lsnes/include/library/lua-framebuffer.hpp
2013-12-19 07:00:43 +02:00

15 lines
294 B
C++

#ifndef _library__lua_framebuffer__hpp__included__
#define _library__lua_framebuffer__hpp__included__
struct lua_render_context
{
uint32_t left_gap;
uint32_t right_gap;
uint32_t top_gap;
uint32_t bottom_gap;
struct framebuffer::queue* queue;
uint32_t width;
uint32_t height;
};
#endif