42a2f92a44
This can't be used yet (no support for external time source in bsnes, but it should become handy when such support exists).
1129 lines
34 KiB
C++
1129 lines
34 KiB
C++
#include "mainloop.hpp"
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#include "avsnoop.hpp"
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#include "command.hpp"
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#include "controller.hpp"
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#include "framebuffer.hpp"
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#include "moviedata.hpp"
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#include <iomanip>
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#include "framerate.hpp"
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#include "memorywatch.hpp"
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#include "lua.hpp"
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#include "rrdata.hpp"
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#include "rom.hpp"
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#include "movie.hpp"
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#include "moviefile.hpp"
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#include "render.hpp"
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#include "window.hpp"
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#include "settings.hpp"
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#include "rom.hpp"
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#include "movie.hpp"
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#include <cassert>
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#include <sstream>
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#include "memorymanip.hpp"
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#include <iostream>
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#include <set>
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#include "lsnes.hpp"
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#include <sys/time.h>
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#include <snes/snes.hpp>
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#include <ui-libsnes/libsnes.hpp>
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#include "framerate.hpp"
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#define SPECIAL_FRAME_START 0
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#define SPECIAL_FRAME_VIDEO 1
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#define SPECIAL_SAVEPOINT 2
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#define SPECIAL_NONE 3
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#define RTC_SUBSECOND_INCREMENT_PAL 69242724928ULL
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#define RTC_SUBSECOND_INCREMENT_NTSC 57615439935ULL
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#define RTC_SUBSECOND_INCREMENT_NTSC_I 57615762380ULL
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#define RTC_SUBSECONDS_PER_SECOND 3462619485020ULL
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#define BUTTON_LEFT 0 //Gamepad
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#define BUTTON_RIGHT 1 //Gamepad
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#define BUTTON_UP 2 //Gamepad
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#define BUTTON_DOWN 3 //Gamepad
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#define BUTTON_A 4 //Gamepad
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#define BUTTON_B 5 //Gamepad
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#define BUTTON_X 6 //Gamepad
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#define BUTTON_Y 7 //Gamepad
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#define BUTTON_L 8 //Gamepad & Mouse
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#define BUTTON_R 9 //Gamepad & Mouse
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#define BUTTON_SELECT 10 //Gamepad
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#define BUTTON_START 11 //Gamepad & Justifier
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#define BUTTON_TRIGGER 12 //Superscope.
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#define BUTTON_CURSOR 13 //Superscope & Justifier
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#define BUTTON_PAUSE 14 //Superscope
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#define BUTTON_TURBO 15 //Superscope
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void update_movie_state();
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namespace
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{
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enum advance_mode
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{
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ADVANCE_QUIT, //Quit the emulator.
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ADVANCE_AUTO, //Normal (possibly slowed down play).
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ADVANCE_FRAME, //Frame advance.
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ADVANCE_SUBFRAME, //Subframe advance.
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ADVANCE_SKIPLAG, //Skip lag (oneshot, reverts to normal).
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ADVANCE_SKIPLAG_PENDING, //Activate skip lag mode at next frame.
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ADVANCE_PAUSE, //Unconditional pause.
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};
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//Memory watches.
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std::map<std::string, std::string> memory_watches;
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//Previous mouse mask.
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int prev_mouse_mask = 0;
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//Flags related to repeating advance.
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bool advanced_once;
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bool cancel_advance;
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//Emulator advance mode. Detemines pauses at start of frame / subframe, etc..
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enum advance_mode amode;
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//Mode and filename of pending load, one of LOAD_* constants.
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int loadmode;
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std::string pending_load;
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//Queued saves (all savestates).
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std::set<std::string> queued_saves;
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bool stepping_into_save;
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//Current controls.
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controls_t curcontrols;
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controls_t autoheld_controls;
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std::vector<controls_t> autofire_pattern;
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//Save jukebox.
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std::vector<std::string> save_jukebox;
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size_t save_jukebox_pointer;
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//Emulator status area.
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std::map<std::string, std::string>* status;
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//Pending reset cycles. -1 if no reset pending, otherwise, cycle count for reset.
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long pending_reset_cycles = -1;
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//Set by every video refresh.
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bool video_refresh_done;
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//Special subframe location. One of SPECIAL_* constants.
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int location_special;
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//Few settings.
