AudioPlayerTask refactoring

This commit is contained in:
Moritz Weber 2020-08-26 15:22:03 +02:00
parent f866ef51c2
commit 2e5efdd933
2 changed files with 161 additions and 162 deletions

View file

@ -10,22 +10,22 @@ import 'package:moor/moor.dart';
import '../../domain/entities/shuffle_mode.dart';
import '../models/song_model.dart';
import 'moor_music_data_source.dart';
import 'queue_manager.dart';
const String INIT = 'INIT';
const String PLAY_WITH_CONTEXT = 'PLAY_WITH_CONTEXT';
const String APP_LIFECYCLE_RESUMED = 'APP_LIFECYCLE_RESUMED';
const String SET_SHUFFLE_MODE = 'SET_SHUFFLE_MODE';
const String SHUFFLE_ALL = 'SHUFFLE_ALL';
const String KEY_INDEX = 'INDEX';
class AudioPlayerTask extends BackgroundAudioTask {
final _audioPlayer = AudioPlayer();
MoorMusicDataSource _moorMusicDataSource;
final audioPlayer = AudioPlayer();
MoorMusicDataSource moorMusicDataSource;
QueueManager qm;
final _mediaItems = <String, MediaItem>{};
List<MediaItem> _originalPlaybackContext = <MediaItem>[];
List<MediaItem> _playbackContext = <MediaItem>[];
List<MediaItem> originalPlaybackContext = <MediaItem>[];
List<MediaItem> playbackContext = <MediaItem>[];
ShuffleMode _shuffleMode = ShuffleMode.none;
ShuffleMode get shuffleMode => _shuffleMode;
@ -37,227 +37,166 @@ class AudioPlayerTask extends BackgroundAudioTask {
int _playbackIndex = -1;
int get playbackIndex => _playbackIndex;
set playbackIndex(int i) {
print('setting index');
_playbackIndex = i;
AudioServiceBackground.sendCustomEvent({KEY_INDEX: _playbackIndex});
if (i != null) {
_playbackIndex = i;
AudioServiceBackground.setMediaItem(playbackContext[i]);
AudioServiceBackground.sendCustomEvent({KEY_INDEX: i});
AudioServiceBackground.setState(
controls: [
MediaControl.skipToPrevious,
MediaControl.pause,
MediaControl.skipToNext
],
playing: true,
processingState: AudioProcessingState.ready,
updateTime:
Duration(milliseconds: DateTime.now().millisecondsSinceEpoch),
position: const Duration(milliseconds: 0),
);
}
}
Duration _position;
Duration position;
@override
Future<void> onStop() async {
await _audioPlayer.stop();
await audioPlayer.stop();
await audioPlayer.dispose();
await super.onStop();
}
@override
Future<void> onAddQueueItem(MediaItem mediaItem) async {
_mediaItems[mediaItem.id] = mediaItem;
}
@override
Future<void> onPlayFromMediaId(String mediaId) async {
AudioServiceBackground.setState(
controls: [MediaControl.pause, MediaControl.skipToNext],
playing: true,
processingState: AudioProcessingState.ready,
);
await AudioServiceBackground.setMediaItem(_mediaItems[mediaId]);
await _audioPlayer.setFilePath(mediaId);
_audioPlayer.play();
}
@override
Future<void> onPlay() async {
AudioServiceBackground.setState(
controls: [MediaControl.pause, MediaControl.skipToNext],
processingState: AudioProcessingState.ready,
updateTime: Duration(milliseconds: DateTime.now().millisecondsSinceEpoch),
position: _position,
playing: true,
);
_audioPlayer.play();
audioPlayer.play();
}
@override
Future<void> onPause() async {
AudioServiceBackground.setState(
controls: [MediaControl.play, MediaControl.skipToNext],
processingState: AudioProcessingState.ready,
updateTime: Duration(milliseconds: DateTime.now().millisecondsSinceEpoch),
position: _position,
playing: false,
);
await _audioPlayer.pause();
await audioPlayer.pause();
}
@override
Future<void> onSkipToNext() async {
if (_incrementIndex()) {
await _audioPlayer.stop();
_startPlayback(playbackIndex);
}
audioPlayer.seekToNext();
}
@override
Future<void> onSkipToPrevious() async {
if (_decrementIndex()) {
await _audioPlayer.stop();
_startPlayback(playbackIndex);
}
audioPlayer.seekToPrevious();
}
@override
Future<void> onCustomAction(String name, arguments) async {
switch (name) {
case INIT:
return _init();
return init();
case PLAY_WITH_CONTEXT:
// arguments: [List<String>, int]
final args = arguments as List<dynamic>;
final _context = List<String>.from(args[0] as List<dynamic>);
final context = List<String>.from(args[0] as List<dynamic>);
final index = args[1] as int;
return _playWithContext(_context, index);
return playWithContext(context, index);
case APP_LIFECYCLE_RESUMED:
return _onAppLifecycleResumed();
return onAppLifecycleResumed();
case SET_SHUFFLE_MODE:
return _setShuffleMode((arguments as String).toShuffleMode());
return setShuffleMode((arguments as String).toShuffleMode());
case SHUFFLE_ALL:
return shuffleAll();
default:
}
}
Future<void> _init() async {
print('AudioPlayerTask._init');
_audioPlayer.positionStream.listen((duration) => _position = duration);
Future<void> init() async {
print('AudioPlayerTask.init');
audioPlayer.positionStream.listen((position) => handlePosition(position));
audioPlayer.playerStateStream.listen((event) => handlePlayerState(event));
audioPlayer.currentIndexStream.listen((event) => playbackIndex = event);
final connectPort = IsolateNameServer.lookupPortByName(MOOR_ISOLATE);
final MoorIsolate moorIsolate = MoorIsolate.fromConnectPort(connectPort);
final DatabaseConnection databaseConnection = await moorIsolate.connect();
_moorMusicDataSource = MoorMusicDataSource.connect(databaseConnection);
moorMusicDataSource = MoorMusicDataSource.connect(databaseConnection);
qm = QueueManager(moorMusicDataSource);
}
Future<void> _playWithContext(List<String> context, int index) async {
print('AudioPlayerTask._playWithContext');
