diff --git a/config.lua b/config.lua index d3663a0..127e393 100644 --- a/config.lua +++ b/config.lua @@ -28,7 +28,7 @@ _M.State = { "MainbraceMayhemTopOfRope.lsmv", -- [6] } -_M.Filename = _M.PoolDir .. _M.State[1] +_M.Filename = _M.PoolDir .. _M.State[6] --[[ Start game with specific powerup. @@ -43,7 +43,7 @@ _M.StartPowerup = 0 _M.NeatConfig = { DisableSound = true, Threads = 7, -ShowInterface = true, +ShowInterface = false, --Filename = "DP1.state", SaveFile = _M.Filename .. ".pool", diff --git a/pool/MainbraceMayhemTopOfRope.lsmv b/pool/MainbraceMayhemTopOfRope.lsmv new file mode 100644 index 0000000..b4d56b2 Binary files /dev/null and b/pool/MainbraceMayhemTopOfRope.lsmv differ diff --git a/runner.lua b/runner.lua index 95c11aa..8f497b4 100644 --- a/runner.lua +++ b/runner.lua @@ -640,7 +640,7 @@ local function mainLoop(_M, genome) -- Continue if we haven't timed out local timeoutBonus = _M.currentFrame / 4 - if _M.timeout + timeoutBonus > 0 or _M.currentFrame % 5 ~= 0 then + if _M.timeout + timeoutBonus > 0 then return mainLoop(_M, genome) end