lsnes/lua
2011-10-22 12:25:37 +03:00
..
bit.cpp Since window is singleton anyway, get rid of window* parameters 2011-09-17 01:05:41 +03:00
core.cpp Create function pointer to lua function adapter and migrate what we can 2011-09-17 12:26:58 +03:00
gui-core.cpp Change color notation to allow Lua scripts use full truecolor 2011-10-21 13:54:47 +03:00
gui-crosshair.cpp Change color notation to allow Lua scripts use full truecolor 2011-10-21 13:54:47 +03:00
gui-line.cpp Add new Lua function gui.line() 2011-10-22 12:25:37 +03:00
gui-pixel.cpp Change color notation to allow Lua scripts use full truecolor 2011-10-21 13:54:47 +03:00
gui-rectangle.cpp Change color notation to allow Lua scripts use full truecolor 2011-10-21 13:54:47 +03:00
gui-text.cpp Change color notation to allow Lua scripts use full truecolor 2011-10-21 13:54:47 +03:00
hostmemory.cpp Add functions to read/write multibyte values from/to host memory 2011-09-24 19:25:02 +03:00
input.cpp Create function pointer to lua function adapter and migrate what we can 2011-09-17 12:26:58 +03:00
memory.cpp Since window is singleton anyway, get rid of window* parameters 2011-09-17 01:05:41 +03:00
movie.cpp Function comment cleanups 2011-09-26 19:02:43 +03:00
screenshot.cpp Add gui.screenshot Lua function. 2011-10-09 02:55:36 +03:00
settings.cpp Create function pointer to lua function adapter and migrate what we can 2011-09-17 12:26:58 +03:00