final _mediaItems = await _getMediaItemsFromPaths(context);
final permutation = _generateSongPermutation(_mediaItems.length, index);
_playbackContext = _getPermutatedSongs(_mediaItems, permutation);
if (shuffleMode == ShuffleMode.none)
playbackIndex = index;
else
playbackIndex = 0;
AudioServiceBackground.setQueue(_playbackContext);
_startPlayback(playbackIndex);
Future<void> playWithContext(List<String> context, int index) async {
final mediaItems = await qm.getMediaItemsFromPaths(context);
playPlaylist(mediaItems, index);
}
Future<void> _onAppLifecycleResumed() async {
playbackIndex = playbackIndex;
// AudioServiceBackground.setQueue(_playbackContext);
Future<void> onAppLifecycleResumed() async {
AudioServiceBackground.sendCustomEvent({KEY_INDEX: playbackIndex});
AudioServiceBackground.sendCustomEvent(
{SET_SHUFFLE_MODE: shuffleMode.toString()});
}
Future<void> _setShuffleMode(ShuffleMode mode) async {
Future<void> setShuffleMode(ShuffleMode mode) async {
shuffleMode = mode;
// TODO: adapt queue
// TODO: this starts playback new from current index, also wrong index from shuffle to normal
playPlaylist(originalPlaybackContext, playbackIndex);
}
// TODO: pasted code -> reformat!
Future<void> shuffleAll() async {
final start = DateTime.now();
shuffleMode = ShuffleMode.standard;
final List<SongModel> songs = await _moorMusicDataSource.getSongs();
final mediaItems = <MediaItem>[];
for (final song in songs) {
mediaItems.add(song.toMediaItem());
}
final List<SongModel> songs = await moorMusicDataSource.getSongs();
final List<MediaItem> mediaItems =
songs.map((song) => song.toMediaItem()).toList();
final rng = Random();
final index = rng.nextInt(mediaItems.length);
final permutation = _generateSongPermutation(mediaItems.length, index);
_playbackContext = _getPermutatedSongs(mediaItems, permutation);
playbackIndex = 0;
AudioServiceBackground.setQueue(_playbackContext);
final end = DateTime.now();
print(end.difference(start).inMilliseconds);
_startPlayback(playbackIndex);
playPlaylist(mediaItems, index);
}
// TODO: test
// TODO: optimize -> too slow for whole library
// fetching all songs together and preparing playback takes ~500ms compared to ~10.000ms individually
Future<List<MediaItem>> _getMediaItemsFromPaths(List<String> paths) async {
final mediaItems = <MediaItem>[];
for (final path in paths) {
final song = await _moorMusicDataSource.getSongByPath(path);
mediaItems.add(song.toMediaItem());
Future<void> playPlaylist(List<MediaItem> mediaItems, int index) async {
final permutation =
qm.generatePermutation(shuffleMode, mediaItems.length, index);
playbackContext = qm.getPermutatedSongs(mediaItems, permutation);
originalPlaybackContext = mediaItems;
AudioServiceBackground.setQueue(playbackContext);
await audioPlayer.load(qm.mediaItemsToAudioSource(playbackContext));
if (shuffleMode == ShuffleMode.none) {
await audioPlayer.seek(const Duration(milliseconds: 0), index: index);
}
return mediaItems;
audioPlayer.play();
}
// TODO: test
List<int> _generateSongPermutation(int length, int startIndex) {
// permutation[i] = j; => song j is on the i-th position in the permutated list
List<int> permutation;
void handlePosition(Duration position) {
this.position = position;
}
switch (shuffleMode) {
case ShuffleMode.none:
permutation = List<int>.generate(length, (i) => i);
break;
case ShuffleMode.standard:
final tmp = List<int>.generate(length, (i) => i)
..removeAt(startIndex)
..shuffle();
permutation = [startIndex] + tmp;
break;
case ShuffleMode.plus:
break;
void handlePlayerState(PlayerState ps) {
if (ps.processingState == ProcessingState.ready && ps.playing) {
AudioServiceBackground.setState(
controls: [
MediaControl.skipToPrevious,
MediaControl.pause,
MediaControl.skipToNext
],
playing: true,
processingState: AudioProcessingState.ready,
updateTime:
Duration(milliseconds: DateTime.now().millisecondsSinceEpoch),
position: position,
);
} else if (ps.processingState == ProcessingState.ready && !ps.playing) {
AudioServiceBackground.setState(
controls: [
MediaControl.skipToPrevious,
MediaControl.play,
MediaControl.skipToNext
],
processingState: AudioProcessingState.ready,
updateTime:
Duration(milliseconds: DateTime.now().millisecondsSinceEpoch),
position: position,
playing: false,
);
}
return permutation;
}
List<MediaItem> _getPermutatedSongs(
List<MediaItem> songs, List<int> permutation) {
return List.generate(
permutation.length, (index) => songs[permutation[index]]);
}
// TODO: cleanup and test
Future<void> _startPlayback(int index) async {
// TODO: DRY
AudioServiceBackground.setState(
controls: [MediaControl.pause, MediaControl.skipToNext],
playing: true,
processingState: AudioProcessingState.ready,
);
final _mediaItem = _playbackContext[index];
await AudioServiceBackground.setMediaItem(_mediaItem);
await _audioPlayer.setFilePath(_mediaItem.id);
// exploration: this works, but has to be used every time play() is called; maybe stateStream is the better option
_audioPlayer.play().then((_) {
if (_audioPlayer.processingState == ProcessingState.completed)
onSkipToNext();
});
}
bool _incrementIndex() {
if (playbackIndex < _playbackContext.length - 1) {
playbackIndex++;
return true;
}
return false;
}
bool _decrementIndex() {
if (playbackIndex > 0) {
playbackIndex--;
return true;
}
return false;
}
}

