1189 lines
34 KiB
C++
1189 lines
34 KiB
C++
#include "mainloop.hpp"
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#include "avsnoop.hpp"
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#include "command.hpp"
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#include "controller.hpp"
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#include "framebuffer.hpp"
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#include "moviedata.hpp"
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#include <iomanip>
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#include "framerate.hpp"
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#include "memorywatch.hpp"
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#include "lua.hpp"
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#include "rrdata.hpp"
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#include "rom.hpp"
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#include "movie.hpp"
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#include "moviefile.hpp"
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#include "render.hpp"
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#include "window.hpp"
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#include "settings.hpp"
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#include "rom.hpp"
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#include "movie.hpp"
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#include "window.hpp"
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#include <cassert>
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#include <sstream>
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#include "memorymanip.hpp"
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#include <iostream>
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#include <set>
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#include "lsnes.hpp"
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#include <sys/time.h>
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#include <snes/snes.hpp>
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#include <ui-libsnes/libsnes.hpp>
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#include "framerate.hpp"
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#define SPECIAL_FRAME_START 0
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#define SPECIAL_FRAME_VIDEO 1
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#define SPECIAL_SAVEPOINT 2
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#define SPECIAL_NONE 3
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#define BUTTON_LEFT 0 //Gamepad
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#define BUTTON_RIGHT 1 //Gamepad
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#define BUTTON_UP 2 //Gamepad
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#define BUTTON_DOWN 3 //Gamepad
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#define BUTTON_A 4 //Gamepad
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#define BUTTON_B 5 //Gamepad
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#define BUTTON_X 6 //Gamepad
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#define BUTTON_Y 7 //Gamepad
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#define BUTTON_L 8 //Gamepad & Mouse
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#define BUTTON_R 9 //Gamepad & Mouse
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#define BUTTON_SELECT 10 //Gamepad
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#define BUTTON_START 11 //Gamepad & Justifier
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#define BUTTON_TRIGGER 12 //Superscope.
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#define BUTTON_CURSOR 13 //Superscope & Justifier
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#define BUTTON_PAUSE 14 //Superscope
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#define BUTTON_TURBO 15 //Superscope
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void update_movie_state();
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namespace
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{
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enum advance_mode
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{
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ADVANCE_QUIT, //Quit the emulator.
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ADVANCE_AUTO, //Normal (possibly slowed down play).
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ADVANCE_FRAME, //Frame advance.
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ADVANCE_SUBFRAME, //Subframe advance.
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ADVANCE_SKIPLAG, //Skip lag (oneshot, reverts to normal).
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ADVANCE_SKIPLAG_PENDING, //Activate skip lag mode at next frame.
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ADVANCE_PAUSE, //Unconditional pause.
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};
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//Memory watches.
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std::map<std::string, std::string> memory_watches;
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//Previous mouse mask.
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int prev_mouse_mask = 0;
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//Flags related to repeating advance.
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bool advanced_once;
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bool cancel_advance;
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//Emulator advance mode. Detemines pauses at start of frame / subframe, etc..
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enum advance_mode amode;
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//Mode and filename of pending load, one of LOAD_* constants.
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int loadmode;
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std::string pending_load;
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//Queued saves (all savestates).
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std::set<std::string> queued_saves;
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bool stepping_into_save;
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//Current controls.
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controls_t curcontrols;
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controls_t autoheld_controls;
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//Emulator status area.
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std::map<std::string, std::string>* status;
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//Pending reset cycles. -1 if no reset pending, otherwise, cycle count for reset.
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long pending_reset_cycles = -1;
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//Set by every video refresh.
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bool video_refresh_done;
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//Special subframe location. One of SPECIAL_* constants.
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int location_special;
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//Few settings.
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numeric_setting advance_timeout_first("advance-timeout", 0, 999999999, 500);
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void send_analog_input(int32_t x, int32_t y, unsigned index)
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{
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if(controller_ismouse_by_analog(index)) {
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x -= 256;
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y -= (framebuffer.height / 2);
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} else {
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x /= 2;
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y /= 2;
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}
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int aindex = controller_index_by_analog(index);
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if(aindex < 0) {
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window::out() << "No analog controller in slot #" << (index + 1) << std::endl;
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return;
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}
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curcontrols(aindex >> 2, aindex & 3, 0) = x;
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curcontrols(aindex >> 2, aindex & 3, 1) = y;
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}
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}
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class firmware_path_setting : public setting
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{
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public:
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firmware_path_setting() : setting("firmwarepath") { _firmwarepath = "./"; default_firmware = true; }
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void blank() throw(std::bad_alloc, std::runtime_error)
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{
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_firmwarepath = "./";
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default_firmware = true;
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}
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bool is_set() throw()
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{
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return !default_firmware;
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}
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void set(const std::string& value) throw(std::bad_alloc, std::runtime_error)
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{
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_firmwarepath = value;
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default_firmware = false;
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}
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std::string get() throw(std::bad_alloc)
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{
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return _firmwarepath;
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}
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operator std::string() throw(std::bad_alloc)
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{
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return _firmwarepath;
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}
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private:
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std::string _firmwarepath;
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bool default_firmware;
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} firmwarepath_setting;
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controls_t movie_logic::update_controls(bool subframe) throw(std::bad_alloc, std::runtime_error)
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{
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if(lua_requests_subframe_paint)
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redraw_framebuffer();
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if(subframe) {
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if(amode == ADVANCE_SUBFRAME) {
