Added command example for bsnes-launcher script
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@ -33,6 +33,18 @@ For example, --sprite-x:r would match any reads of any sprite X position
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--sprite-x>10:w would match any writes of any sprite X position greater
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than 0x10 (16). Omitting the rwx will create the breakpoints with the values
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specified but they will not trigger until you enable them manually.
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Example:
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Matching values of the goalpost sprites in Pirate Panic:
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LSNES_HIDE_MESSAGES=1 \
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LSNES_HIDE_STATUSPANEL=1 \
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BSNES_LAUNCHER_ARGS='--sprite-control=160:w --sprite-control=164:w --sprite-control=16c:w --sprite-control=168:w --sprite-x=1c3c:w --sprite-x=1c48:w --sprite-x=1c5d:w --sprite-y=ff63:w --sprite-y=ff8f:w' \
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lsnes --lua=tools/bsnes-launcher.lua
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Note that ff is included in some values since bsnes-plus can only match one
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byte at a time, so sometimes has false positives on those bytes since the true
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value is not unique enough.
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]])
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end
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