This patch is so large since it adds support for passing arguments to the Lua callback, even if SNES doesn't use those. |
||
---|---|---|
.. | ||
bitmap.hpp | ||
internal.hpp | ||
lua.hpp | ||
unsaferewind.hpp |
This patch is so large since it adds support for passing arguments to the Lua callback, even if SNES doesn't use those. |
||
---|---|---|
.. | ||
bitmap.hpp | ||
internal.hpp | ||
lua.hpp | ||
unsaferewind.hpp |