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if(!cancel_advance && !advanced_once) {
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window::wait_msec(advance_timeout_first);
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advanced_once = true;
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}
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if(cancel_advance) {
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amode = ADVANCE_PAUSE;
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cancel_advance = false;
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}
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window::paused(amode == ADVANCE_PAUSE);
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} else if(amode == ADVANCE_FRAME) {
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;
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} else {
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window::paused(amode == ADVANCE_SKIPLAG || amode == ADVANCE_PAUSE);
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cancel_advance = false;
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}
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if(amode == ADVANCE_SKIPLAG)
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amode = ADVANCE_AUTO;
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location_special = SPECIAL_NONE;
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update_movie_state();
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} else {
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if(amode == ADVANCE_SKIPLAG_PENDING)
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amode = ADVANCE_SKIPLAG;
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if(amode == ADVANCE_FRAME || amode == ADVANCE_SUBFRAME) {
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if(!cancel_advance) {
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window::wait_msec(advanced_once ? to_wait_frame(get_ticks_msec()) :
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advance_timeout_first);
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advanced_once = true;
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}
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if(cancel_advance) {
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amode = ADVANCE_PAUSE;
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cancel_advance = false;
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}
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window::paused(amode == ADVANCE_PAUSE);
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} else {
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window::paused((amode == ADVANCE_PAUSE));
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cancel_advance = false;
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}
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location_special = SPECIAL_FRAME_START;
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update_movie_state();
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}
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window::notify_screen_update();
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window::poll_inputs();
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if(!subframe && pending_reset_cycles >= 0) {
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curcontrols(CONTROL_SYSTEM_RESET) = 1;
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curcontrols(CONTROL_SYSTEM_RESET_CYCLES_HI) = pending_reset_cycles / 10000;
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curcontrols(CONTROL_SYSTEM_RESET_CYCLES_LO) = pending_reset_cycles % 10000;
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} else if(!subframe) {
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curcontrols(CONTROL_SYSTEM_RESET) = 0;
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curcontrols(CONTROL_SYSTEM_RESET_CYCLES_HI) = 0;
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curcontrols(CONTROL_SYSTEM_RESET_CYCLES_LO) = 0;
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}
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controls_t tmp = curcontrols ^ autoheld_controls;
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lua_callback_do_input(tmp, subframe);
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return tmp;
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}
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namespace
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{
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std::map<std::string, std::pair<unsigned, unsigned>> buttonmap;
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const char* buttonnames[] = {
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"left", "right", "up", "down", "A", "B", "X", "Y", "L", "R", "select", "start", "trigger", "cursor",
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"pause", "turbo"
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};
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void init_buttonmap()
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{
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static int done = 0;
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if(done)
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return;
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for(unsigned i = 0; i < 8; i++)
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for(unsigned j = 0; j < sizeof(buttonnames) / sizeof(buttonnames[0]); j++) {
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std::ostringstream x;
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x << (i + 1) << buttonnames[j];
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buttonmap[x.str()] = std::make_pair(i, j);
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}
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done = 1;
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}
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//Do button action.
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void do_button_action(unsigned ui_id, unsigned button, short newstate, bool do_xor = false)
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{
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enum devicetype_t p = controller_type_by_logical(ui_id);
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int x = controller_index_by_logical(ui_id);
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int bid = -1;
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switch(p) {
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case DT_NONE:
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window::out() << "No such controller #" << (ui_id + 1) << std::endl;
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return;
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case DT_GAMEPAD:
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switch(button) {
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case BUTTON_UP: bid = SNES_DEVICE_ID_JOYPAD_UP; break;
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case BUTTON_DOWN: bid = SNES_DEVICE_ID_JOYPAD_DOWN; break;
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case BUTTON_LEFT: bid = SNES_DEVICE_ID_JOYPAD_LEFT; break;
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case BUTTON_RIGHT: bid = SNES_DEVICE_ID_JOYPAD_RIGHT; break;
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case BUTTON_A: bid = SNES_DEVICE_ID_JOYPAD_A; break;
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case BUTTON_B: bid = SNES_DEVICE_ID_JOYPAD_B; break;
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case BUTTON_X: bid = SNES_DEVICE_ID_JOYPAD_X; break;
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case BUTTON_Y: bid = SNES_DEVICE_ID_JOYPAD_Y; break;
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case BUTTON_L: bid = SNES_DEVICE_ID_JOYPAD_L; break;
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case BUTTON_R: bid = SNES_DEVICE_ID_JOYPAD_R; break;
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case BUTTON_SELECT: bid = SNES_DEVICE_ID_JOYPAD_SELECT; break;
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case BUTTON_START: bid = SNES_DEVICE_ID_JOYPAD_START; break;
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default:
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window::out() << "Invalid button for gamepad" << std::endl;
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return;
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};
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break;
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case DT_MOUSE:
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switch(button) {
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case BUTTON_L: bid = SNES_DEVICE_ID_MOUSE_LEFT; break;
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case BUTTON_R: bid = SNES_DEVICE_ID_MOUSE_RIGHT; break;
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default:
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window::out() << "Invalid button for mouse" << std::endl;
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return;
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};
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break;
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case DT_JUSTIFIER:
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switch(button) {
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case BUTTON_START: bid = SNES_DEVICE_ID_JUSTIFIER_START; break;
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case BUTTON_TRIGGER: bid = SNES_DEVICE_ID_JUSTIFIER_TRIGGER; break;
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default:
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window::out() << "Invalid button for justifier" << std::endl;
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return;
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};
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break;
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case DT_SUPERSCOPE:
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switch(button) {
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case BUTTON_TRIGGER: bid = SNES_DEVICE_ID_SUPER_SCOPE_TRIGGER; break;
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case BUTTON_CURSOR: bid = SNES_DEVICE_ID_SUPER_SCOPE_CURSOR; break;
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case BUTTON_PAUSE: bid = SNES_DEVICE_ID_SUPER_SCOPE_PAUSE; break;
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case BUTTON_TURBO: bid = SNES_DEVICE_ID_SUPER_SCOPE_TURBO; break;
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default:
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window::out() << "Invalid button for superscope" << std::endl;
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return;
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};
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break;
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};
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if(do_xor)
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autoheld_controls((x & 4) ? 1 : 0, x & 3, bid) ^= newstate;
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else
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curcontrols((x & 4) ? 1 : 0, x & 3, bid) = newstate;
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}
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//Do pending load (automatically unpauses).
