Instead of using full 2*100 bytes for each subframe of movie data, pack it in controller-dependent way, reducing the memory usage to 7-20 bytes per subframe (90-96% reduction). |
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.. | ||
commandline.cpp | ||
drawprim.cpp | ||
graphicsfn.cpp | ||
joystick.cpp | ||
keyboard.cpp | ||
main.cpp | ||
sound.cpp | ||
status.cpp | ||
thread.cpp |