import '../repositories/music_data_repository.dart'; import '../repositories/persistent_player_state_repository.dart'; import '../usecases/set_current_song.dart'; import '../usecases/set_loop_mode.dart'; import '../usecases/set_shuffle_mode.dart'; class StartupActor { StartupActor( this._musicDataInfoRepository, this._persistentStateRepository, this._setCurrentSong, this._setLoopMode, this._setShuffleMode, ); final MusicDataInfoRepository _musicDataInfoRepository; final PersistentStateRepository _persistentStateRepository; final SetCurrentSong _setCurrentSong; final SetShuffleMode _setShuffleMode; final SetLoopMode _setLoopMode; Future init() async { final shuffleMode = await _persistentStateRepository.shuffleModeStream.first; if (shuffleMode != null) { _setShuffleMode(shuffleMode, updateQueue: false); } final loopMode = await _persistentStateRepository.loopModeStream.first; if (loopMode != null) { _setLoopMode(loopMode); } } }