a6f4d2dae1
Yes, this can really be built to have both bsnes and gambatte cores at once (even if the result can't be distributed).
19 lines
405 B
C++
19 lines
405 B
C++
#ifndef lsnes__hpp__included__
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#define lsnes__hpp__included__
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#include <iostream>
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#define STILL_HERE do { std::cerr << "Still here at file " << __FILE__ << " line " << __LINE__ << "." << std::endl; } \
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while(0)
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#define DEBUGGER
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#ifdef BSNES_IS_COMPAT
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#define PROFILE_COMPATIBILITY
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#else
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#define PROFILE_ACCURACY
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#endif
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extern std::string lsnes_version;
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extern std::string lsnes_git_revision;
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#endif
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