lsnes from git://repo.or.cz/lsnes.git
It turns out that briefly enabling full console mode followed by triggering a repaint crashed the emulator with SIGSEGV. The cause is that window size is not properly updated upon entry/leaving of full console mode. Fix this. This also fixes full console mode to display properly. |
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avi | ||
bsnes-patches | ||
include | ||
src | ||
.gitignore | ||
COPYING.GPL3 | ||
Doxyfile | ||
Makefile | ||
manual.lyx |