local memory, movie, utime, callback, set_timer_timeout = memory, movie, utime, callback, set_timer_timeout local base = string.gsub(@@LUA_SCRIPT_FILENAME@@, "(.*[/\\])(.*)", "%1") local Promise = dofile(base.."/promise.lua") callback.register('timer', function() Promise.update() set_timer_timeout(1) end) set_timer_timeout(1) local game = dofile(base.."/game.lua")(Promise) local util = dofile(base.."/util.lua")(Promise) game.registerHandlers() game.findPreferredExit():next(function(exit) io.stderr:write(util.table_to_string(exit)) io.stderr:write('\n') end)