Joystick axis manipulation isn't really platform-dependent, so move it from SDL platform code to keymapper code. Additionally, add command to show all axes and parameters. |
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window-sdl.cpp |
Joystick axis manipulation isn't really platform-dependent, so move it from SDL platform code to keymapper code. Additionally, add command to show all axes and parameters. |
||
---|---|---|
.. | ||
window-sdl.cpp |