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void mark_pending_load(const std::string& filename, int lmode)
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{
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loadmode = lmode;
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pending_load = filename;
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amode = ADVANCE_AUTO;
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window::cancel_wait();
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window::paused(false);
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}
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//Mark pending save (movies save immediately).
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void mark_pending_save(const std::string& filename, int smode)
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{
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if(smode == SAVE_MOVIE) {
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//Just do this immediately.
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do_save_movie(filename);
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return;
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}
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queued_saves.insert(filename);
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window::message("Pending save on '" + filename + "'");
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}
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class dump_watch : public av_snooper::dump_notification
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{
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void dump_starting() throw()
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{
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update_movie_state();
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}
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void dump_ending() throw()
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{
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update_movie_state();
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}
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} dumpwatch;
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}
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void update_movie_state()
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{
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auto& _status = window::get_emustatus();
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{
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std::ostringstream x;
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x << movb.get_movie().get_current_frame() << "(";
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if(location_special == SPECIAL_FRAME_START)
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x << "0";
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else if(location_special == SPECIAL_SAVEPOINT)
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x << "S";
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else if(location_special == SPECIAL_FRAME_VIDEO)
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x << "V";
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else
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x << movb.get_movie().next_poll_number();
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x << ";" << movb.get_movie().get_lag_frames() << ")/" << movb.get_movie().get_frame_count();
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_status["Frame"] = x.str();
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}
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{
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std::ostringstream x;
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if(movb.get_movie().readonly_mode())
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x << "PLAY ";
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else
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x << "REC ";
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if(av_snooper::dump_in_progress())
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x << "CAP ";
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_status["Flags"] = x.str();
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}
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for(auto i = memory_watches.begin(); i != memory_watches.end(); i++) {
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try {
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_status["M[" + i->first + "]"] = evaluate_watch(i->second);
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} catch(...) {
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}
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}
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controls_t c;
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if(movb.get_movie().readonly_mode())
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c = movb.get_movie().get_controls();
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else
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c = curcontrols ^ autoheld_controls;
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for(unsigned i = 0; i < 8; i++) {
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unsigned pindex = controller_index_by_logical(i);
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unsigned port = pindex >> 2;
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unsigned dev = pindex & 3;
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auto ctype = controller_type_by_logical(i);
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std::ostringstream x;
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switch(ctype) {
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case DT_GAMEPAD:
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x << (c(port, dev, SNES_DEVICE_ID_JOYPAD_LEFT) ? "l" : " ");
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x << (c(port, dev, SNES_DEVICE_ID_JOYPAD_RIGHT) ? "r" : " ");
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x << (c(port, dev, SNES_DEVICE_ID_JOYPAD_UP) ? "u" : " ");
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x << (c(port, dev, SNES_DEVICE_ID_JOYPAD_DOWN) ? "d" : " ");
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x << (c(port, dev, SNES_DEVICE_ID_JOYPAD_A) ? "A" : " ");
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x << (c(port, dev, SNES_DEVICE_ID_JOYPAD_B) ? "B" : " ");
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x << (c(port, dev, SNES_DEVICE_ID_JOYPAD_X) ? "X" : " ");
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x << (c(port, dev, SNES_DEVICE_ID_JOYPAD_Y) ? "Y" : " ");
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x << (c(port, dev, SNES_DEVICE_ID_JOYPAD_L) ? "L" : " ");
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x << (c(port, dev, SNES_DEVICE_ID_JOYPAD_R) ? "R" : " ");
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x << (c(port, dev, SNES_DEVICE_ID_JOYPAD_START) ? "S" : " ");
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x << (c(port, dev, SNES_DEVICE_ID_JOYPAD_SELECT) ? "s" : " ");
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break;
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case DT_MOUSE:
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x << c(port, dev, SNES_DEVICE_ID_MOUSE_X) << " ";
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x << c(port, dev, SNES_DEVICE_ID_MOUSE_Y) << " ";
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x << (c(port, dev, SNES_DEVICE_ID_MOUSE_LEFT) ? "L" : " ");
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x << (c(port, dev, SNES_DEVICE_ID_MOUSE_RIGHT) ? "R" : " ");
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break;
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case DT_SUPERSCOPE:
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x << c(port, dev, SNES_DEVICE_ID_SUPER_SCOPE_X) << " ";
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x << c(port, dev, SNES_DEVICE_ID_SUPER_SCOPE_Y) << " ";
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x << (c(port, dev, SNES_DEVICE_ID_SUPER_SCOPE_TRIGGER) ? "T" : " ");
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x << (c(port, dev, SNES_DEVICE_ID_SUPER_SCOPE_CURSOR) ? "C" : " ");
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x << (c(port, dev, SNES_DEVICE_ID_SUPER_SCOPE_TURBO) ? "t" : " ");
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x << (c(port, dev, SNES_DEVICE_ID_SUPER_SCOPE_PAUSE) ? "P" : " ");
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break;
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case DT_JUSTIFIER:
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x << c(port, dev, SNES_DEVICE_ID_JUSTIFIER_X) << " ";
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x << c(port, dev, SNES_DEVICE_ID_JUSTIFIER_Y) << " ";
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x << (c(port, dev, SNES_DEVICE_ID_JUSTIFIER_START) ? "T" : " ");
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x << (c(port, dev, SNES_DEVICE_ID_JUSTIFIER_TRIGGER) ? "S" : " ");
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break;
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case DT_NONE:
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continue;
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}
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char y[3] = {'P', 0, 0};
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y[1] = 49 + i;
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_status[std::string(y)] = x.str();
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}
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}
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class my_interface : public SNES::Interface
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{
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string path(SNES::Cartridge::Slot slot, const string &hint)
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{
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return static_cast<std::string>(firmwarepath_setting).c_str();
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}
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void video_refresh(const uint16_t *data, bool hires, bool interlace, bool overscan)
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{
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if(stepping_into_save)
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window::message("Got video refresh in runtosave, expect desyncs!");
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video_refresh_done = true;
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bool region = (SNES::system.region() == SNES::System::Region::PAL);
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//std::cerr << "Frame: hires flag is " << (hires ? " " : "un") << "set." << std::endl;
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//std::cerr << "Frame: interlace flag is " << (interlace ? " " : "un") << "set." << std::endl;
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//std::cerr << "Frame: overscan flag is " << (overscan ? " " : "un") << "set." << std::endl;
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//std::cerr << "Frame: region flag is " << (region ? " " : "un") << "set." << std::endl;
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lcscreen ls(data, hires, interlace, overscan, region);
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framebuffer = ls;
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location_special = SPECIAL_FRAME_VIDEO;
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update_movie_state();
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redraw_framebuffer();
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uint32_t fps_n, fps_d;
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if(region) {
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fps_n = 322445;
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fps_d = 6448;
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} else {
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fps_n = 10738636;
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fps_d = 178683;
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}
|
|
av_snooper::frame(ls, fps_n, fps_d, true);
|
|
}
|
|
|
|
void audio_sample(int16_t l_sample, int16_t r_sample)
|
|
{
|
|
uint16_t _l = l_sample;
|
|
uint16_t _r = r_sample;
|
|
window::play_audio_sample(_l + 32768, _r + 32768);
|
|
av_snooper::sample(_l, _r, true);
|
|
}
|
|
|
|
void audio_sample(uint16_t l_sample, uint16_t r_sample)
|
|
{
|
|
//Yes, this interface is broken. The samples are signed but are passed as unsigned!
