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ea0a9e4346
3 changed files with 27 additions and 11 deletions
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README.md
23
README.md
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@ -14,12 +14,19 @@ Moved the neat graphics to the form window instead of as a gui overlay. I liked
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Did some miscellaneous house-keeping, like moving global config settings into their own file, etc.
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Instructions
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## Instructions
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1. Install [BizHawk](https://github.com/TASVideos/BizHawk) prerequesites & emulator:
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1. [BizHawk prerequesites (currently 2.1)](https://github.com/TASVideos/BizHawk-Prereqs/releases)
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2. [BizHawk (currently 2.2.2)](https://github.com/TASVideos/BizHawk/releases)
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2. Get the rom of [Super Mario World (USA)](https://www.google.de/search?q=Super+Mario+World+(USA).sfc). (Other Super Mario World roms might work too but are not tested)
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You will need the bizhawk emulator located here: http://tasvideos.org/BizHawk.html
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And you will need the super mario world .rom file. (Easy to find online)
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Place the neat-mario folder in your \BizHawk-2.2\Lua\SNES\ folder, like BizHawk-2.2\Lua\SNES\neat-mario.
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Open bizhawk, click open rom, find super mario world .rom file. Once loaded, click Tools > Lua Console. In the new window, click script > open script. Select mario-net.lua in your \BizHawk-2.2\Lua\SNES\neat-mario folder. The neat control window will display and you can then click Start to begin training.
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CRC | MD5 | SHA1
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------------- | ------------- | -------------
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B19ED489 | CDD3C8C37322978CA8669B34BC89C804 | 6B47BB75D16514B6A476AA0C73A683A2A4C18765
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3. Clone the repository or download the zip file and place the neat-mario folder in your \BizHawk-2.2\Lua\SNES\ folder. (like: BizHawk-2.2\Lua\SNES\neat-mario)
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4. Open config.lua and change variable _M.BizhawkDir to point on your BizHawk directory.
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5. Open BizHawk (EmuHawk.exe)
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6. Click File > Open ROM (Ctrl + O) and find Super Mario World (USA).sfc file.
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7. Once loaded, click Tools > Lua Console
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8. In the new window, click Script > Open Script (Ctrl + O) and select mario-neat.lua in your \BizHawk-2.2\Lua\SNES\neat-mario folder.
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9. The NEAT control window will display and you can then click Start to begin training.
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@ -1,8 +1,17 @@
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local _M = {}
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--
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-- Change BizhawkDir to your BizHawk directory.
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--
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--_M.BizhawkDir = "C:/Users/mmill/Downloads/BizHawk-2.2/"
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_M.BizhawkDir = "X:/BizHawkLab/BizHawk-2.2.2/"
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_M.StateDir = _M.BizhawkDir .. "Lua/SNES/neat-mario/state/"
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_M.PoolDir = _M.BizhawkDir .. "Lua/SNES/neat-mario/pool/"
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_M.NeatConfig = {
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--Filename = "DP1.state",
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Filename = "C:/Users/mmill/Downloads/BizHawk-2.2/Lua/SNES/neat-mario/pool/DP1.state",
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Filename = _M.PoolDir .. "DP1.state",
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Population = 300,
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DeltaDisjoint = 2.0,
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DeltaWeights = 0.4,
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@ -969,7 +969,7 @@ function flipState()
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end
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function loadPool()
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filename = forms.openfile("DP1.state.pool","C:/Users/mmill/Downloads/BizHawk-2.2/Lua/SNES/neat-mario/pool/")
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filename = forms.openfile("DP1.state.pool",config.PoolDir)
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--local filename = forms.gettext(saveLoadFile)
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forms.settext(saveLoadFile, filename)
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loadFile(filename)
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@ -1001,7 +1001,7 @@ function onExit()
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forms.destroy(form)
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end
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writeFile("C:/Users/mmill/Downloads/BizHawk-2.2/Lua/SNES/neat-mario/pool/temp.pool")
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writeFile(config.PoolDir.."temp.pool")
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event.onexit(onExit)
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