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numeric_setting advance_timeout_first("advance-timeout", 0, 999999999, 500);
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void send_analog_input(int32_t x, int32_t y, unsigned index)
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{
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if(controller_ismouse_by_analog(index)) {
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x -= 256;
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y -= (framebuffer.height / 2);
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} else {
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x /= 2;
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y /= 2;
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}
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int aindex = controller_index_by_analog(index);
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if(aindex < 0) {
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messages << "No analog controller in slot #" << (index + 1) << std::endl;
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return;
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}
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curcontrols(aindex >> 2, aindex & 3, 0) = x;
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curcontrols(aindex >> 2, aindex & 3, 1) = y;
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}
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}
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class firmware_path_setting : public setting
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{
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public:
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firmware_path_setting() : setting("firmwarepath") { _firmwarepath = "."; default_firmware = true; }
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void blank() throw(std::bad_alloc, std::runtime_error)
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{
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_firmwarepath = ".";
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default_firmware = true;
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}
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bool is_set() throw()
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{
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return !default_firmware;
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}
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void set(const std::string& value) throw(std::bad_alloc, std::runtime_error)
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{
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_firmwarepath = value;
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default_firmware = false;
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}
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std::string get() throw(std::bad_alloc)
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{
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return _firmwarepath;
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}
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operator std::string() throw(std::bad_alloc)
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{
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return _firmwarepath;
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}
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private:
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std::string _firmwarepath;
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bool default_firmware;
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} firmwarepath_setting;
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controls_t movie_logic::update_controls(bool subframe) throw(std::bad_alloc, std::runtime_error)
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{
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if(lua_requests_subframe_paint)
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redraw_framebuffer();
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if(subframe) {
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if(amode == ADVANCE_SUBFRAME) {
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if(!cancel_advance && !advanced_once) {
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window::wait_msec(advance_timeout_first);
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advanced_once = true;
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}
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if(cancel_advance) {
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amode = ADVANCE_PAUSE;
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cancel_advance = false;
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}
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window::paused(amode == ADVANCE_PAUSE);
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} else if(amode == ADVANCE_FRAME) {
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;
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} else {
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window::paused(amode == ADVANCE_SKIPLAG || amode == ADVANCE_PAUSE);
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cancel_advance = false;
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}
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if(amode == ADVANCE_SKIPLAG)
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amode = ADVANCE_AUTO;
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location_special = SPECIAL_NONE;
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update_movie_state();
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} else {
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if(amode == ADVANCE_SKIPLAG_PENDING)
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amode = ADVANCE_SKIPLAG;
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if(amode == ADVANCE_FRAME || amode == ADVANCE_SUBFRAME) {
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if(!cancel_advance) {
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window::wait_msec(advanced_once ? to_wait_frame(get_ticks_msec()) :
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advance_timeout_first);
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advanced_once = true;
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}
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if(cancel_advance) {
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amode = ADVANCE_PAUSE;
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cancel_advance = false;
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}
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window::paused(amode == ADVANCE_PAUSE);
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} else {
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window::paused((amode == ADVANCE_PAUSE));
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cancel_advance = false;
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}
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location_special = SPECIAL_FRAME_START;
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update_movie_state();
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}
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window::notify_screen_update();
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window::poll_inputs();
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if(!subframe && pending_reset_cycles >= 0) {
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curcontrols(CONTROL_SYSTEM_RESET) = 1;
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curcontrols(CONTROL_SYSTEM_RESET_CYCLES_HI) = pending_reset_cycles / 10000;
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curcontrols(CONTROL_SYSTEM_RESET_CYCLES_LO) = pending_reset_cycles % 10000;
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} else if(!subframe) {
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curcontrols(CONTROL_SYSTEM_RESET) = 0;
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curcontrols(CONTROL_SYSTEM_RESET_CYCLES_HI) = 0;
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curcontrols(CONTROL_SYSTEM_RESET_CYCLES_LO) = 0;
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}
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controls_t tmp = curcontrols ^ autoheld_controls ^ autofire_pattern[movb.get_movie().get_current_frame() %
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autofire_pattern.size()];
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lua_callback_do_input(tmp, subframe);
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return tmp;
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}
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namespace
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{
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std::map<std::string, std::pair<unsigned, unsigned>> buttonmap;
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const char* buttonnames[] = {
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"left", "right", "up", "down", "A", "B", "X", "Y", "L", "R", "select", "start", "trigger", "cursor",
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"pause", "turbo"
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};
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void init_buttonmap()
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{
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static int done = 0;
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if(done)
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return;
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for(unsigned i = 0; i < 8; i++)
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for(unsigned j = 0; j < sizeof(buttonnames) / sizeof(buttonnames[0]); j++) {
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std::ostringstream x;
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x << (i + 1) << buttonnames[j];
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buttonmap[x.str()] = std::make_pair(i, j);
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}
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done = 1;
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}
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//Do button action.
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void do_button_action(unsigned ui_id, unsigned button, short newstate, bool do_xor, controls_t& c)
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{
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enum devicetype_t p = controller_type_by_logical(ui_id);
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int x = controller_index_by_logical(ui_id);
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int bid = -1;
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switch(p) {
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case DT_NONE:
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messages << "No such controller #" << (ui_id + 1) << std::endl;
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return;
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case DT_GAMEPAD:
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switch(button) {
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case BUTTON_UP: bid = SNES_DEVICE_ID_JOYPAD_UP; break;
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case BUTTON_DOWN: bid = SNES_DEVICE_ID_JOYPAD_DOWN; break;
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case BUTTON_LEFT: bid = SNES_DEVICE_ID_JOYPAD_LEFT; break;
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case BUTTON_RIGHT: bid = SNES_DEVICE_ID_JOYPAD_RIGHT; break;
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case BUTTON_A: bid = SNES_DEVICE_ID_JOYPAD_A; break;
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case BUTTON_B: bid = SNES_DEVICE_ID_JOYPAD_B; break;
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case BUTTON_X: bid = SNES_DEVICE_ID_JOYPAD_X; break;
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case BUTTON_Y: bid = SNES_DEVICE_ID_JOYPAD_Y; break;
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case BUTTON_L: bid = SNES_DEVICE_ID_JOYPAD_L; break;
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case BUTTON_R: bid = SNES_DEVICE_ID_JOYPAD_R; break;
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case BUTTON_SELECT: bid = SNES_DEVICE_ID_JOYPAD_SELECT; break;
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case BUTTON_START: bid = SNES_DEVICE_ID_JOYPAD_START; break;
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default:
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messages << "Invalid button for gamepad" << std::endl;
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return;
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};
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break;
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case DT_MOUSE:
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switch(button) {
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case BUTTON_L: bid = SNES_DEVICE_ID_MOUSE_LEFT; break;
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case BUTTON_R: bid = SNES_DEVICE_ID_MOUSE_RIGHT; break;
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default:
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messages << "Invalid button for mouse" << std::endl;
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return;
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};
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break;
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case DT_JUSTIFIER:
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switch(button) {
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case BUTTON_START: bid = SNES_DEVICE_ID_JUSTIFIER_START; break;
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case BUTTON_TRIGGER: bid = SNES_DEVICE_ID_JUSTIFIER_TRIGGER; break;
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default:
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messages << "Invalid button for justifier" << std::endl;
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return;
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};
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break;
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case DT_SUPERSCOPE:
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switch(button) {
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case BUTTON_TRIGGER: bid = SNES_DEVICE_ID_SUPER_SCOPE_TRIGGER; break;
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case BUTTON_CURSOR: bid = SNES_DEVICE_ID_SUPER_SCOPE_CURSOR; break;
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case BUTTON_PAUSE: bid = SNES_DEVICE_ID_SUPER_SCOPE_PAUSE; break;
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case BUTTON_TURBO: bid = SNES_DEVICE_ID_SUPER_SCOPE_TURBO; break;
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default:
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messages << "Invalid button for superscope" << std::endl;
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return;
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};
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break;
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};
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if(do_xor)
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c((x & 4) ? 1 : 0, x & 3, bid) ^= newstate;
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else
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c((x & 4) ? 1 : 0, x & 3, bid) = newstate;
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}
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//Do button action.
