211 lines
4.9 KiB
C++
211 lines
4.9 KiB
C++
#include "core/command.hpp"
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#include "core/framerate.hpp"
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#include "core/keymapper.hpp"
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#include "core/settings.hpp"
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#include "library/minmax.hpp"
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#include <cstdlib>
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#include <string>
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#include <sstream>
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#include <iostream>
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#include <stdexcept>
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#include <sys/time.h>
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#include <unistd.h>
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#define HISTORY_FRAMES 10
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namespace
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{
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uint64_t last_time_update = 0;
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uint64_t time_at_last_update = 0;
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bool time_frozen = true;
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uint64_t frame_number = 0;
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uint64_t frame_start_times[HISTORY_FRAMES];
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double nominal_rate = 100;
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bool target_nominal = true;
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double target_fps = 100.0;
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bool target_infinite = false;
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uint64_t get_time(uint64_t curtime, bool update)
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{
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if(curtime < last_time_update || time_frozen)
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return time_at_last_update;
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if(update) {
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time_at_last_update += (curtime - last_time_update);
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last_time_update = curtime;
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return time_at_last_update;
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} else
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return time_at_last_update + (curtime - last_time_update);
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}
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double get_realized_fps()
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{
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if(frame_number < 2)
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return 0;
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unsigned loadidx = min(frame_number - 1, static_cast<uint64_t>(HISTORY_FRAMES) - 1);
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return (1000000.0 * loadidx) / (frame_start_times[0] - frame_start_times[loadidx] + 1);
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}
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void add_frame(uint64_t linear_time)
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{
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for(size_t i = HISTORY_FRAMES - 2; i < HISTORY_FRAMES; i--)
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frame_start_times[i + 1] = frame_start_times[i];
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frame_start_times[0] = linear_time;
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frame_number++;
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}
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struct setting_targetfps : public setting
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{
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setting_targetfps() throw(std::bad_alloc)
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: setting("targetfps")
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{
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}
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bool blank(bool really) throw(std::bad_alloc, std::runtime_error)
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{
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if(!really)
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return true;
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target_nominal = true;
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target_infinite = false;
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target_fps = 100.0;
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return true;
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}
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bool is_set() throw()
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{
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return !target_nominal;
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}
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virtual void set(const std::string& value) throw(std::bad_alloc, std::runtime_error)
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{
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double tmp;
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const char* s;
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char* e;
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if(value == "infinite") {
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target_infinite = true;
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target_nominal = false;
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return;
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}
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s = value.c_str();
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tmp = strtod(s, &e);
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if(*e)
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throw std::runtime_error("Invalid frame rate");
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if(tmp < 0.001)
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throw std::runtime_error("Target frame rate must be at least 0.001fps");
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target_fps = tmp;
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target_infinite = false;
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target_nominal = false;
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}
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virtual std::string get() throw(std::bad_alloc)
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{
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if(target_nominal)
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return "";
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else if(target_infinite)
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return "infinite";
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else {
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std::ostringstream o;
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o << target_fps;
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return o.str();
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}
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}
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} targetfps;
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bool turboed = false;
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function_ptr_command<> tturbo("toggle-turbo", "Toggle turbo",
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"Syntax: toggle-turbo\nToggle turbo mode.\n",
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[]() throw(std::bad_alloc, std::runtime_error) {
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turboed = !turboed;
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});
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function_ptr_command<> pturbo("+turbo", "Activate turbo",
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"Syntax: +turbo\nActivate turbo mode.\n",
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[]() throw(std::bad_alloc, std::runtime_error) {
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turboed = true;
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});
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function_ptr_command<> nturbo("-turbo", "Deactivate turbo",
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"Syntax: -turbo\nDeactivate turbo mode.\n",
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[]() throw(std::bad_alloc, std::runtime_error) {
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turboed = false;
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});
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inverse_key turboh("+turbo", "Speed‣Turbo hold");
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inverse_key turbot("toggle-turbo", "Speed‣Turbo toggle");
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}
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void freeze_time(uint64_t curtime)
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{
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get_time(curtime, true);
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time_frozen = true;
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}
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void unfreeze_time(uint64_t curtime)
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{
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if(time_frozen)
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last_time_update = curtime;
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time_frozen = false;
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}
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void set_nominal_framerate(double fps) throw()
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{
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nominal_rate = fps;
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if(target_nominal) {
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target_fps = nominal_rate;
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target_infinite = false;
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}
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}
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double get_framerate() throw()
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{
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return 100.0 * get_realized_fps() / nominal_rate;
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}
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void ack_frame_tick(uint64_t usec) throw()
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{
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unfreeze_time(usec);
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add_frame(get_time(usec, true));
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}
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uint64_t to_wait_frame(uint64_t usec) throw()
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{
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if(!frame_number || target_infinite || turboed)
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return 0;
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uint64_t lintime = get_time(usec, true);
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uint64_t frame_lasted = lintime - frame_start_times[0];
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uint64_t frame_should_last = 1000000 / (target_fps * nominal_rate / 100);
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if(frame_lasted >= frame_should_last)
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return 0; //We are late.
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uint64_t history_frames = min(frame_number, static_cast<uint64_t>(HISTORY_FRAMES));
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uint64_t history_lasted = lintime - frame_start_times[history_frames - 1];
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uint64_t history_should_last = history_frames * 1000000 / (target_fps * nominal_rate / 100);
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if(history_lasted >= history_should_last)
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return 0;
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return min(history_should_last - history_lasted, frame_should_last - frame_lasted);
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}
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uint64_t get_utime()
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{
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struct timeval tv;
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gettimeofday(&tv, NULL);
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return static_cast<uint64_t>(tv.tv_sec) * 1000000 + tv.tv_usec;
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}
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#define MAXSLEEP 500000
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void wait_usec(uint64_t usec)
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{
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uint64_t sleep_end = get_utime() + usec;
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while(1) {
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uint64_t time_now = get_utime();
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if(time_now >= sleep_end)
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break;
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if(sleep_end < time_now + MAXSLEEP)
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usleep(sleep_end - time_now);
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else
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usleep(MAXSLEEP);
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}
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}
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