1ae101ab44
Merge most of the devbranch work (up until splitting the core starts) into rr1-maint. This is mostly to make maintenance easier, even if it introduces some changes that could be bit big into maint branch. Conflicts: src/platform/wxwidgets/mainwindow.cpp
58 lines
1.5 KiB
C++
58 lines
1.5 KiB
C++
#ifndef _plat_wxwidgets__window_mainwindow__hpp__included__
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#define _plat_wxwidgets__window_mainwindow__hpp__included__
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#include "platform/wxwidgets/window_status.hpp"
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#include <stack>
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#include <wx/string.h>
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#include <wx/wx.h>
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class wxwin_mainwindow : public wxFrame
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{
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public:
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class panel : public wxPanel
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{
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public:
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panel(wxWindow* win);
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void on_paint(wxPaintEvent& e);
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void request_paint();
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void on_erase(wxEraseEvent& e);
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void on_keyboard_down(wxKeyEvent& e);
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void on_keyboard_up(wxKeyEvent& e);
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void on_mouse(wxMouseEvent& e);
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};
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wxwin_mainwindow();
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void request_paint();
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void notify_update() throw();
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void notify_update_status() throw();
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void notify_resized() throw();
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void notify_exit() throw();
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void on_close(wxCloseEvent& e);
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void menu_start(wxString name);
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void menu_special(wxString name, wxMenu* menu);
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void menu_special_sub(wxString name, wxMenu* menu);
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void menu_entry(int id, wxString name);
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void menu_entry_check(int id, wxString name);
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void menu_start_sub(wxString name);
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void menu_end_sub();
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bool menu_ischecked(int id);
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void menu_check(int id, bool newstate);
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void menu_separator();
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void handle_menu_click(wxCommandEvent& e);
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private:
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void handle_menu_click_cancelable(wxCommandEvent& e);
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panel* gpanel;
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wxMenu* current_menu;
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wxMenuBar* menubar;
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wxwin_status::panel* spanel;
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bool spanel_shown;
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wxFlexGridSizer* toplevel;
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std::map<int, wxMenuItem*> checkitems;
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std::stack<wxMenu*> upper;
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void* ahmenu;
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void* sounddev;
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void* dmenu;
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};
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#endif
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