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void do_button_action(unsigned ui_id, unsigned button, short newstate, bool do_xor = false)
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{
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if(do_xor)
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do_button_action(ui_id, button, newstate, do_xor, autoheld_controls);
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else
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do_button_action(ui_id, button, newstate, do_xor, curcontrols);
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}
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//Do pending load (automatically unpauses).
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void mark_pending_load(const std::string& filename, int lmode)
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{
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loadmode = lmode;
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pending_load = filename;
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amode = ADVANCE_AUTO;
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window::cancel_wait();
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window::paused(false);
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}
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//Mark pending save (movies save immediately).
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void mark_pending_save(const std::string& filename, int smode)
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{
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if(smode == SAVE_MOVIE) {
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//Just do this immediately.
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do_save_movie(filename);
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return;
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}
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queued_saves.insert(filename);
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window::message("Pending save on '" + filename + "'");
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}
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class dump_watch : public av_snooper::dump_notification
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{
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void dump_starting() throw()
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{
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update_movie_state();
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}
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void dump_ending() throw()
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{
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update_movie_state();
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}
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} dumpwatch;
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}
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void update_movie_state()
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{
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auto& _status = window::get_emustatus();
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if(!system_corrupt) {
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std::ostringstream x;
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x << movb.get_movie().get_current_frame() << "(";
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if(location_special == SPECIAL_FRAME_START)
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x << "0";
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else if(location_special == SPECIAL_SAVEPOINT)
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x << "S";
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else if(location_special == SPECIAL_FRAME_VIDEO)
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x << "V";
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else
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x << movb.get_movie().next_poll_number();
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x << ";" << movb.get_movie().get_lag_frames() << ")/" << movb.get_movie().get_frame_count();
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_status["Frame"] = x.str();
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time_t timevalue = static_cast<time_t>(our_movie.rtc_second);
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struct tm* time_decompose = gmtime(&timevalue);
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char datebuffer[512];
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char timebuffer[512];
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strftime(datebuffer, 511, "%a %d %b %Y", time_decompose);
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strftime(timebuffer, 511, "%H:%M:%S", time_decompose);
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_status["RTCdate"] = datebuffer;
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_status["RTCtime"] = timebuffer;
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} else {
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_status["Frame"] = "N/A";
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_status["RTCdate"] = "N/A";
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_status["RTCtime"] = "N/A";
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}
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{
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std::ostringstream x;
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if(system_corrupt)
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x << "CORRUPT ";
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else if(movb.get_movie().readonly_mode())
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x << "PLAY ";
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else
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x << "REC ";
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if(av_snooper::dump_in_progress())
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x << "CAP ";
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_status["Flags"] = x.str();
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}
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if(save_jukebox.size() > 0)
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_status["Saveslot"] = save_jukebox[save_jukebox_pointer];
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else
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_status.erase("Saveslot");
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for(auto i = memory_watches.begin(); i != memory_watches.end(); i++) {
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try {
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_status["M[" + i->first + "]"] = evaluate_watch(i->second);
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} catch(...) {
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}
