lsnes/include/core/fileupload.hpp
2013-11-11 01:49:36 +02:00

44 lines
892 B
C++

#ifndef _fileupload__hpp__included__
#define _fileupload__hpp__included__
#include "library/threadtypes.hpp"
#include "library/httpreq.hpp"
#include "library/httpauth.hpp"
#include <string>
#include <list>
#include <vector>
struct file_upload
{
//Variables.
std::string base_url;
std::vector<char> content;
std::string filename;
std::string title;
std::string description;
std::string gamename;
bool hidden;
//Ctor
file_upload();
~file_upload();
//Lauch.
void do_async();
void _do_async();
void cancel();
//Status.
std::list<std::string> get_messages();
int get_progress_ppm(); //-1 => No progress.
volatile bool finished;
volatile bool success;
std::string final_url;
//Vars.
dh25519_http_auth* dh25519;
http_async_request* req;
std::list<std::string> msgs;
mutex_class m;
void add_msg(const std::string& msg);
};
void get_dh25519_pubkey(uint8_t* out);
#endif