lsnes/include/lua/debug.hpp
2015-05-27 23:08:54 +03:00

13 lines
331 B
C++

#ifndef _lua_debug__hpp__included__
#define _lua_debug__hpp__included__
#include "internal.hpp"
#include "core/debug.hpp"
template<debug_context::etype type>
void handle_registerX(lua::state& L, uint64_t addr, int lfn);
template<debug_context::etype type>
void handle_unregisterX(lua::state& L, uint64_t addr, int lfn);
#endif