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}
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//This routine can get called frickin' early.
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if(!autofire_pattern.size())
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autofire_pattern.push_back(controls_t());
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controls_t c;
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if(movb.get_movie().readonly_mode())
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c = movb.get_movie().get_controls();
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else
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c = curcontrols ^ autoheld_controls ^ autofire_pattern[movb.get_movie().get_current_frame() %
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autofire_pattern.size()];
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for(unsigned i = 0; i < 8; i++) {
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unsigned pindex = controller_index_by_logical(i);
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unsigned port = pindex >> 2;
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unsigned dev = pindex & 3;
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auto ctype = controller_type_by_logical(i);
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std::ostringstream x;
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switch(ctype) {
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case DT_GAMEPAD:
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x << (c(port, dev, SNES_DEVICE_ID_JOYPAD_LEFT) ? "l" : " ");
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x << (c(port, dev, SNES_DEVICE_ID_JOYPAD_RIGHT) ? "r" : " ");
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x << (c(port, dev, SNES_DEVICE_ID_JOYPAD_UP) ? "u" : " ");
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x << (c(port, dev, SNES_DEVICE_ID_JOYPAD_DOWN) ? "d" : " ");
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x << (c(port, dev, SNES_DEVICE_ID_JOYPAD_A) ? "A" : " ");
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x << (c(port, dev, SNES_DEVICE_ID_JOYPAD_B) ? "B" : " ");
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x << (c(port, dev, SNES_DEVICE_ID_JOYPAD_X) ? "X" : " ");
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x << (c(port, dev, SNES_DEVICE_ID_JOYPAD_Y) ? "Y" : " ");
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x << (c(port, dev, SNES_DEVICE_ID_JOYPAD_L) ? "L" : " ");
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x << (c(port, dev, SNES_DEVICE_ID_JOYPAD_R) ? "R" : " ");
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x << (c(port, dev, SNES_DEVICE_ID_JOYPAD_START) ? "S" : " ");
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x << (c(port, dev, SNES_DEVICE_ID_JOYPAD_SELECT) ? "s" : " ");
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break;
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case DT_MOUSE:
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x << c(port, dev, SNES_DEVICE_ID_MOUSE_X) << " ";
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x << c(port, dev, SNES_DEVICE_ID_MOUSE_Y) << " ";
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x << (c(port, dev, SNES_DEVICE_ID_MOUSE_LEFT) ? "L" : " ");
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x << (c(port, dev, SNES_DEVICE_ID_MOUSE_RIGHT) ? "R" : " ");
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break;
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case DT_SUPERSCOPE:
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x << c(port, dev, SNES_DEVICE_ID_SUPER_SCOPE_X) << " ";
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x << c(port, dev, SNES_DEVICE_ID_SUPER_SCOPE_Y) << " ";
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x << (c(port, dev, SNES_DEVICE_ID_SUPER_SCOPE_TRIGGER) ? "T" : " ");
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x << (c(port, dev, SNES_DEVICE_ID_SUPER_SCOPE_CURSOR) ? "C" : " ");
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x << (c(port, dev, SNES_DEVICE_ID_SUPER_SCOPE_TURBO) ? "t" : " ");
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x << (c(port, dev, SNES_DEVICE_ID_SUPER_SCOPE_PAUSE) ? "P" : " ");
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break;
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case DT_JUSTIFIER:
|
|
x << c(port, dev, SNES_DEVICE_ID_JUSTIFIER_X) << " ";
|
|
x << c(port, dev, SNES_DEVICE_ID_JUSTIFIER_Y) << " ";
|
|
x << (c(port, dev, SNES_DEVICE_ID_JUSTIFIER_START) ? "T" : " ");
|
|
x << (c(port, dev, SNES_DEVICE_ID_JUSTIFIER_TRIGGER) ? "S" : " ");
|
|
break;
|
|
case DT_NONE:
|
|
continue;
|
|
}
|
|
char y[3] = {'P', 0, 0};
|
|
y[1] = 49 + i;
|
|
_status[std::string(y)] = x.str();
|
|
}
|
|
}
|
|
|
|
|
|
class my_interface : public SNES::Interface
|
|
{
|
|
string path(SNES::Cartridge::Slot slot, const string &hint)
|
|
{
|
|
const char* _hint = hint;
|
|
std::string _hint2 = _hint;
|
|
std::string fwp = firmwarepath_setting;
|
|
std::string finalpath = fwp + "/" + _hint2;
|
|
return finalpath.c_str();
|
|
}
|
|
|
|
void video_refresh(const uint16_t *data, bool hires, bool interlace, bool overscan)
|
|
{
|
|
if(stepping_into_save)
|
|
window::message("Got video refresh in runtosave, expect desyncs!");
|
|
video_refresh_done = true;
|
|
bool region = (SNES::system.region() == SNES::System::Region::PAL);
|
|
//std::cerr << "Frame: hires flag is " << (hires ? " " : "un") << "set." << std::endl;
|
|
//std::cerr << "Frame: interlace flag is " << (interlace ? " " : "un") << "set." << std::endl;
|
|
//std::cerr << "Frame: overscan flag is " << (overscan ? " " : "un") << "set." << std::endl;
|
|
//std::cerr << "Frame: region flag is " << (region ? " " : "un") << "set." << std::endl;
|
|
lcscreen ls(data, hires, interlace, overscan, region);
|
|
framebuffer = ls;
|
|
location_special = SPECIAL_FRAME_VIDEO;
|
|
update_movie_state();
|
|
redraw_framebuffer();
|
|
uint32_t fps_n, fps_d;
|
|
if(region) {
|
|
fps_n = 322445;
|
|
fps_d = 6448;
|
|
our_movie.rtc_subsecond += RTC_SUBSECOND_INCREMENT_PAL;
|
|
} else if(!interlace) {
|
|
fps_n = 10738636;
|
|
fps_d = 178683;
|
|
our_movie.rtc_subsecond += RTC_SUBSECOND_INCREMENT_NTSC;
|
|
} else {
|
|
//Yes, interlace makes difference with NTSC but not on PAL.
|
|
fps_n = 2684659;
|
|
fps_d = 44671;
|
|
our_movie.rtc_subsecond += RTC_SUBSECOND_INCREMENT_NTSC_I;
|
|
}
|
|
if(our_movie.rtc_subsecond >= RTC_SUBSECONDS_PER_SECOND) {
|
|
our_movie.rtc_second++;
|
|
our_movie.rtc_subsecond -= RTC_SUBSECONDS_PER_SECOND;
|
|
}
|
|
av_snooper::frame(ls, fps_n, fps_d, true);
|
|
}
|
|
|
|
void audio_sample(int16_t l_sample, int16_t r_sample)
|
|
{
|
|
uint16_t _l = l_sample;
|
|
uint16_t _r = r_sample;
|
|
window::play_audio_sample(_l + 32768, _r + 32768);
|
|
av_snooper::sample(_l, _r, true);
|
|
}
|
|
|
|
void audio_sample(uint16_t l_sample, uint16_t r_sample)
|
|
{
|
|
//Yes, this interface is broken. The samples are signed but are passed as unsigned!
