e0a4bfa510
It was used more before, now it was just used to split author names into component parts. This can be much better done with a dedicated function.
54 lines
1.7 KiB
Makefile
54 lines
1.7 KiB
Makefile
FONT_SRC := unifontfull-5.1.20080820.hex
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CC := g++-4.5
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HOSTCC = $(CC)
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OBJECTS = controllerdata.o memorymanip.o misc.o movie.o moviefile.o render.o rom.o zip.o fonts/font.o keymapper.o window.o window-sdl.o settings.o framerate.o mainloop.o rrdata.o png.o lsnesrc.o memorywatch.o command.o avsnoop.o moviedata.o controller.o framebuffer.o
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#AVI dumper
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OBJECTS += avidump/avidump-control.o avidump/avidump.o avidump/sox.o
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PROGRAMS = lsnes.exe
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CFLAGS = -I. $(shell sdl-config --cflags) $(USER_CFLAGS)
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HOSTCCFLAGS = $(USER_HOSTCCFLAGS)
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LDFLAGS = $(shell sdl-config --libs) $(USER_LDFLAGS)
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#Lua.
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ifdef NO_LUA
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OBJECTS += lua-dummy.o
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else
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OBJECTS += lua.o $(patsubst %.cpp,%.o,$(wildcard lua/*.cpp))
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CFLAGS += $(shell pkg-config lua5.1 --cflags)
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LDFLAGS += $(shell pkg-config lua5.1 --libs)
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endif
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ifdef NO_THREADS
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CFLAGS += -DNO_THREADS
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endif
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ifdef BSNES_IS_COMPAT
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CFLAGS += -DBSNES_IS_COMPAT
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endif
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all: $(PROGRAMS)
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.PRECIOUS: %.exe %.o
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%.exe: %.o $(OBJECTS)
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$(CC) -o $@ $^ $(BSNES_PATH)/out/libsnes.a -ldl -lboost_iostreams -lboost_filesystem -lboost_system -lz $(LDFLAGS)
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%.o: %.cpp
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$(CC) -I. -g -std=c++0x -I$(BSNES_PATH) -c -o $@ $< $(CFLAGS)
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fonts/font.o: fonts/$(FONT_SRC) fonts/parsehexfont.exe
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fonts/parsehexfont.exe <fonts/$(FONT_SRC) >fonts/font.cpp
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$(HOSTCC) -std=c++0x $(HOSTCCFLAGS) -c -o fonts/font.o fonts/font.cpp
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$(HOSTCC) -std=c++0x $(HOSTCCFLAGS) -o fonts/verifyhexfont.exe fonts/verifyhexfont.cpp fonts/font.o
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fonts/verifyhexfont.exe
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fonts/parsehexfont.exe: fonts/parsehexfont.cpp
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$(HOSTCC) -std=c++0x $(HOSTCCFLAGS) -o $@ $^
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clean:
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rm -f fonts/font.o fonts/font.cpp fonts/verifyhexfont.exe fonts/parsehexfont.exe $(OBJECTS) romtest1.o $(PROGRAMS) lsnes.o
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