lsnes/ui/config/config.hpp
2013-05-03 17:47:34 +03:00

67 lines
1.1 KiB
C++
Executable file

struct Config : public configuration {
struct Video {
string driver;
unsigned depth;
string filter;
string shader;
bool synchronize;
bool correctAspectRatio;
bool maskOverscan;
unsigned maskOverscanHorizontal;
unsigned maskOverscanVertical;
unsigned brightness;
unsigned contrast;
unsigned gamma;
unsigned fullScreenMode;
unsigned compositionMode;
bool startFullScreen;
} video;
struct Audio {
string driver;
bool synchronize;
bool mute;
unsigned volume;
unsigned latency;
string resampler;
unsigned frequency;
unsigned frequencyNES;
unsigned frequencySNES;
unsigned frequencyGameBoy;
} audio;
struct Input {
string driver;
unsigned focusPolicy;
} input;
struct Path {
struct BIOS {
string satellaview;
string sufamiTurbo;
string superGameBoy;
} bios;
} path;
struct NES {
unsigned controllerPort1Device;
unsigned controllerPort2Device;
} nes;
struct SNES {
unsigned controllerPort1Device;
unsigned controllerPort2Device;
} snes;
Config();
~Config();
};
extern Config *config;