|
|
window::play_audio_sample(l_sample + 32768, r_sample + 32768);
|
|
av_snooper::sample(l_sample, r_sample, true);
|
|
}
|
|
|
|
int16_t input_poll(bool port, SNES::Input::Device device, unsigned index, unsigned id)
|
|
{
|
|
int16_t x;
|
|
x = movb.input_poll(port, index, id);
|
|
//if(id == SNES_DEVICE_ID_JOYPAD_START)
|
|
// std::cerr << "bsnes polling for start on (" << port << "," << index << ")=" << x << std::endl;
|
|
lua_callback_snoop_input(port ? 1 : 0, index, id, x);
|
|
return x;
|
|
}
|
|
};
|
|
|
|
namespace
|
|
{
|
|
function_ptr_command<> count_rerecords("count-rerecords", "Count rerecords",
|
|
"Syntax: count-rerecords\nCounts rerecords.\n",
|
|
[]() throw(std::bad_alloc, std::runtime_error) {
|
|
std::vector<char> tmp;
|
|
uint64_t x = rrdata::write(tmp);
|
|
messages << x << " rerecord(s)" << std::endl;
|
|
});
|
|
|
|
function_ptr_command<const std::string&> quit_emulator("quit-emulator", "Quit the emulator",
|
|
"Syntax: quit-emulator [/y]\nQuits emulator (/y => don't ask for confirmation).\n",
|
|
[](const std::string& args) throw(std::bad_alloc, std::runtime_error) {
|
|
if(args == "/y" || window::modal_message("Really quit?", true)) {
|
|
amode = ADVANCE_QUIT;
|
|
window::paused(false);
|
|
window::cancel_wait();
|
|
}
|
|
});
|
|
|
|
function_ptr_command<> pause_emulator("pause-emulator", "(Un)pause the emulator",
|
|
"Syntax: pause-emulator\n(Un)pauses the emulator.\n",
|
|
[]() throw(std::bad_alloc, std::runtime_error) {
|
|
if(amode != ADVANCE_AUTO) {
|
|
amode = ADVANCE_AUTO;
|
|
window::paused(false);
|
|
window::cancel_wait();
|
|
window::message("Unpaused");
|
|
} else {
|
|
window::cancel_wait();
|
|
cancel_advance = false;
|
|
amode = ADVANCE_PAUSE;
|
|
window::message("Paused");
|
|
}
|
|
});
|
|
|
|
function_ptr_command<> save_jukebox_prev("cycle-jukebox-backward", "Cycle save jukebox backwards",
|
|
"Syntax: cycle-jukebox-backwards\nCycle save jukebox backwards\n",
|
|
[]() throw(std::bad_alloc, std::runtime_error) {
|
|
if(save_jukebox_pointer == 0)
|
|
save_jukebox_pointer = save_jukebox.size() - 1;
|
|
else
|
|
save_jukebox_pointer--;
|
|
if(save_jukebox_pointer >= save_jukebox.size())
|
|
save_jukebox_pointer = 0;
|
|
update_movie_state();
|
|
window::notify_screen_update();
|
|
});
|
|
|
|
function_ptr_command<> save_jukebox_next("cycle-jukebox-forward", "Cycle save jukebox forwards",
|
|
"Syntax: cycle-jukebox-forwards\nCycle save jukebox forwards\n",
|
|
[]() throw(std::bad_alloc, std::runtime_error) {
|
|
if(save_jukebox_pointer == save_jukebox.size() - 1)
|
|
save_jukebox_pointer = 0;
|
|
else
|
|
save_jukebox_pointer++;
|
|
if(save_jukebox_pointer >= save_jukebox.size())
|
|
save_jukebox_pointer = 0;
|
|
update_movie_state();
|
|
window::notify_screen_update();
|
|
});
|
|
|
|
function_ptr_command<arg_filename> add_jukebox("add-jukebox-save", "Add save to jukebox",
|
|
"Syntax: add-jukebox-save\nAdd save to jukebox\n",
|
|
[](arg_filename filename) throw(std::bad_alloc, std::runtime_error) {
|
|
save_jukebox.push_back(filename);
|
|
update_movie_state();
|
|
window::notify_screen_update();
|
|
});
|
|
|
|
function_ptr_command<> load_jukebox("load-jukebox", "Load save from jukebox",
|
|
"Syntax: load-jukebox\nLoad save from jukebox\n",
|
|
[]() throw(std::bad_alloc, std::runtime_error) {
|
|
if(!save_jukebox.size())
|
|
throw std::runtime_error("No saves in jukebox");
|
|
mark_pending_load(save_jukebox[save_jukebox_pointer], LOAD_STATE_RW);
|
|
});
|
|
|
|
function_ptr_command<> save_jukebox_c("save-jukebox", "Save save to jukebox",
|
|
"Syntax: save-jukebox\nSave save to jukebox\n",
|
|
[]() throw(std::bad_alloc, std::runtime_error) {
|
|
if(!save_jukebox.size())
|
|
throw std::runtime_error("No saves in jukebox");
|
|
mark_pending_save(save_jukebox[save_jukebox_pointer], SAVE_STATE);
|
|
});
|
|
|
|
function_ptr_command<> padvance_frame("+advance-frame", "Advance one frame",
|
|
"Syntax: +advance-frame\nAdvances the emulation by one frame.\n",
|
|
[]() throw(std::bad_alloc, std::runtime_error) {
|
|
amode = ADVANCE_FRAME;
|
|
cancel_advance = false;
|
|
advanced_once = false;
|
|
window::cancel_wait();
|
|
window::paused(false);
|
|
});
|
|
|
|
function_ptr_command<> nadvance_frame("-advance-frame", "Advance one frame",
|
|
"No help available\n",
|
|
[]() throw(std::bad_alloc, std::runtime_error) {
|
|
cancel_advance = true;
|
|
window::cancel_wait();
|
|
window::paused(false);
|
|
});
|
|
|
|
function_ptr_command<> padvance_poll("+advance-poll", "Advance one subframe",
|
|
"Syntax: +advance-poll\nAdvances the emulation by one subframe.\n",
|
|
[]() throw(std::bad_alloc, std::runtime_error) {
|
|
amode = ADVANCE_SUBFRAME;
|
|
cancel_advance = false;
|
|
advanced_once = false;
|
|
window::cancel_wait();
|
|
window::paused(false);
|
|
});
|
|
|
|
function_ptr_command<> nadvance_poll("-advance-poll", "Advance one subframe",
|
|
"No help available\n",
|
|
[]() throw(std::bad_alloc, std::runtime_error) {
