diff --git a/config.lua b/config.lua index bf76cef..9adb047 100644 --- a/config.lua +++ b/config.lua @@ -35,7 +35,7 @@ _M.Filename = _M.PoolDir .. _M.State[1] _M.StartPowerup = 0 _M.NeatConfig = { -Threads = 4, +Threads = 8, --Filename = "DP1.state", SaveFile = _M.Filename .. ".pool", Filename = _M.Filename, diff --git a/pool.lua b/pool.lua index 72fdabf..9cb109a 100644 --- a/pool.lua +++ b/pool.lua @@ -407,7 +407,7 @@ end -- FIXME Save/load mechanism has to be rethought with items running in parallel local function loadFile(filename, after) - print("Loading pool from " .. filename) + message("Loading pool from " .. filename, 0x00999900) local file = io.open(filename, "r") if file == nil then message("File could not be loaded", 0x00990000) @@ -431,6 +431,7 @@ end local function loadPool(after) loadFile(_M.saveLoadFile, after) + after() end local function processRenderForm(form)