diff --git a/README.md b/README.md index c1b2c87..efd43fe 100644 --- a/README.md +++ b/README.md @@ -6,9 +6,9 @@ Update to [Seth Bling's Mar I/O][1] lua code, forked from [mam91/Neat-Genetic-Ma * [x] [Added a variable for BizHawk path to make setup easier]. * * [x] [Added instructions to Readme][Readme#1]. * [x] [Include lists of good/neutral for both sprites and extended sprites]. -* [ ] Include powerups to fitness calculation. (as antagonist to the damage counter) -* [ ] Option to start with specific powerup. -* [ ] Give bonus for received 1-Ups. +* [x] Include powerups to fitness calculation. (as antagonist to the damage counter) +* [x] Option to start with specific powerup. +* [x] Give bonus for received 1-Ups. ## Readme from [original repository][2] > Added coins/score/damage to fitness calculation.