|
|
cancel_advance = true;
|
|
window::cancel_wait();
|
|
window::paused(false);
|
|
});
|
|
|
|
function_ptr_command<> advance_skiplag("advance-skiplag", "Skip to next poll",
|
|
"Syntax: advance-skiplag\nAdvances the emulation to the next poll.\n",
|
|
[]() throw(std::bad_alloc, std::runtime_error) {
|
|
amode = ADVANCE_SKIPLAG;
|
|
window::cancel_wait();
|
|
window::paused(false);
|
|
});
|
|
|
|
function_ptr_command<> reset_c("reset", "Reset the SNES",
|
|
"Syntax: reset\nResets the SNES in beginning of the next frame.\n",
|
|
[]() throw(std::bad_alloc, std::runtime_error) {
|
|
pending_reset_cycles = 0;
|
|
});
|
|
|
|
function_ptr_command<arg_filename> load_state_c("load-state", "Load savestate (R/W)",
|
|
"Syntax: load-state <file>\nLoads SNES state from <file> in Read/Write mode\n",
|
|
[](arg_filename args) throw(std::bad_alloc, std::runtime_error) {
|
|
mark_pending_load(args, LOAD_STATE_RW);
|
|
});
|
|
|
|
function_ptr_command<arg_filename> load_readonly("load-readonly", "Load savestate (RO)",
|
|
"Syntax: load-readonly <file>\nLoads SNES state from <file> in read-only mode\n",
|
|
[](arg_filename args) throw(std::bad_alloc, std::runtime_error) {
|
|
mark_pending_load(args, LOAD_STATE_RO);
|
|
});
|
|
|
|
function_ptr_command<arg_filename> load_preserve("load-preserve", "Load savestate (preserve input)",
|
|
"Syntax: load-preserve <file>\nLoads SNES state from <file> preserving input\n",
|
|
[](arg_filename args) throw(std::bad_alloc, std::runtime_error) {
|
|
mark_pending_load(args, LOAD_STATE_PRESERVE);
|
|
});
|
|
|
|
function_ptr_command<arg_filename> load_movie_c("load-movie", "Load movie",
|
|
"Syntax: load-movie <file>\nLoads SNES movie from <file>\n",
|
|
[](arg_filename args) throw(std::bad_alloc, std::runtime_error) {
|
|
mark_pending_load(args, LOAD_STATE_MOVIE);
|
|
});
|
|
|
|
|
|
function_ptr_command<arg_filename> save_state("save-state", "Save state",
|
|
"Syntax: save-state <file>\nSaves SNES state to <file>\n",
|
|
[](arg_filename args) throw(std::bad_alloc, std::runtime_error) {
|
|
mark_pending_save(args, SAVE_STATE);
|
|
});
|
|
|
|
function_ptr_command<arg_filename> save_movie("save-movie", "Save movie",
|
|
"Syntax: save-movie <file>\nSaves SNES movie to <file>\n",
|
|
[](arg_filename args) throw(std::bad_alloc, std::runtime_error) {
|
|
mark_pending_save(args, SAVE_MOVIE);
|
|
});
|
|
|
|
function_ptr_command<> set_rwmode("set-rwmode", "Switch to read/write mode",
|
|
"Syntax: set-rwmode\nSwitches to read/write mode\n",
|
|
[]() throw(std::bad_alloc, std::runtime_error) {
|
|
movb.get_movie().readonly_mode(false);
|
|
lua_callback_do_readwrite();
|
|
update_movie_state();
|
|
window::notify_screen_update();
|
|
});
|
|
|
|
function_ptr_command<> repaint("repaint", "Redraw the screen",
|
|
"Syntax: repaint\nRedraws the screen\n",
|
|
[]() throw(std::bad_alloc, std::runtime_error) {
|
|
redraw_framebuffer();
|
|
});
|
|
|
|
function_ptr_command<tokensplitter&> add_watch("add-watch", "Add a memory watch",
|
|
"Syntax: add-watch <name> <expression>\nAdds a new memory watch\n",
|
|
[](tokensplitter& t) throw(std::bad_alloc, std::runtime_error) {
|
|
std::string name = t;
|
|
if(name == "" || t.tail() == "")
|
|
throw std::runtime_error("syntax: add-watch <name> <expr>");
|
|
std::cerr << "Add watch: '" << name << "'" << std::endl;
|
|
memory_watches[name] = t.tail();
|
|
update_movie_state();
|
|
});
|
|
|
|
function_ptr_command<tokensplitter&> remove_watch("remove-watch", "Remove a memory watch",
|
|
"Syntax: remove-watch <name>\nRemoves a memory watch\n",
|
|
[](tokensplitter& t) throw(std::bad_alloc, std::runtime_error) {
|
|
std::string name = t;
|
|
if(name == "" || t.tail() != "") {
|
|
messages << "syntax: remove-watch <name>" << std::endl;
|
|
return;
|
|
}
|
|
std::cerr << "Erase watch: '" << name << "'" << std::endl;
|
|
memory_watches.erase(name);
|
|
auto& _status = window::get_emustatus();
|
|
_status.erase("M[" + name + "]");
|
|
update_movie_state();
|
|
});
|
|
|
|
function_ptr_command<tokensplitter&> autofire("autofire", "Set autofire pattern",
|
|
"Syntax: autofire <buttons|->...\nSet autofire pattern\n",
|
|
[](tokensplitter& t) throw(std::bad_alloc, std::runtime_error) {
|
|
if(!t)
|
|
throw std::runtime_error("Need at least one frame for autofire");
|
|
std::vector<controls_t> new_autofire_pattern;
|
|
init_buttonmap();
|
|
while(t) {
|
|
std::string fpattern = t;
|
|
if(fpattern == "-")
|
|
new_autofire_pattern.push_back(controls_t());
|
|
else {
|
|
controls_t c;
|
|
while(fpattern != "") {
|
|
size_t split = fpattern.find_first_of(",");
|
|
std::string button = fpattern;
|
|
std::string rest;
|
|
if(split < fpattern.length()) {
|
|
button = fpattern.substr(0, split);
|
|
rest = fpattern.substr(split + 1);
|
|
}
|
|
if(!buttonmap.count(button)) {
|
|
std::ostringstream x;
|
|
x << "Invalid button '" << button << "'";
|
|
throw std::runtime_error(x.str());
|
|
}
|
|
auto g = buttonmap[button];
|
|