|
|
window::play_audio_sample(l_sample + 32768, r_sample + 32768);
|
|
av_snooper::sample(l_sample, r_sample, true);
|
|
}
|
|
|
|
int16_t input_poll(bool port, SNES::Input::Device device, unsigned index, unsigned id)
|
|
{
|
|
int16_t x;
|
|
x = movb.input_poll(port, index, id);
|
|
//if(id == SNES_DEVICE_ID_JOYPAD_START)
|
|
// std::cerr << "bsnes polling for start on (" << port << "," << index << ")=" << x << std::endl;
|
|
lua_callback_snoop_input(port ? 1 : 0, index, id, x);
|
|
return x;
|
|
}
|
|
};
|
|
|
|
namespace
|
|
{
|
|
class quit_emulator_cmd : public command
|
|
{
|
|
public:
|
|
quit_emulator_cmd() throw(std::bad_alloc) : command("quit-emulator") {}
|
|
void invoke(const std::string& args) throw(std::bad_alloc, std::runtime_error)
|
|
{
|
|
if(args == "/y" || window::modal_message("Really quit?", true)) {
|
|
amode = ADVANCE_QUIT;
|
|
window::paused(false);
|
|
window::cancel_wait();
|
|
}
|
|
}
|
|
std::string get_short_help() throw(std::bad_alloc) { return "Quit the emulator"; }
|
|
std::string get_long_help() throw(std::bad_alloc)
|
|
{
|
|
return "Syntax: quit-emulator [/y]\n"
|
|
"Quits emulator (/y => don't ask for confirmation).\n";
|
|
}
|
|
} quitemu;
|
|
|
|
class pause_emulator_cmd : public command
|
|
{
|
|
public:
|
|
pause_emulator_cmd() throw(std::bad_alloc) : command("pause-emulator") {}
|
|
void invoke(const std::string& args) throw(std::bad_alloc, std::runtime_error)
|
|
{
|
|
if(args != "")
|
|
throw std::runtime_error("This command does not take parameters");
|
|
if(amode != ADVANCE_AUTO) {
|
|
amode = ADVANCE_AUTO;
|
|
window::paused(false);
|
|
window::cancel_wait();
|
|
window::message("Unpaused");
|
|
} else {
|
|
window::cancel_wait();
|
|
cancel_advance = false;
|
|
amode = ADVANCE_PAUSE;
|
|
window::message("Paused");
|
|
}
|
|
}
|
|
std::string get_short_help() throw(std::bad_alloc) { return "(Un)pause the emulator"; }
|
|
std::string get_long_help() throw(std::bad_alloc)
|
|
{
|
|
return "Syntax: pause-emulator\n"
|
|
"(Un)pauses the emulator.\n";
|
|
}
|
|
} pauseemu;
|
|
|
|
class padvance_frame_cmd : public command
|
|
{
|
|
public:
|
|
padvance_frame_cmd() throw(std::bad_alloc) : command("+advance-frame") {}
|
|
void invoke(const std::string& args) throw(std::bad_alloc, std::runtime_error)
|
|
{
|
|
if(args != "")
|
|
throw std::runtime_error("This command does not take parameters");
|
|
amode = ADVANCE_FRAME;
|
|
cancel_advance = false;
|
|
advanced_once = false;
|
|
window::cancel_wait();
|
|
window::paused(false);
|
|
}
|
|
std::string get_short_help() throw(std::bad_alloc) { return "Advance one frame"; }
|
|
std::string get_long_help() throw(std::bad_alloc)
|
|
{
|
|
return "Syntax: +advance-frame\n"
|
|
"Advances the emulation by one frame.\n";
|
|
}
|
|
} padvancef;
|
|
|
|
class nadvance_frame_cmd : public command
|
|
{
|
|
public:
|
|
nadvance_frame_cmd() throw(std::bad_alloc) : command("-advance-frame") {}
|
|
void invoke(const std::string& args) throw(std::bad_alloc, std::runtime_error)
|
|
{
|
|
if(args != "")
|
|
throw std::runtime_error("This command does not take parameters");
|
|
cancel_advance = true;
|
|
window::cancel_wait();
|
|
window::paused(false);
|
|
}
|
|
} nadvancef;
|
|
|
|
class padvance_poll_cmd : public command
|
|
{
|
|
public:
|
|
padvance_poll_cmd() throw(std::bad_alloc) : command("+advance-poll") {}
|
|
void invoke(const std::string& args) throw(std::bad_alloc, std::runtime_error)
|
|
{
|
|
if(args != "")
|
|
throw std::runtime_error("This command does not take parameters");
|
|
amode = ADVANCE_SUBFRAME;
|
|
cancel_advance = false;
|
|
advanced_once = false;
|
|
window::cancel_wait();
|
|
window::paused(false);
|
|
}
|
|
std::string get_short_help() throw(std::bad_alloc) { return "Advance one subframe"; }
|
|
std::string get_long_help() throw(std::bad_alloc)
|
|
{
|
|
return "Syntax: +advance-poll\n"
|
|
"Advances the emulation by one subframe.\n";
|
|
}
|
|
} padvancep;
|
|
|
|
class nadvance_poll_cmd : public command
|
|
{
|
|
public:
|
|
nadvance_poll_cmd() throw(std::bad_alloc) : command("-advance-poll") {}
|
|
|
|
void invoke(const std::string& args) throw(std::bad_alloc, std::runtime_error)
|
|
{
|
|
if(args != "")
|
|
throw std::runtime_error("This command does not take parameters");
|
|
cancel_advance = true;
|
|
window::cancel_wait();
|
|
window::paused(false);
|
|
}
|
|
} nadvancep;
|
|
|
|
class advance_skiplag_cmd : public command
|
|
{
|
|
public:
|
|
advance_skiplag_cmd() throw(std::bad_alloc) : command("advance-skiplag") {}
|
|
void invoke(const std::string& args) throw(std::bad_alloc, std::runtime_error)
|
|
{
|
|
if(args != "")
|
|
throw std::runtime_error("This command does not take parameters");
|
|
amode = ADVANCE_SKIPLAG;
|
|
window::cancel_wait();
|
|
window::paused(false);
|
|
}
|
|