View file

@ -0,0 +1,60 @@
import 'package:audio_service/audio_service.dart';
import 'package:just_audio/just_audio.dart';
import '../../domain/entities/shuffle_mode.dart';
import 'music_data_source_contract.dart';
class QueueManager {
QueueManager(this._musicDataSource);
final MusicDataSource _musicDataSource;
// TODO: test
// TODO: optimize -> too slow for whole library
// fetching all songs together and preparing playback takes ~500ms compared to ~10.000ms individually
Future<List<MediaItem>> getMediaItemsFromPaths(List<String> paths) async {
final mediaItems = <MediaItem>[];
for (final path in paths) {
final song = await _musicDataSource.getSongByPath(path);
mediaItems.add(song.toMediaItem());
}
return mediaItems;
}
// TODO: test
List<int> generatePermutation(
ShuffleMode shuffleMode, int length, int startIndex) {
// permutation[i] = j; => song j is on the i-th position in the permutated list
List<int> permutation;
switch (shuffleMode) {
case ShuffleMode.none:
permutation = List<int>.generate(length, (i) => i);
break;
case ShuffleMode.standard:
final tmp = List<int>.generate(length, (i) => i)
..removeAt(startIndex)
..shuffle();
permutation = [startIndex] + tmp;
break;
case ShuffleMode.plus:
break;
}
return permutation;
}
List<MediaItem> getPermutatedSongs(
List<MediaItem> songs, List<int> permutation) {
return List.generate(
permutation.length, (index) => songs[permutation[index]]);
}
ConcatenatingAudioSource mediaItemsToAudioSource(List<MediaItem> mediaItems) {
return ConcatenatingAudioSource(
children: mediaItems
.map((MediaItem m) => AudioSource.uri(Uri.file(m.id)))
.toList());
}
}