From f52fa5f7a142ea4f0d6f7db0a9f215d03adf5c74 Mon Sep 17 00:00:00 2001 From: rootVIII Date: Sat, 29 May 2021 22:07:49 -0400 Subject: [PATCH] mv ebiten.RunGame to prevent ebitenbind goseq issue --- README.md | 12 ++++++++++-- skulls.go | 14 +------------- skullsebitenbind/main.go | 4 ++-- skullsgomobile/main.go | 18 +++++++++++++----- 4 files changed, 26 insertions(+), 22 deletions(-) diff --git a/README.md b/README.md index ad114c9..aa4598a 100644 --- a/README.md +++ b/README.md @@ -4,7 +4,7 @@ ex2 -###### Run in a local testing environment: +###### gomobile, build .apk for development and testing:
   
@@ -23,7 +23,15 @@ alias pixel4='$ANDROID_HOME/emulator/emulator -avd "Pixel_4_API_30"'
 
-ex1 +###### ebitenmobile, build .aar for Android Studio binding: + +
+  
+// Navigate to skulls/ and generate the .aar binding:
+ebitenmobile bind -target android -javapkg com.<your username>.skulls -o skulls.aar github.com/rootVIII/skulls/skullsebitenbind
+  
+
+