 2014-06-06 15:03:16 +03:00
lua.hpp Framework for memory usage tracking 2015-05-26 13:16:09 +03:00
unsaferewind.hpp Refactor unsafe rewinding a bit now that state is its own subobject 2015-04-25 13:18:37 +03:00