std::string get_short_help() throw(std::bad_alloc) { return "Skip to next poll"; }
|
|
std::string get_long_help() throw(std::bad_alloc)
|
|
{
|
|
return "Syntax: advance-skiplag\n"
|
|
"Advances the emulation to the next poll.\n";
|
|
}
|
|
} skiplagc;
|
|
|
|
class reset_cmd : public command
|
|
{
|
|
public:
|
|
reset_cmd() throw(std::bad_alloc) : command("reset") {}
|
|
void invoke(const std::string& args) throw(std::bad_alloc, std::runtime_error)
|
|
{
|
|
if(args != "")
|
|
throw std::runtime_error("This command does not take parameters");
|
|
pending_reset_cycles = 0;
|
|
}
|
|
std::string get_short_help() throw(std::bad_alloc) { return "Reset the SNES"; }
|
|
std::string get_long_help() throw(std::bad_alloc)
|
|
{
|
|
return "Syntax: reset\n"
|
|
"Resets the SNES in beginning of the next frame.\n";
|
|
}
|
|
} resetc;
|
|
|
|
class load_state_cmd : public command
|
|
{
|
|
public:
|
|
load_state_cmd() throw(std::bad_alloc) : command("load-state") {}
|
|
void invoke(const std::string& args) throw(std::bad_alloc, std::runtime_error)
|
|
{
|
|
if(args == "")
|
|
throw std::runtime_error("Filename required");
|
|
mark_pending_load(args, LOAD_STATE_RW);
|
|
}
|
|
std::string get_short_help() throw(std::bad_alloc) { return "Load state"; }
|
|
std::string get_long_help() throw(std::bad_alloc)
|
|
{
|
|
return "Syntax: load-state <file>\n"
|
|
"Loads SNES state from <file> in Read/Write mode\n";
|
|
}
|
|
} loadstatec;
|
|
|
|
class load_readonly_cmd : public command
|
|
{
|
|
public:
|
|
load_readonly_cmd() throw(std::bad_alloc) : command("load-readonly") {}
|
|
void invoke(const std::string& args) throw(std::bad_alloc, std::runtime_error)
|
|
{
|
|
if(args == "")
|
|
throw std::runtime_error("Filename required");
|
|
mark_pending_load(args, LOAD_STATE_RO);
|
|
}
|
|
std::string get_short_help() throw(std::bad_alloc) { return "Load state"; }
|
|
std::string get_long_help() throw(std::bad_alloc)
|
|
{
|
|
return "Syntax: load-readonly <file>\n"
|
|
"Loads SNES state from <file> in Read-only mode\n";
|
|
}
|
|
} loadreadonlyc;
|
|
|
|
class load_preserve_cmd : public command
|
|
{
|
|
public:
|
|
load_preserve_cmd() throw(std::bad_alloc) : command("load-preserve") {}
|
|
void invoke(const std::string& args) throw(std::bad_alloc, std::runtime_error)
|
|
{
|
|
if(args == "")
|
|
throw std::runtime_error("Filename required");
|
|
mark_pending_load(args, LOAD_STATE_PRESERVE);
|
|
}
|
|
std::string get_short_help() throw(std::bad_alloc) { return "Load state"; }
|
|
std::string get_long_help() throw(std::bad_alloc)
|
|
{
|
|
return "Syntax: load-preserve <file>\n"
|
|
"Loads SNES state from <file> preserving input\n";
|
|
}
|
|
} loadpreservec;
|
|
|
|
class load_movie_cmd : public command
|
|
{
|
|
public:
|
|
load_movie_cmd() throw(std::bad_alloc) : command("load-movie") {}
|
|
void invoke(const std::string& args) throw(std::bad_alloc, std::runtime_error)
|
|
{
|
|
if(args == "")
|
|
throw std::runtime_error("Filename required");
|
|
mark_pending_load(args, LOAD_STATE_MOVIE);
|
|
}
|
|
std::string get_short_help() throw(std::bad_alloc) { return "Load movie"; }
|
|
std::string get_long_help() throw(std::bad_alloc)
|
|
{
|
|
return "Syntax: load-movie <file>\n"
|
|
"Loads movie from <file>\n";
|
|
}
|
|
} loadmoviec;
|
|
|
|
class save_state_cmd : public command
|
|
{
|
|
public:
|
|
save_state_cmd() throw(std::bad_alloc) : command("save-state") {}
|
|
void invoke(const std::string& args) throw(std::bad_alloc, std::runtime_error)
|
|
{
|
|
if(args == "")
|
|
throw std::runtime_error("Filename required");
|
|
mark_pending_save(args, SAVE_STATE);
|
|
}
|
|
|
|
std::string get_short_help() throw(std::bad_alloc) { return "Save state"; }
|
|
std::string get_long_help() throw(std::bad_alloc)
|
|
{
|
|
return "Syntax: save-state <file>\n"
|
|
"Saves SNES state to <file>\n";
|
|
}
|
|
} savestatec;
|
|
|
|
class save_movie_cmd : public command
|
|
{
|
|
public:
|
|
save_movie_cmd() throw(std::bad_alloc) : command("save-movie") {}
|
|
void invoke(const std::string& args) throw(std::bad_alloc, std::runtime_error)
|
|
{
|
|
if(args == "")
|
|
throw std::runtime_error("Filename required");
|
|
mark_pending_save(args, SAVE_MOVIE);
|
|
}
|
|
std::string get_short_help() throw(std::bad_alloc) { return "Save movie"; }
|
|
std::string get_long_help() throw(std::bad_alloc)
|
|
{
|
|
return "Syntax: save-movie <file>\n"
|
|
"Saves movie to <file>\n";
|
|
}
|
|
} savemoviec;
|
|
|
|
class set_rwmode_cmd : public command
|
|
{
|
|
public:
|
|
set_rwmode_cmd() throw(std::bad_alloc) : command("set-rwmode") {}
|
|
void invoke(const std::string& args) throw(std::bad_alloc, std::runtime_error)
|
|
{
|
|
if(args != "")
|
|
throw std::runtime_error("This command does not take parameters");
|
|
movb.get_movie().readonly_mode(false);
|
|
lua_callback_do_readwrite();
|
|
update_movie_state();
