lsnes/include/core/rom.hpp
2015-04-11 20:31:23 +03:00

279 lines
9 KiB
C++

#ifndef _rom__hpp__included__
#define _rom__hpp__included__
#include <string>
#include <map>
#include <vector>
#include <stdexcept>
#include "core/misc.hpp"
#include "core/rom-small.hpp"
#include "interface/romtype.hpp"
#include "library/fileimage.hpp"
//ROM request.
struct rom_request
{
//List of core types.
std::vector<core_type*> cores;
//Selected core (default core on call).
bool core_guessed;
size_t selected;
//Filename selected (on entry, filename hint).
bool has_slot[ROM_SLOT_COUNT];
bool guessed[ROM_SLOT_COUNT];
std::string filename[ROM_SLOT_COUNT];
std::string hash[ROM_SLOT_COUNT];
std::string hashxml[ROM_SLOT_COUNT];
//Canceled flag.
bool canceled;
};
/**
* ROM loaded into memory.
*/
struct loaded_rom
{
/**
* Create blank ROM
*/
loaded_rom() throw();
/**
* Take in ROM filename (or a bundle) and load it to memory.
*
* parameter file: The file to load
* parameter tmpprefer: The core name to prefer.
* throws std::bad_alloc: Not enough memory.
* throws std::runtime_error: Loading ROM file failed.
*/
loaded_rom(const std::string& file, const std::string& tmpprefer = "") throw(std::bad_alloc,
std::runtime_error);
/**
* Take a ROM and load it.
*/
loaded_rom(const std::string& file, const std::string& core, const std::string& type,
const std::string& region);
/**
* Load a multi-file ROM.
*/
loaded_rom(const std::string file[ROM_SLOT_COUNT], const std::string& core, const std::string& type,
const std::string& region);
/**
* Take in ROM filename and load it to memory with specified type.
*
* parameter file: The file to load
* parameter ctype: The core type to use.
* throws std::bad_alloc: Not enough memory.
* throws std::runtime_error: Loading ROM file failed.
*/
loaded_rom(const std::string& file, core_type& ctype) throw(std::bad_alloc, std::runtime_error);
/**
* Loaded main ROM
*/
fileimage::image romimg[ROM_SLOT_COUNT];
/**
* Loaded main ROM XML
*/
fileimage::image romxml[ROM_SLOT_COUNT];
/**
* MSU-1 base.
*/
std::string msu1_base;
/**
* Load filename.
*/
std::string load_filename;
/**
* Switches the active cartridge to this cartridge. The compatiblity between selected region and original region
* is checked. Region is updated after cartridge has been loaded.
*
* throws std::bad_alloc: Not enough memory
* throws std::runtime_error: Switching cartridges failed.
*/
void load(std::map<std::string, std::string>& settings, uint64_t rtc_sec, uint64_t rtc_subsec)
throw(std::bad_alloc, std::runtime_error);
/**
* Saves core state into buffer. WARNING: This takes emulated time.
*
* returns: The saved state.
* throws std::bad_alloc: Not enough memory.
*/
std::vector<char> save_core_state(bool nochecksum = false) throw(std::bad_alloc, std::runtime_error);
/**
* Loads core state from buffer.
*
* parameter buf: The buffer containing the state.
* throws std::runtime_error: Loading state failed.
*/
void load_core_state(const std::vector<char>& buf, bool nochecksum = false) throw(std::runtime_error);
/**
* Is file a gamepak?
*
* parameter filename: The file to probe.
* retruns: True if gamepak, false if not.
* throws std::runtime_error: No such file.
*/
static bool is_gamepak(const std::string& filename) throw(std::bad_alloc, std::runtime_error);
/**
* Get internal type representation.
*/
core_type& get_internal_rom_type() { return *rtype; }
/**
* Get internal region representation.
*/
core_region& get_internal_region() { return *region; }
/**
* Is same ROM type?
*/
bool is_of_type(core_type& type) { return (rtype == &type); }
/**
* Get gametype of this ROM.
*/
core_sysregion& get_sysregion() { return rtype->combine_region(*region); }
/**
* Set internal region representation.
*/
void set_internal_region(core_region& reg) { region = &reg; }
//ROM methods.
