40 lines
1.1 KiB
C++
40 lines
1.1 KiB
C++
#ifndef _dispatch__hpp__included__
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#define _dispatch__hpp__included__
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#include "library/framebuffer.hpp"
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#include "library/dispatch.hpp"
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#include <cstdint>
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#include <string>
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#include <stdexcept>
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#include <set>
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#include <map>
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struct emulator_dispatch
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{
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emulator_dispatch();
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void set_error_streams(std::ostream* stream);
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dispatch::source<> autohold_reconfigure;
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dispatch::source<unsigned, unsigned, unsigned, bool> autohold_update;
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dispatch::source<unsigned, unsigned, unsigned, unsigned, unsigned> autofire_update;
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dispatch::source<> close;
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dispatch::source<std::pair<std::string, std::string>> sound_change;
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dispatch::source<> screen_update;
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dispatch::source<> status_update;
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dispatch::source<bool> sound_unmute;
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dispatch::source<bool> mode_change;
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dispatch::source<> core_change;
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dispatch::source<> title_change;
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dispatch::source<> branch_change;
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dispatch::source<> mbranch_change;
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dispatch::source<bool> core_changed;
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dispatch::source<> voice_stream_change;
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dispatch::source<> vu_change;
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dispatch::source<> subtitle_change;
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dispatch::source<unsigned, unsigned, int> multitrack_change;
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};
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extern dispatch::source<> notify_new_core;
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#endif
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