lsnes/include/core/mainloop.hpp
Ilari Liusvaara b000ec93ce MSU-1 support
This is at least enough to play Super Road Blaster...
2012-05-18 19:03:32 +03:00

18 lines
498 B
C++

#ifndef _mainloop__hpp__included__
#define _mainloop__hpp__included__
#include "rom.hpp"
#include "moviefile.hpp"
#include "movie.hpp"
/**
* \brief Emulator main loop.
*/
void main_loop(struct loaded_rom& rom, struct moviefile& settings, bool load_has_to_succeed = false)
throw(std::bad_alloc, std::runtime_error);
std::vector<std::string> get_jukebox_names();
void set_jukebox_names(const std::vector<std::string>& newj);
void update_movie_state();
extern std::string msu1_base_path;
#endif