|
|
window::notify_screen_update();
|
|
}
|
|
std::string get_short_help() throw(std::bad_alloc) { return "Switch to read/write mode"; }
|
|
std::string get_long_help() throw(std::bad_alloc)
|
|
{
|
|
return "Syntax: set-rwmode\n"
|
|
"Switches to read/write mode\n";
|
|
}
|
|
} setrwc;
|
|
|
|
class repainter : public command
|
|
{
|
|
public:
|
|
repainter() throw(std::bad_alloc) : command("repaint") {}
|
|
void invoke(const std::string& args) throw(std::bad_alloc, std::runtime_error)
|
|
{
|
|
if(args != "")
|
|
throw std::runtime_error("This command does not take parameters");
|
|
redraw_framebuffer();
|
|
}
|
|
std::string get_short_help() throw(std::bad_alloc) { return "Redraw the screen"; }
|
|
std::string get_long_help() throw(std::bad_alloc)
|
|
{
|
|
return "Syntax: repaint\n"
|
|
"Redraws the screen\n";
|
|
}
|
|
} repaintc;
|
|
|
|
class set_gamename_cmd : public command
|
|
{
|
|
public:
|
|
set_gamename_cmd() throw(std::bad_alloc) : command("set-gamename") {}
|
|
void invoke(const std::string& args) throw(std::bad_alloc, std::runtime_error)
|
|
{
|
|
our_movie.gamename = args;
|
|
window::out() << "Game name changed to '" << our_movie.gamename << "'" << std::endl;
|
|
}
|
|
std::string get_short_help() throw(std::bad_alloc) { return "Set the game name"; }
|
|
std::string get_long_help() throw(std::bad_alloc)
|
|
{
|
|
return "Syntax: set-gamename <name>\n"
|
|
"Sets the game name to <name>\n";
|
|
}
|
|
} setnamec;
|
|
|
|
class add_watch_command : public command
|
|
{
|
|
public:
|
|
add_watch_command() throw(std::bad_alloc) : command("add-watch") {}
|
|
void invoke(const std::string& args) throw(std::bad_alloc, std::runtime_error)
|
|
{
|
|
tokensplitter t(args);
|
|
std::string name = t;
|
|
if(name == "" || t.tail() == "")
|
|
throw std::runtime_error("syntax: add-watch <name> <expr>");
|
|
std::cerr << "Add watch: '" << name << "'" << std::endl;
|
|
memory_watches[name] = t.tail();
|
|
update_movie_state();
|
|
}
|
|
std::string get_short_help() throw(std::bad_alloc) { return "Add a memory watch"; }
|
|
std::string get_long_help() throw(std::bad_alloc)
|
|
{
|
|
return "Syntax: add-watch <name> <expression>\n"
|
|
"Adds a new memory watch\n";
|
|
}
|
|
} addwatchc;
|
|
|
|
class remove_watch_command : public command
|
|
{
|
|
public:
|
|
remove_watch_command() throw(std::bad_alloc) : command("remove-watch") {}
|
|
void invoke(const std::string& args) throw(std::bad_alloc, std::runtime_error)
|
|
{
|
|
tokensplitter t(args);
|
|
std::string name = t;
|
|
if(name == "" || t.tail() != "") {
|
|
window::out() << "syntax: remove-watch <name>" << std::endl;
|
|
return;
|
|
}
|
|
std::cerr << "Erase watch: '" << name << "'" << std::endl;
|
|
memory_watches.erase(name);
|
|
auto& _status = window::get_emustatus();
|
|
_status.erase("M[" + name + "]");
|
|
update_movie_state(); }
|
|
std::string get_short_help() throw(std::bad_alloc) { return "Remove a memory watch"; }
|
|
std::string get_long_help() throw(std::bad_alloc)
|
|
{
|
|
return "Syntax: remove-watch <name>\n"
|
|
"Removes a memory watch\n";
|
|
}
|
|
} removewatchc;
|
|
|
|
class test_1 : public command
|
|
{
|
|
public:
|
|
test_1() throw(std::bad_alloc) : command("test-1") {}
|
|
void invoke(const std::string& args) throw(std::bad_alloc, std::runtime_error)
|
|
{
|
|
framebuffer = screen_nosignal;
|
|
redraw_framebuffer();
|
|
}
|
|
} test1c;
|
|
|
|
class test_2 : public command
|
|
{
|
|
public:
|
|
test_2() throw(std::bad_alloc) : command("test-2") {}
|
|
void invoke(const std::string& args) throw(std::bad_alloc, std::runtime_error)
|
|
{
|
|
framebuffer = screen_corrupt;
|
|
redraw_framebuffer();
|
|
}
|
|
} test2c;
|
|
|
|
class test_3 : public command
|
|
{
|
|
public:
|
|
test_3() throw(std::bad_alloc) : command("test-3") {}
|
|
void invoke(const std::string& args) throw(std::bad_alloc, std::runtime_error)
|
|
{
|
|
while(1);
|
|
}
|
|
} test3c;
|
|
|
|
class screenshot_command : public command
|
|
{
|
|
public:
|
|
screenshot_command() throw(std::bad_alloc) : command("take-screenshot") {}
|
|
void invoke(const std::string& args) throw(std::bad_alloc, std::runtime_error)
|
|
{
|
|
if(args == "")
|
|
throw std::runtime_error("Filename required");
|
|
framebuffer.save_png(args);
|
|
window::out() << "Saved PNG screenshot" << std::endl;
|
|
}
|
|
std::string get_short_help() throw(std::bad_alloc) { return "Takes a screenshot"; }
|
|
std::string get_long_help() throw(std::bad_alloc)
|
|
{
|
|
return "Syntax: take-screenshot <file>\n"
|
|
"Saves screenshot to PNG file <file>\n";
|
|
}
|
|
} screenshotc;
|
|
|
|
class mouse_button_handler : public command
|
|
{
|
|
public:
|
|
mouse_button_handler() throw(std::bad_alloc) : command("mouse_button") {}
|
|
void invoke(const std::string& args) throw(std::bad_alloc, std::runtime_error)
|
|
{
|
|
