lsnes/include/core/moviefile.hpp
2013-12-19 15:00:21 +02:00

228 lines
5.3 KiB
C++

#ifndef _moviefile__hpp__included__
#define _moviefile__hpp__included__
#include <string>
#include <vector>
#include <stdexcept>
#include <map>
#include "core/controllerframe.hpp"
#include "core/rom.hpp"
#include "core/subtitles.hpp"
#include "library/zip.hpp"
/**
* This structure gives parsed representationg of movie file, as result of decoding or for encoding.
*/
struct moviefile
{
/**
* Brief information
*/
struct brief_info
{
brief_info() { current_frame = 0; rerecords = 0; }
brief_info(const std::string& filename);
std::string sysregion;
std::string corename;
std::string projectid;
std::string hash[ROM_SLOT_COUNT];
std::string hashxml[ROM_SLOT_COUNT];
std::string hint[ROM_SLOT_COUNT];
uint64_t current_frame;
uint64_t rerecords;
private:
void binary_io(std::istream& s);
};
/**
* This constructor construct movie structure with default settings.
*
* throws std::bad_alloc: Not enough memory.
*/
moviefile() throw(std::bad_alloc);
/**
* This constructor loads a movie/savestate file and fills structure accordingly.
*
* parameter filename: The file to load.
* parameter romtype: Type of ROM.
* throws std::bad_alloc: Not enough memory.
* throws std::runtime_error: Can't load the movie file
*/
moviefile(const std::string& filename, core_type& romtype) throw(std::bad_alloc, std::runtime_error);
/**
* Reads this movie structure and saves it into file.
*
* parameter filename: The file to save to.
* parameter compression: The compression level 0-9. 0 is uncompressed.
* parameter binary: Save in binary form if true.
* throws std::bad_alloc: Not enough memory.
* throws std::runtime_error: Can't save the movie file.
*/
void save(const std::string& filename, unsigned compression, bool binary) throw(std::bad_alloc,
std::runtime_error);
/**
* Reads this movie structure and saves it to stream (uncompressed ZIP).
*/
void save(std::ostream& outstream) throw(std::bad_alloc, std::runtime_error);
/**
* Force loading as corrupt.
*/
bool force_corrupt;
/**
* What is the ROM type and region?
*/
core_sysregion* gametype;
/**
* Settings.
*/
std::map<std::string, std::string> settings;
/**
* Emulator Core version string.
*/
std::string coreversion;
/**
* Name of the game
*/
std::string gamename;
/**
* Project ID (used to identify if two movies are from the same project).
*/
std::string projectid;
/**
* Rerecord count (only saved).
*/
std::string rerecords;
/**
* Rerecord count (memory saves only).
*/
uint64_t rerecords_mem;
/**
* SHA-256 of ROM (empty string if none).
*/
std::string romimg_sha256[ROM_SLOT_COUNT];
/**
* SHA-256 of ROM XML (empty string if none).
*/
std::string romxml_sha256[ROM_SLOT_COUNT];
/**
* ROM name hint (empty string if none).
*/
std::string namehint[ROM_SLOT_COUNT];
/**
* Authors of the run, first in each pair is full name, second is nickname.
*/
std::vector<std::pair<std::string, std::string>> authors;
/**
* Contents of SRAM on time of initial powerup.
*/
std::map<std::string, std::vector<char>> movie_sram;
/**
* Contents of RAM on time of initial powerup.
*/
std::map<std::string, std::vector<char>> ramcontent;
/**
* True if savestate, false if movie.
*/
bool is_savestate;
/**
* Contents of SRAM on time of savestate (if is_savestate is true).
*/
std::map<std::string, std::vector<char>> sram;
/**
* Core savestate (if is_savestate is true).
*/
std::vector<char> savestate; //Savestate to load (if is_savestate is true).
/**
* Anchoring core savestate (if not empty).
*/
std::vector<char> anchor_savestate;
/**
* Host memory (if is_savestate is true).
*/
std::vector<char> host_memory;
/**
* Screenshot (if is_savestate is true).
*/
std::vector<char> screenshot;
/**
* Current frame (if is_savestate is true).
*/
uint64_t save_frame;
/**
* Number of lagged frames (if is_savestate is true).
*/
uint64_t lagged_frames;
/**
* Poll counters (if is_savestate is true).
*/
std::vector<uint32_t> pollcounters;
/**
* Poll flag.
*/
unsigned poll_flag;
/**
* Compressed rrdata.
*/
std::vector<char> c_rrdata;
/**
* Input for each (sub)frame.
*/
controller_frame_vector input; //Input for each frame.
/**
* Current RTC second.
*/
int64_t rtc_second;
/**
* Current RTC subsecond.
*/
int64_t rtc_subsecond;
/**
* Movie starting RTC second.
*/
int64_t movie_rtc_second;
/**
* Movie starting RTC subsecond.
*/
int64_t movie_rtc_subsecond;
/**
* Start paused flag.
*/
bool start_paused;
/**
* Lazy project create flag.
*/
bool lazy_project_create;
/**
* Subtitles.
*/
std::map<moviefile_subtiming, std::string> subtitles;
/**
* Active macros at savestate.
*/
std::map<std::string, uint64_t> active_macros;
/**
* Get number of frames in movie.
*
* returns: Number of frames.
*/
uint64_t get_frame_count() throw();
/**
* Get length of the movie
*
* returns: Length of the movie in nanoseconds.
*/
uint64_t get_movie_length() throw();
/**
* Return reference to memory slot.
*/
static moviefile& memref(const std::string& slot);
private:
void binary_io(std::ostream& stream) throw(std::bad_alloc, std::runtime_error);
void binary_io(std::istream& stream, struct core_type& romtype) throw(std::bad_alloc, std::runtime_error);
void save(zip::writer& w) throw(std::bad_alloc, std::runtime_error);
};
void emerg_save_movie(const moviefile& mv, const controller_frame_vector& v);
#endif