std::string get_core_identifier() { return rtype->get_core_identifier(); }
std::pair<uint32_t, uint32_t> get_scale_factors(uint32_t width, uint32_t height)
{
return rtype->get_scale_factors(width, height);
}
const std::string& get_hname() { return rtype->get_hname(); }
core_sysregion& combine_region(core_region& reg) { return rtype->combine_region(reg); }
bool isnull() { return !rtype || rtype->isnull(); }
std::vector<std::string> get_trace_cpus() { return rtype->get_trace_cpus(); }
controller_set controllerconfig(std::map<std::string, std::string>& settings)
{
return rtype->controllerconfig(settings);
}
core_setting_group& get_settings() { return rtype->get_settings(); }
std::set<std::string> srams() { return rtype->srams(); }
double get_PAR() { return rtype->get_PAR(); }
std::string get_systemmenu_name() { return rtype->get_systemmenu_name(); }
unsigned action_flags(unsigned id) { return rtype->action_flags(id); }
std::set<const interface_action*> get_actions() { return rtype->get_actions(); }
void execute_action(unsigned id, const std::vector<interface_action_paramval>& p)
{
return rtype->execute_action(id, p);
}
std::pair<unsigned, unsigned> lightgun_scale() { return rtype->lightgun_scale(); }
const interface_device_reg* get_registers() { return rtype->get_registers(); }
bool get_pflag() { return rtype->get_pflag(); }
void set_pflag(bool pflag) { rtype->set_pflag(pflag); }
std::pair<uint64_t, uint64_t> get_bus_map() { return rtype->get_bus_map(); }
std::list<core_region*> get_regions() { return rtype->get_regions(); }
const std::string& get_iname() { return rtype->get_iname(); }
std::map<std::string, std::vector<char>> save_sram() throw(std::bad_alloc) { return rtype->save_sram(); }
void load_sram(std::map<std::string, std::vector<char>>& sram) throw(std::bad_alloc)
{
rtype->load_sram(sram);
}
std::list<core_vma_info> vma_list() { return rtype->vma_list(); }
framebuffer::raw& draw_cover() { return rtype->draw_cover(); }
int reset_action(bool hard) { return rtype->reset_action(hard); }
void pre_emulate_frame(portctrl::frame& cf) { return rtype->pre_emulate_frame(cf); }
void emulate() { rtype->emulate(); }
void runtosave() { rtype->runtosave(); }
std::pair<uint32_t, uint32_t> get_audio_rate() { return rtype->get_audio_rate(); }
void set_debug_flags(uint64_t addr, unsigned flags_set, unsigned flags_clear)
{
return rtype->set_debug_flags(addr, flags_set, flags_clear);
}
void set_cheat(uint64_t addr, uint64_t value, bool set)
{
return rtype->set_cheat(addr, value, set);
}
void debug_reset()
{
rtype->debug_reset();
}
//Region methods.
const std::string& orig_region_get_iname() { return orig_region->get_iname(); }
const std::string& orig_region_get_hname() { return orig_region->get_hname(); }
const std::string& region_get_iname() { return region->get_iname(); }
const std::string& region_get_hname() { return region->get_hname(); }
double region_approx_framerate() { return region->approx_framerate(); }
void region_fill_framerate_magic(uint64_t* magic) { region->fill_framerate_magic(magic); }
bool region_compatible_with(core_region& run)
{
return orig_region && orig_region->compatible_with(run);
}
private:
/**
* ROM type
*/
core_type* rtype;
/**
* ROM region (this is the currently active region).
*/
core_region* region;
/**
* ROM original region (this is the region ROM is loaded as).
*/
core_region* orig_region;
//Handle bundle load case.
void load_bundle(const std::string& file, std::istream& spec, const std::string& tmpprefer)
throw(std::bad_alloc, std::runtime_error);
};
/**
* Get major type and region of loaded ROM.
*
* returns: Tuple (ROM type, ROM region) of currently loaded ROM.
*/
std::pair<core_type*, core_region*> get_current_rom_info() throw();
/**
* Read SRAMs from command-line and and load the files.
*
* parameter cmdline: Command line
* returns: The loaded SRAM contents.
* throws std::bad_alloc: Out of memory.
* throws std::runtime_error: Failed to load.
*/
std::map<std::string, std::vector<char>> load_sram_commandline(const std::vector<std::string>& cmdline)
throw(std::bad_alloc, std::runtime_error);
/**
* Set the hasher callback.
*/
void set_hasher_callback(std::function<void(uint64_t, uint64_t)> cb);
struct romload_request
{
//Pack file to load. Overrides everything else.
std::string packfile;
//Single file to load to default slot.
std::string singlefile;
//Core and system. May be blank.
std::string core;
std::string system;
std::string region;
//Files to load.
std::string files[ROM_SLOT_COUNT];
};
bool load_null_rom();
bool _load_new_rom(const romload_request& req);
bool reload_active_rom();
regex_results get_argument(const std::vector<std::string>& cmdline, const std::string& regexp);
std::string get_requested_core(const std::vector<std::string>& cmdline);
loaded_rom construct_rom(const std::string& movie_filename, const std::vector<std::string>& cmdline);
void try_guess_roms(rom_request& req);
void record_filehash(const std::string& file, uint64_t prefix, const std::string& hash);
std::string try_to_guess_rom(const std::string& hint, const std::string& hash, const std::string& xhash,
core_type& type, unsigned i);
//Map of preferred cores for each extension and type.
extern std::map<std::string, core_type*> preferred_core;
//Main hasher
extern fileimage::hash lsnes_image_hasher;
#endif