do_button_action(g.first, g.second, 1, false, c);
|
|
fpattern = rest;
|
|
}
|
|
new_autofire_pattern.push_back(c);
|
|
}
|
|
}
|
|
autofire_pattern = new_autofire_pattern;
|
|
});
|
|
|
|
function_ptr_command<> test1("test-1", "no description available", "No help available\n",
|
|
[]() throw(std::bad_alloc, std::runtime_error) {
|
|
framebuffer = screen_nosignal;
|
|
redraw_framebuffer();
|
|
});
|
|
|
|
function_ptr_command<> test2("test-2", "no description available", "No help available\n",
|
|
[]() throw(std::bad_alloc, std::runtime_error) {
|
|
framebuffer = screen_corrupt;
|
|
redraw_framebuffer();
|
|
});
|
|
|
|
function_ptr_command<> test3("test-3", "no description available", "No help available\n",
|
|
[]() throw(std::bad_alloc, std::runtime_error) {
|
|
while(1);
|
|
});
|
|
|
|
class button_action : public command
|
|
{
|
|
public:
|
|
button_action(const std::string& cmd, int _type, unsigned _controller, std::string _button)
|
|
throw(std::bad_alloc)
|
|
: command(cmd)
|
|
{
|
|
commandn = cmd;
|
|
type = _type;
|
|
controller = _controller;
|
|
button = _button;
|
|
}
|
|
~button_action() throw() {}
|
|
void invoke(const std::string& args) throw(std::bad_alloc, std::runtime_error)
|
|
{
|
|
if(args != "")
|
|
throw std::runtime_error("This command does not take parameters");
|
|
init_buttonmap();
|
|
if(!buttonmap.count(button))
|
|
return;
|
|
auto i = buttonmap[button];
|
|
do_button_action(i.first, i.second, (type != 1) ? 1 : 0, (type == 2));
|
|
update_movie_state();
|
|
window::notify_screen_update();
|
|
}
|
|
std::string get_short_help() throw(std::bad_alloc)
|
|
{
|
|
return "Press/Unpress button";
|
|
}
|
|
std::string get_long_help() throw(std::bad_alloc)
|
|
{
|
|
return "Syntax: " + commandn + "\n"
|
|
"Presses/Unpresses button\n";
|
|
}
|
|
std::string commandn;
|
|
unsigned controller;
|
|
int type;
|
|
std::string button;
|
|
};
|
|
|
|
class button_action_helper
|
|
{
|
|
public:
|
|
button_action_helper()
|
|
{
|
|
for(size_t i = 0; i < sizeof(buttonnames) / sizeof(buttonnames[0]); ++i)
|
|
for(int j = 0; j < 3; ++j)
|
|
for(unsigned k = 0; k < 8; ++k) {
|
|
std::ostringstream x, y;
|
|
switch(j) {
|
|
case 0:
|
|
x << "+controller";
|
|
break;
|
|
case 1:
|
|
x << "-controller";
|
|
break;
|
|
case 2:
|
|
x << "controllerh";
|
|
break;
|
|
};
|
|
x << (k + 1);
|
|
x << buttonnames[i];
|
|
y << (k + 1);
|
|
y << buttonnames[i];
|
|
new button_action(x.str(), j, k, y.str());
|
|
}
|
|
}
|
|
} bah;
|
|
|
|
bool on_quit_prompt = false;
|
|
class mywindowcallbacks : public window_callback
|
|
{
|
|
public:
|
|
void on_close() throw()
|
|
{
|
|
if(on_quit_prompt) {
|
|
amode = ADVANCE_QUIT;
|
|
window::paused(false);
|
|
window::cancel_wait();
|
|
return;
|
|
}
|
|
on_quit_prompt = true;
|
|
try {
|
|
if(window::modal_message("Really quit?", true)) {
|
|
amode = ADVANCE_QUIT;
|
|
window::paused(false);
|
|
window::cancel_wait();
|
|
}
|
|
} catch(...) {
|
|
}
|
|
on_quit_prompt = false;
|
|
}
|
|
|
|
void on_click(int32_t x, int32_t y, uint32_t buttonmask) throw()
|
|
{
|
|
if(buttonmask & ~prev_mouse_mask & 1)
|
|
send_analog_input(x, y, 0);
|
|
if(buttonmask & ~prev_mouse_mask & 2)
|
|
send_analog_input(x, y, 1);
|
|
if(buttonmask & ~prev_mouse_mask & 4)
|
|
send_analog_input(x, y, 2);
|
|
prev_mouse_mask = buttonmask;
|
|
}
|
|
} mywcb;
|
|
|
|
//If there is a pending load, perform it. Return 1 on successful load, 0 if nothing to load, -1 on load
|
|
//failing.
|
|
int handle_load()
|
|
{
|
|
if(pending_load != "") {
|
|
system_corrupt = false;
|
|
if(!do_load_state(pending_load, loadmode)) {
|
|
pending_load = "";
|
|
return -1;
|
|
}
|
|
redraw_framebuffer();
|
|
pending_load = "";
|
|
pending_reset_cycles = -1;
|
|
amode = ADVANCE_AUTO;
|
|
window::cancel_wait();
|
|
window::paused(false);
|
|
if(!system_corrupt) {
|
|
location_special = SPECIAL_SAVEPOINT;
|
|
update_movie_state();
|
|
window::notify_screen_update();
|
|
window::poll_inputs();
|
|
}
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
//If there are pending saves, perform them.
|
|
void handle_saves()
|
|
{
|
|
if(!queued_saves.empty()) {
|
|
stepping_into_save = true;
|
|
SNES::system.runtosave();
|
|
stepping_into_save = false;
|
|
for(auto i = queued_saves.begin(); i != queued_saves.end(); i++)
|
|
do_save_state(*i);
|
|
}
|
|
queued_saves.clear();
|
|
}
|
|
|
|
//Do (delayed) reset. Return true if proper, false if forced at frame boundary.
|
|
bool handle_reset(long cycles)
|
|
{
|
|
if(cycles == 0) {
|
|
window::message("SNES reset");
|
|
SNES::system.reset();
|
|
framebuffer = screen_nosignal;
|
|
lua_callback_do_reset();
|
|
redraw_framebuffer();
|
|
} else if(cycles > 0) {
|
|
video_refresh_done = false;
|
|
long cycles_executed = 0;
|
|
messages << "Executing delayed reset... This can take some time!" << std::endl;
|
|
while(cycles_executed < cycles && !video_refresh_done) {
|
|
//Poll inputs once in a while to prevent activating watchdog.