tokensplitter t(args);
|
|
std::string x = t;
|
|
std::string y = t;
|
|
std::string b = t;
|
|
int _x = atoi(x.c_str());
|
|
int _y = atoi(y.c_str());
|
|
int _b = atoi(b.c_str());
|
|
if(_b & ~prev_mouse_mask & 1)
|
|
send_analog_input(_x, _y, 0);
|
|
if(_b & ~prev_mouse_mask & 2)
|
|
send_analog_input(_x, _y, 1);
|
|
if(_b & ~prev_mouse_mask & 4)
|
|
send_analog_input(_x, _y, 2);
|
|
prev_mouse_mask = _b;
|
|
}
|
|
} mousebuttonh;
|
|
|
|
class button_action : public command
|
|
{
|
|
public:
|
|
button_action(const std::string& cmd, int _type, unsigned _controller, std::string _button)
|
|
throw(std::bad_alloc)
|
|
: command(cmd)
|
|
{
|
|
commandn = cmd;
|
|
type = _type;
|
|
controller = _controller;
|
|
button = _button;
|
|
}
|
|
~button_action() throw() {}
|
|
void invoke(const std::string& args) throw(std::bad_alloc, std::runtime_error)
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|
{
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if(args != "")
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throw std::runtime_error("This command does not take parameters");
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init_buttonmap();
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if(!buttonmap.count(button))
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return;
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auto i = buttonmap[button];
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do_button_action(i.first, i.second, (type != 1) ? 1 : 0, (type == 2));
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update_movie_state();
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window::notify_screen_update();
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}
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std::string get_short_help() throw(std::bad_alloc)
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|
{
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return "Press/Unpress button";
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}
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std::string get_long_help() throw(std::bad_alloc)
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|
{
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return "Syntax: " + commandn + "\n"
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"Presses/Unpresses button\n";
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}
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|
std::string commandn;
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unsigned controller;
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int type;
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std::string button;
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};
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|
|
|
class button_action_helper
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|
{
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public:
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button_action_helper()
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|
{
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for(size_t i = 0; i < sizeof(buttonnames) / sizeof(buttonnames[0]); ++i)
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for(int j = 0; j < 3; ++j)
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|
for(unsigned k = 0; k < 8; ++k) {
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std::ostringstream x, y;
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|
switch(j) {
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case 0:
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x << "+controller";
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|
break;
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|
case 1:
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|
x << "-controller";
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|
break;
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|
case 2:
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|
x << "controllerh";
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|
break;
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|
};
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|
x << (k + 1);
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x << buttonnames[i];
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|
y << (k + 1);
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|
y << buttonnames[i];
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new button_action(x.str(), j, k, y.str());
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|
}
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|
}
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|
} bah;
|
|
|
|
//If there is a pending load, perform it.
