lsnes/src/core
2014-02-10 00:07:31 +02:00
..
actions.cpp Get rid of utf8::to32i2() and extract_token() 2013-12-21 16:36:33 +02:00
advdumper.cpp Don't use framebuffer palettes 2014-02-10 00:07:31 +02:00
audioapi.cpp Fix compiling if Boost threads are used 2013-09-03 14:18:03 +03:00
command.cpp Refactor library keyboard to dedicated namespace 2013-12-19 01:05:48 +02:00
controller.cpp Remove some crazy dependencies to keymapper 2013-12-19 02:58:22 +02:00
controllerframe.cpp Slot branches 2014-01-18 11:50:19 +02:00
debug.cpp Fix kill_hooks() 2014-02-08 01:04:41 +02:00
disassemble.cpp Clean up hexadecimal<->string conversion 2013-12-20 18:59:11 +02:00
dispatch.cpp Support multi-branch movies 2014-02-04 21:16:38 +02:00
dummygraphics.cpp If movie is loaded without ROM, prompt for ROM 2013-08-25 17:32:56 +03:00
dummyjoy.cpp Refactor joystick code 2013-08-02 11:50:56 +03:00
dummysound.cpp Whitespace cleanup 2013-07-06 23:21:11 +03:00
filedownload.cpp Dynamically allocate moviefile, rrdata and movie structures 2014-02-02 18:35:36 +02:00
fileupload.cpp Upload: Don't send empty fields 2014-02-01 18:26:02 +02:00
framebuffer.cpp More advanced memory watches 2014-01-10 12:12:14 +02:00
framerate.cpp Refactor library keyboard to dedicated namespace 2013-12-19 01:05:48 +02:00
inthread.cpp Fix lockup if exiting emulator with project active 2014-01-17 20:01:32 +02:00
keymapper.cpp JSON Pretty printing support and pretty-print joystick configuration 2013-12-27 11:38:16 +02:00
loadlib.cpp Make git diff --check happy 2014-01-31 06:26:04 +02:00
mainloop.cpp Don't crash if exiting with trace log active 2014-02-06 12:39:46 +02:00
Makefile Build: Fast global need-rebuild detection 2013-12-19 02:35:02 +02:00
mbranch.cpp Support multi-branch movies 2014-02-04 21:16:38 +02:00
memorymanip.cpp Dynamically allocate moviefile, rrdata and movie structures 2014-02-02 18:35:36 +02:00
memorywatch.cpp Load some legacy memory watches 2014-02-05 03:23:51 +02:00
misc.cpp Dynamically allocate moviefile, rrdata and movie structures 2014-02-02 18:35:36 +02:00
movie.cpp Dynamically allocate moviefile, rrdata and movie structures 2014-02-02 18:35:36 +02:00
moviedata.cpp Support multi-branch movies 2014-02-04 21:16:38 +02:00
moviefile-binary.cpp moviefile.cpp is friggin' large, split it up 2014-02-05 01:11:21 +02:00
moviefile-esave.cpp moviefile.cpp is friggin' large, split it up 2014-02-05 01:11:21 +02:00
moviefile-text-load.cpp moviefile.cpp is friggin' large, split it up 2014-02-05 01:11:21 +02:00
moviefile-text-save.cpp moviefile.cpp is friggin' large, split it up 2014-02-05 01:11:21 +02:00
moviefile.cpp moviefile.cpp is friggin' large, split it up 2014-02-05 01:11:21 +02:00
multitrack.cpp Cleanup lua code by introducing lua::functions 2014-02-05 13:27:51 +02:00
project.cpp Support multi-branch movies 2014-02-04 21:16:38 +02:00
rom.cpp Make git diff --check happy 2014-01-31 06:26:04 +02:00
romguess.cpp Refactor library fileimage to dedicated namespace 2013-12-21 01:27:13 +02:00
romloader.cpp Dynamically allocate moviefile, rrdata and movie structures 2014-02-02 18:35:36 +02:00
rrdata.cpp Dynamically allocate moviefile, rrdata and movie structures 2014-02-02 18:35:36 +02:00
settings.cpp Refactor library settings to dedicated namespace 2013-12-20 10:31:04 +02:00
subtitles.cpp Don't use framebuffer palettes 2014-02-10 00:07:31 +02:00
window.cpp Don't use framebuffer palettes 2014-02-10 00:07:31 +02:00