|
|
if(cycles_executed % 100 == 0)
|
|
window::poll_inputs();
|
|
SNES::cpu.op_step();
|
|
cycles_executed++;
|
|
}
|
|
if(!video_refresh_done)
|
|
messages << "SNES reset (delayed " << cycles_executed << ")" << std::endl;
|
|
else
|
|
messages << "SNES reset (forced at " << cycles_executed << ")" << std::endl;
|
|
SNES::system.reset();
|
|
framebuffer = screen_nosignal;
|
|
lua_callback_do_reset();
|
|
redraw_framebuffer();
|
|
if(video_refresh_done) {
|
|
to_wait_frame(get_ticks_msec());
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool handle_corrupt()
|
|
{
|
|
if(!system_corrupt)
|
|
return false;
|
|
while(system_corrupt) {
|
|
redraw_framebuffer();
|
|
window::cancel_wait();
|
|
window::paused(true);
|
|
window::poll_inputs();
|
|
handle_load();
|
|
if(amode == ADVANCE_QUIT)
|
|
return true;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void print_controller_mappings()
|
|
{
|
|
for(unsigned i = 0; i < 8; i++) {
|
|
std::string type = "unknown";
|
|
if(controller_type_by_logical(i) == DT_NONE)
|
|
type = "disconnected";
|
|
if(controller_type_by_logical(i) == DT_GAMEPAD)
|
|
type = "gamepad";
|
|
if(controller_type_by_logical(i) == DT_MOUSE)
|
|
type = "mouse";
|
|
if(controller_type_by_logical(i) == DT_SUPERSCOPE)
|
|
type = "superscope";
|
|
if(controller_type_by_logical(i) == DT_JUSTIFIER)
|
|
type = "justifier";
|
|
messages << "Physical controller mapping: Logical " << (i + 1) << " is physical " <<
|
|
controller_index_by_logical(i) << " (" << type << ")" << std::endl;
|
|
}
|
|
}
|
|
}
|
|
|
|
void main_loop(struct loaded_rom& rom, struct moviefile& initial, bool load_has_to_succeed) throw(std::bad_alloc,
|
|
std::runtime_error)
|
|
{
|
|
//Basic initialization.
|
|
if(!autofire_pattern.size())
|
|
autofire_pattern.push_back(controls_t());
|
|
init_special_screens();
|
|
our_rom = &rom;
|
|
my_interface intrf;
|
|
auto old_inteface = SNES::system.interface;
|
|
SNES::system.interface = &intrf;
|
|
status = &window::get_emustatus();
|
|
window_callback::set_callback_handler(mywcb);
|
|
|
|
//Load our given movie.
|
|
bool first_round = false;
|
|
bool just_did_loadstate = false;
|
|
try {
|
|
do_load_state(initial, LOAD_STATE_DEFAULT);
|
|
location_special = SPECIAL_SAVEPOINT;
|
|
update_movie_state();
|
|
first_round = our_movie.is_savestate;
|
|
just_did_loadstate = first_round;
|
|
} catch(std::bad_alloc& e) {
|
|
OOM_panic();
|
|
} catch(std::exception& e) {
|
|
messages << "ERROR: Can't load initial state: " << e.what() << std::endl;
|
|
if(load_has_to_succeed) {
|
|
messages << "FATAL: Can't load movie" << std::endl;
|
|
window::fatal_error();
|
|
}
|
|
system_corrupt = true;
|
|
update_movie_state();
|
|
framebuffer = screen_corrupt;
|
|
redraw_framebuffer();
|
|
}
|
|
|
|
lua_callback_startup();
|
|
|
|
//print_controller_mappings();
|
|
av_snooper::add_dump_notifier(dumpwatch);
|
|
window::set_main_surface(main_screen);
|
|
redraw_framebuffer();
|
|
window::paused(false);
|
|
amode = ADVANCE_PAUSE;
|
|
while(amode != ADVANCE_QUIT) {
|
|
if(handle_corrupt()) {
|
|
first_round = our_movie.is_savestate;
|
|
just_did_loadstate = first_round;
|
|
continue;
|
|
}
|
|
long resetcycles = -1;
|
|
ack_frame_tick(get_ticks_msec());
|
|
if(amode == ADVANCE_SKIPLAG_PENDING)
|
|
amode = ADVANCE_SKIPLAG;
|
|
|
|
if(!first_round) {
|
|
resetcycles = movb.new_frame_starting(amode == ADVANCE_SKIPLAG);
|
|
if(amode == ADVANCE_QUIT)
|
|
break;
|
|
bool delayed_reset = (resetcycles > 0);
|
|
pending_reset_cycles = -1;
|
|
if(!handle_reset(resetcycles)) {
|
|
continue;
|
|
}
|
|
if(!delayed_reset) {
|
|
handle_saves();
|
|
}
|
|
int r = handle_load();
|
|
if(r > 0 || system_corrupt) {
|
|
first_round = our_movie.is_savestate;
|
|
amode = ADVANCE_PAUSE;
|
|
just_did_loadstate = first_round;
|
|
continue;
|
|
} else if(r < 0) {
|
|
//Not exactly desriable, but this at least won't desync.
|
|
amode = ADVANCE_PAUSE;
|
|
}
|
|
}
|
|
if(just_did_loadstate) {
|
|
if(amode == ADVANCE_QUIT)
|
|
break;
|
|
amode = ADVANCE_PAUSE;
|
|
redraw_framebuffer();
|
|
window::cancel_wait();
|
|
window::paused(true);
|
|
window::poll_inputs();
|
|
//We already have done the reset this frame if we are going to do one at all.
|
|
movb.get_movie().set_controls(curcontrols ^ autoheld_controls ^
|
|
autofire_pattern[movb.get_movie().get_current_frame() % autofire_pattern.size()]);
|
|
just_did_loadstate = false;
|
|
}
|
|
SNES::system.run();
|
|
if(amode == ADVANCE_AUTO)
|
|
window::wait_msec(to_wait_frame(get_ticks_msec()));
|
|
first_round = false;
|
|
}
|
|
av_snooper::end(true);
|
|
SNES::system.interface = old_inteface;
|
|
}
|