Remove loady
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@ -570,7 +570,6 @@ local function mainLoop(_M, genome)
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if nextArea ~= _M.lastArea then
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if nextArea ~= _M.lastArea then
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_M.lastArea = nextArea
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_M.lastArea = nextArea
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game.onceAreaLoaded(function()
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game.onceAreaLoaded(function()
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message(_M, "Loady")
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_M.timeout = _M.timeout + 60 * 5
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_M.timeout = _M.timeout + 60 * 5
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_M.currentArea = nextArea
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_M.currentArea = nextArea
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_M.lastArea = _M.currentArea
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_M.lastArea = _M.currentArea
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