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|
bool handle_load()
|
|
{
|
|
if(pending_load != "") {
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|
do_load_state(pending_load, loadmode);
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|
redraw_framebuffer();
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|
pending_load = "";
|
|
pending_reset_cycles = -1;
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|
amode = ADVANCE_AUTO;
|
|
window::cancel_wait();
|
|
window::paused(false);
|
|
if(!system_corrupt) {
|
|
location_special = SPECIAL_SAVEPOINT;
|
|
update_movie_state();
|
|
window::notify_screen_update();
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|
window::poll_inputs();
|
|
}
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//If there are pending saves, perform them.
|
|
void handle_saves()
|
|
{
|
|
if(!queued_saves.empty()) {
|
|
stepping_into_save = true;
|
|
SNES::system.runtosave();
|
|
stepping_into_save = false;
|
|
for(auto i = queued_saves.begin(); i != queued_saves.end(); i++)
|
|
do_save_state(*i);
|
|
}
|
|
queued_saves.clear();
|
|
}
|
|
|
|
//Do (delayed) reset. Return true if proper, false if forced at frame boundary.
|
|
bool handle_reset(long cycles)
|
|
{
|
|
if(cycles == 0) {
|
|
window::message("SNES reset");
|
|
SNES::system.reset();
|
|
framebuffer = screen_nosignal;
|
|
lua_callback_do_reset();
|
|
redraw_framebuffer();
|
|
} else if(cycles > 0) {
|
|
video_refresh_done = false;
|
|
long cycles_executed = 0;
|
|
window::out() << "Executing delayed reset... This can take some time!" << std::endl;
|
|
while(cycles_executed < cycles && !video_refresh_done) {
|
|
SNES::cpu.op_step();
|
|
cycles_executed++;
|
|
}
|
|
if(!video_refresh_done)
|
|
window::out() << "SNES reset (delayed " << cycles_executed << ")" << std::endl;
|
|
else
|
|
window::out() << "SNES reset (forced at " << cycles_executed << ")" << std::endl;
|
|
SNES::system.reset();
|
|
framebuffer = screen_nosignal;
|
|
lua_callback_do_reset();
|
|
redraw_framebuffer();
|
|
if(video_refresh_done) {
|
|
to_wait_frame(get_ticks_msec());
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool handle_corrupt()
|
|
{
|
|
if(!system_corrupt)
|
|
return false;
|
|
while(system_corrupt) {
|
|
redraw_framebuffer();
|
|
window::cancel_wait();
|
|
window::paused(true);
|
|
window::poll_inputs();
|
|
handle_load();
|
|
if(amode == ADVANCE_QUIT)
|
|
return true;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void print_controller_mappings()
|
|
{
|
|
for(unsigned i = 0; i < 8; i++) {
|
|
std::string type = "unknown";
|
|
if(controller_type_by_logical(i) == DT_NONE)
|
|
type = "disconnected";
|
|
if(controller_type_by_logical(i) == DT_GAMEPAD)
|
|
type = "gamepad";
|
|
if(controller_type_by_logical(i) == DT_MOUSE)
|
|
type = "mouse";
|
|
if(controller_type_by_logical(i) == DT_SUPERSCOPE)
|
|
type = "superscope";
|
|
if(controller_type_by_logical(i) == DT_JUSTIFIER)
|
|
type = "justifier";
|
|
window::out() << "Physical controller mapping: Logical " << (i + 1) << " is physical " <<
|
|
controller_index_by_logical(i) << " (" << type << ")" << std::endl;
|
|
}
|
|
}
|
|
}
|
|
|
|
void main_loop(struct loaded_rom& rom, struct moviefile& initial) throw(std::bad_alloc,
|
|
std::runtime_error)
|
|
{
|
|
//Basic initialization.
|
|
init_special_screens();
|
|
our_rom = &rom;
|
|
my_interface intrf;
|
|
auto old_inteface = SNES::system.interface;
|
|
SNES::system.interface = &intrf;
|
|
status = &window::get_emustatus();
|
|
|
|
//Load our given movie.
|
|
bool first_round = false;
|
|
bool just_did_loadstate = false;
|
|
try {
|
|
do_load_state(initial, LOAD_STATE_DEFAULT);
|
|
first_round = our_movie.is_savestate;
|
|
just_did_loadstate = first_round;
|
|
} catch(std::bad_alloc& e) {
|
|
OOM_panic();
|
|
} catch(std::exception& e) {
|
|
window::message(std::string("FATAL: Can't load initial state: ") + e.what());
|
|
window::fatal_error();
|
|
return;
|
|
}
|
|
|
|
lua_callback_startup();
|
|
|
|
//print_controller_mappings();
|
|
av_snooper::add_dump_notifier(dumpwatch);
|
|
window::set_main_surface(main_screen);
|
|
redraw_framebuffer();
|
|
window::paused(false);
|
|
amode = ADVANCE_PAUSE;
|
|
while(amode != ADVANCE_QUIT) {
|
|
if(handle_corrupt()) {
|
|
first_round = our_movie.is_savestate;
|
|
just_did_loadstate = true;
|
|
continue;
|
|
}
|
|
long resetcycles = -1;
|
|
ack_frame_tick(get_ticks_msec());
|
|
if(amode == ADVANCE_SKIPLAG_PENDING)
|
|
amode = ADVANCE_SKIPLAG;
|
|
|
|
if(!first_round) {
|
|
resetcycles = movb.new_frame_starting(amode == ADVANCE_SKIPLAG);
|
|
if(amode == ADVANCE_QUIT)
|
|
break;
|
|
bool delayed_reset = (resetcycles > 0);
|
|
pending_reset_cycles = -1;
|
|
if(!handle_reset(resetcycles)) {
|
|
continue;
|
|
}
|
|
if(!delayed_reset) {
|
|
handle_saves();
|
|
}
|
|
if(handle_load()) {
|
|
first_round = our_movie.is_savestate;
|
|
amode = ADVANCE_PAUSE;
|
|
just_did_loadstate = first_round;
|
|
continue;
|
|
}
|
|
}
|
|
if(just_did_loadstate) {
|
|
if(amode == ADVANCE_QUIT)
|
|
break;
|
|
amode = ADVANCE_PAUSE;
|
|
redraw_framebuffer();
|
|
window::cancel_wait();
|
|
window::paused(true);
|
|
window::poll_inputs();
|
|
just_did_loadstate = false;
|
|
}
|
|
SNES::system.run();
|
|
if(amode == ADVANCE_AUTO)
|
|
window::wait_msec(to_wait_frame(get_ticks_msec()));
|
|
first_round = false;
|
|
}
|
|
av_snooper::end(true);
|
|
SNES::system.interface = old_inteface;
|
|
}
|